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2006-06-01 03:26:51 +00:00
binaries Small updates to the water shader: Refractions will now be less wavy than reflections, which makes it slightly easier to look through the water, and the water will get less transparent faster at low view angles (my project used different scale so this wasn't happening as fast as it should). 2006-05-31 22:39:29 +00:00
build Added CppDoc. Updated autobuilder to use it. 2006-05-04 03:59:51 +00:00
docs Moved Excel document into docs. 2006-04-24 00:30:15 +00:00
source This was SVN commit r3921. 2006-06-01 03:26:51 +00:00
.gitattributes Initial revision 2003-09-21 21:24:53 +00:00