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forked from 0ad/0ad
0ad/source/ps
janwas ba2a9d7af3 improvements from work: [update-workspaces required]
- split precompiled.h into several headers (simplifies reuse)
- enable additional warnings not in W4
- split ErrorReaction into ErrorReactionInternal - clarifies which
values can actually be returned by debug_DisplayError
- wsdl: slightly safer HDC usage via CS_OWNDC, avoid dipping into DC
cache via ValidateRect instead of BeginPaint; remove unused thread
create
- StdDeserializer - wasn't including byte_order => BYTE_ORDER was
undefined
- wsysdep: clean up error dialog message handling

This was SVN commit r8828.
2010-12-09 11:16:21 +00:00
..
GameSetup improvements from work: [update-workspaces required] 2010-12-09 11:16:21 +00:00
scripting Support new SpiderMonkey API. 2010-11-16 23:00:52 +00:00
tests Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247 2010-12-05 08:41:55 +00:00
XML Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247 2010-12-05 08:41:55 +00:00
ArchiveBuilder.cpp Disable compression of public.zip (fixes #671). 2010-12-04 15:57:55 +00:00
ArchiveBuilder.h Fix warning. 2010-09-18 18:56:06 +00:00
CacheLoader.cpp Fix non-PCH builds 2010-12-08 18:54:05 +00:00
CacheLoader.h Handle XMB caching with the same system as texture caching. 2010-12-04 00:08:26 +00:00
CConsole.cpp Additional cleaning up of logging: removed LOG_CATEGORY macro definitions. 2010-12-05 08:50:33 +00:00
CConsole.h Run network server in a separate thread, to minimise latency. 2010-10-31 22:00:28 +00:00
CLogger.cpp Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247 2010-12-05 08:41:55 +00:00
CLogger.h Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247 2010-12-05 08:41:55 +00:00
ConfigDB.cpp Fix crash when loading zero-length config files 2010-11-17 01:39:14 +00:00
ConfigDB.h # Fix hotkey bugs. 2010-10-23 02:37:00 +00:00
CStr.cpp Fix CStr parsing to be independent of locale, so that it doesn't break when GTK+ changes the locale. 2010-09-30 23:17:41 +00:00
CStr.h move M_PI etc. to wposix.h to ensure they're always present on Windows (previously required MathUtil.h) 2010-03-20 20:54:03 +00:00
DllLoader.cpp Fix compiling with Clang 2010-07-30 21:42:22 +00:00
DllLoader.h Fix compiling with Clang 2010-07-30 21:42:22 +00:00
Errors.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Errors.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
FileIo.cpp cleanup - remove old cpu_memcpy and cpu_i64FromDouble that are no longer needed 2010-11-01 11:09:03 +00:00
FileIo.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Filesystem.cpp # Add -archivebuild mode to generate .zip files for releases, with automatic compression of textures. 2010-09-18 18:21:00 +00:00
Filesystem.h # Add -archivebuild mode to generate .zip files for releases, with automatic compression of textures. 2010-09-18 18:21:00 +00:00
Font.cpp Additional cleaning up of logging: removed LOG_CATEGORY macro definitions. 2010-12-05 08:50:33 +00:00
Font.h huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Game.cpp Add fast-forward/rewind commands, to help with testing. 2010-12-06 19:58:06 +00:00
Game.h Add basic replay recorder/player to help debugging and performance testing. 2010-08-06 22:16:05 +00:00
Globals.cpp Don't scroll the game view when the mouse is outside the window 2010-01-23 20:40:15 +00:00
Globals.h Add/rename header guards 2010-02-17 23:21:49 +00:00
Hotkey.cpp Support horizontal scroll wheels for camera rotation 2010-11-13 01:00:54 +00:00
Hotkey.h # Fix hotkey bugs. 2010-10-23 02:37:00 +00:00
KeyName.cpp Support horizontal scroll wheels for camera rotation 2010-11-13 01:00:54 +00:00
KeyName.h Support horizontal scroll wheels for camera rotation 2010-11-13 01:00:54 +00:00
Loader.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Loader.h Add GPL header 2009-04-18 17:00:33 +00:00
LoaderThunks.h warning fixes: mostly size_t vs. specialized API type and other type conversion. 2010-09-05 09:38:30 +00:00
Overlay.cpp Fix #423 (Switch from CppDoc to Doxygen), based on patch from anr. 2010-07-29 15:55:41 +00:00
Overlay.h # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
Parser.cpp Fix #251 (Config parser doesn't ignore comments), based on patch from Cygal 2009-08-12 15:17:35 +00:00
Parser.h Add GPL header 2009-04-18 17:00:33 +00:00
Profile.cpp Add JS memory usage to profiler. 2010-08-02 19:23:58 +00:00
Profile.h Run network server in a separate thread, to minimise latency. 2010-10-31 22:00:28 +00:00
ProfileViewer.cpp Run network server in a separate thread, to minimise latency. 2010-10-31 22:00:28 +00:00
ProfileViewer.h Add JS memory usage to profiler. 2010-08-02 19:23:58 +00:00
Pyrogenesis.cpp Delete obsolete non-working i18n code 2010-11-03 17:52:07 +00:00
Pyrogenesis.h remove no-longer needed (and non-reentrant) MICROLOG as per today's meeting 2010-11-06 19:11:40 +00:00
Replay.cpp Run network server in a separate thread, to minimise latency. 2010-10-31 22:00:28 +00:00
Replay.h Fix warnings 2010-08-09 09:49:24 +00:00
Singleton.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
ThreadUtil.cpp Windows fixes 2010-10-31 22:26:41 +00:00
ThreadUtil.h Run network server in a separate thread, to minimise latency. 2010-10-31 22:00:28 +00:00
UniDoubler.h Add GPL header 2009-04-18 17:00:33 +00:00
utf16string.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Util.cpp Add screenshot location logging w/ rendered console message. Rendered messages are hidden before screenshot is taken. Fixes #675 2010-11-21 01:25:16 +00:00
Util.h Add/rename header guards 2010-02-17 23:21:49 +00:00
VideoMode.cpp Add xmessage-based GUI dialog box for debug messages on Linux (fixes #663). 2010-11-20 17:14:45 +00:00
VideoMode.h Fix launching Atlas from the main menu 2010-10-29 21:04:59 +00:00
World.cpp Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
World.h Use JSFastNative API in more places, for improved compatibility with future SpiderMonkey versions. 2010-10-21 19:54:59 +00:00