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forked from 0ad/0ad
0ad/binaries/data/mods/_test.sim/simulation/templates
2011-06-09 19:44:40 +00:00
..
special Avoid hardcoding the actor entity template details. 2011-04-06 21:01:00 +00:00
basic.xml # Automatic runtime validation of entity template files. 2010-04-14 17:22:32 +00:00
hotload.xml # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
illformed.xml # Automatic runtime validation of entity template files. 2010-04-14 17:22:32 +00:00
inherit1.xml # Automatic runtime validation of entity template files. 2010-04-14 17:22:32 +00:00
inherit2.xml # Automatic runtime validation of entity template files. 2010-04-14 17:22:32 +00:00
inherit-broken.xml # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
inherit-loop-2.xml # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
inherit-loop.xml # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
inherit-special.xml # Object creation in Atlas with new simulation system 2010-01-14 20:36:29 +00:00
invalid.xml # Automatic runtime validation of entity template files. 2010-04-14 17:22:32 +00:00
template-serialize.xml # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
test1-inherit.xml # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
test1.xml # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
unit.xml # Add experimental fighter planes. 2011-06-09 19:44:40 +00:00
unitobstruct.xml # Add experimental fighter planes. 2011-06-09 19:44:40 +00:00