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forked from 0ad/0ad
0ad/binaries/data/mods/public
2012-01-07 07:13:27 +00:00
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art Tweaked textures. 2012-01-06 05:42:38 +00:00
audio This was SVN commit r10747. 2011-12-17 11:14:00 +00:00
civs This was SVN commit r10753. 2011-12-17 20:34:41 +00:00
fonts Regenerate font textures 2011-12-22 22:47:47 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Updated hotkey list in the in-game manual 2012-01-05 13:57:58 +00:00
hwdetect Disable shaders on SiS Mirage 3 for compatibility. Fixes #964. 2011-11-11 01:03:32 +00:00
maps Added TILE_CENTERED_HEIGHT_MAP flag to the mapgen scripts. This allows easy height based terrain painting if enabled. This is false by default for backwards compatibility. 2012-01-05 22:09:53 +00:00
shaders Rendering marker lines between buildings and rally points 2011-12-10 07:07:04 +00:00
simulation Fix healing for garrisoned units. Fixes #1098. 2012-01-07 07:13:27 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00