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0ad/source/lib/tex/tex_bmp.cpp

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3.2 KiB
C++

/**
* =========================================================================
* File : tex_bmp.cpp
* Project : 0 A.D.
* Description : Windows BMP codec
* =========================================================================
*/
// license: GPL; see lib/license.txt
#include "precompiled.h"
#include "lib/byte_order.h"
#include "tex_codec.h"
#pragma pack(push, 1)
struct BmpHeader
{
// BITMAPFILEHEADER
u16 bfType; // "BM"
u32 bfSize; // of file
u16 bfReserved1;
u16 bfReserved2;
u32 bfOffBits; // offset to image data
// BITMAPINFOHEADER
u32 biSize;
long biWidth;
long biHeight;
u16 biPlanes;
u16 biBitCount;
u32 biCompression;
u32 biSizeImage;
// the following are unused and zeroed when writing:
long biXPelsPerMeter;
long biYPelsPerMeter;
u32 biClrUsed;
u32 biClrImportant;
};
#pragma pack(pop)
#define BI_RGB 0 // biCompression
static LibError bmp_transform(Tex* UNUSED(t), uint UNUSED(transforms))
{
return INFO::TEX_CODEC_CANNOT_HANDLE;
}
static bool bmp_is_hdr(const u8* file)
{
// check header signature (bfType == "BM"?).
// we compare single bytes to be endian-safe.
return (file[0] == 'B' && file[1] == 'M');
}
static bool bmp_is_ext(const std::string& extension)
{
return !strcasecmp(extension.c_str(), ".bmp");
}
static size_t bmp_hdr_size(const u8* file)
{
const size_t hdr_size = sizeof(BmpHeader);
if(file)
{
BmpHeader* hdr = (BmpHeader*)file;
const u32 ofs = read_le32(&hdr->bfOffBits);
debug_assert(ofs >= hdr_size && "bmp_hdr_size invalid");
return ofs;
}
return hdr_size;
}
// requirements: uncompressed, direct colour, bottom up
static LibError bmp_decode(DynArray* RESTRICT da, Tex* RESTRICT t)
{
u8* file = da->base;
const BmpHeader* hdr = (const BmpHeader*)file;
const long w = (long)read_le32(&hdr->biWidth);
const long h_ = (long)read_le32(&hdr->biHeight);
const u16 bpp = read_le16(&hdr->biBitCount);
const u32 compress = read_le32(&hdr->biCompression);
const long h = abs(h_);
uint flags = 0;
flags |= (h_ < 0)? TEX_TOP_DOWN : TEX_BOTTOM_UP;
if(bpp > 16)
flags |= TEX_BGR;
if(bpp == 32)
flags |= TEX_ALPHA;
// sanity checks
if(compress != BI_RGB)
WARN_RETURN(ERR::TEX_COMPRESSED);
t->w = w;
t->h = h;
t->bpp = bpp;
t->flags = flags;
return INFO::OK;
}
static LibError bmp_encode(Tex* RESTRICT t, DynArray* RESTRICT da)
{
const size_t hdr_size = sizeof(BmpHeader); // needed for BITMAPFILEHEADER
const size_t img_size = tex_img_size(t);
const size_t file_size = hdr_size + img_size;
const long h = (t->flags & TEX_TOP_DOWN)? -(long)t->h : t->h;
int transforms = t->flags;
transforms &= ~TEX_ORIENTATION; // no flip needed - we can set top-down bit.
transforms ^= TEX_BGR; // BMP is native BGR.
const BmpHeader hdr =
{
// BITMAPFILEHEADER
0x4D42, // bfType = 'B','M'
(u32)file_size, // bfSize
0, 0, // bfReserved1,2
hdr_size, // bfOffBits
// BITMAPINFOHEADER
40, // biSize = sizeof(BITMAPINFOHEADER)
t->w,
h,
1, // biPlanes
t->bpp,
BI_RGB, // biCompression
(u32)img_size, // biSizeImage
0, 0, 0, 0 // unused (bi?PelsPerMeter, biClr*)
};
return tex_codec_write(t, transforms, &hdr, hdr_size, da);
}
TEX_CODEC_REGISTER(bmp);