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forked from 0ad/0ad
0ad/binaries/data/mods/public/gui/summary/summary.xml
2010-11-21 19:42:26 +00:00

181 lines
7.0 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<!--
==========================================
- POST-GAME SUMMARY SCREEN -
==========================================
-->
<objects>
<script file="gui/common/functions_civinfo.js"/>
<script file="gui/summary/summary.js"/>
<object type="image" sprite="bkFillBlack">
<object type="image"
style="wheatWindow"
size="25 35 100%-25 100%-25"
>
<object type="button" style="wheatWindowTitleBar">
Summary
</object>
<object type="image" sprite="bgInfoHeading" size="0 10 100% 40">
<object
name="summaryText"
type="text"
size="50 0 100%-50 30"
font="serif-bold-18"
textcolor="255 255 255"
text_align="center"
/>
<object
name="timeElapsed"
type="text"
size="100%-200 0 100%-10 30"
font="serif-16"
textcolor="255 255 255"
text_align="center"
/>
</object>
<object name="unitsBuildingsPanelButton" type="button" sprite="bgInfoBox" text_align="center" size="10 75 160 101">
<action on="Press">selectPanel(0);</action>
Units/buildings
</object>
<object name="conquestPanelButton" type="button" sprite="bgInfoHeading" text_align="center" size="160 75 310 101">
<action on="Press">selectPanel(1);</action>
Conquest
</object>
<object name="resourcesPanelButton" type="button" sprite="bgInfoHeading" text_align="center" size="310 75 460 101">
<action on="Press">selectPanel(2);</action>
Resources
</object>
<object name="unitsBuildingsPanel" type="image" sprite="bgInfoBox" size="10 100 100%-10 100%-50">
<object size="0 0 100% 100%-50">
<object name="playerName0Heading" type="text" text_align="left" font="serif-bold-14" >
Player name
</object>
<object name="unitsTrainedHeading" type="text" text_align="center" font="serif-bold-14" >
Units&#10;trained
</object>
<object name="unitsLostHeading" type="text" text_align="center" font="serif-bold-14" >
Units&#10;lost
</object>
<object name="enemyUnitsKilledHeading" type="text" text_align="center" font="serif-bold-14" >
Enemy units&#10;killed
</object>
<object name="buildingsConstructedHeading" type="text" text_align="center" font="serif-bold-14" >
Buildings&#10;constructed
</object>
<object name="buildingsLostHeading" type="text" text_align="center" font="serif-bold-14" >
Buildings&#10;lost
</object>
<object name="enemyBuildingsDestroyedHeading" type="text" text_align="center" font="serif-bold-14" >
Enemy&#10;buildings&#10;destroyed
</object>
</object>
<object size="0 65 100% 100%-50">
<repeat count="8">
<object type="image" name="playerBox0[n]" size="10 0 10 30" hidden="true">
<object name="playerColourBox0[n]" type="image" size="10 4 30 24" />
<object name="playerName0[n]" type="text" text_align="left" size="40 2 208 100%" />
<object name="civIcon0[n]" type="image" size="208 0 240 32"/>
<object name="unitsTrained[n]" type="text" text_align="center" />
<object name="unitsLost[n]" type="text" text_align="center" />
<object name="enemyUnitsKilled[n]" type="text" text_align="center" />
<object name="buildingsConstructed[n]" type="text" text_align="center" />
<object name="buildingsLost[n]" type="text" text_align="center" />
<object name="enemyBuildingsDestroyed[n]" type="text" text_align="center" />
</object>
</repeat>
</object>
</object>
<object name="conquestPanel" type="image" sprite="bgInfoBox" size="10 100 100%-10 100%-50" hidden="true">
<object size="0 0 100% 100%-50">
<object name="playerName1Heading" type="text" text_align="left" font="serif-bold-14" >
Player name
</object>
<object name="civCentresBuiltHeading" type="text" text_align="center" font="serif-bold-14" >
Civ centres&#10;built
</object>
<object name="enemyCivCentresDestroyedHeading" type="text" text_align="center" font="serif-bold-14" >
Enemy&#10;civ centres&#10;destroyed
</object>
<object name="mapExplorationHeading" type="text" text_align="center" font="serif-bold-14" >
Map&#10;exploration
</object>
</object>
<object size="0 65 100% 100%-50">
<repeat count="8">
<object type="image" name="playerBox1[n]" size="10 0 10 30" hidden="true">
<object name="playerColourBox1[n]" type="image" size="10 4 30 24" />
<object name="playerName1[n]" type="text" text_align="left" size="40 2 208 100%" />
<object name="civIcon1[n]" type="image" size="208 0 240 32"/>
<object name="civCentresBuilt[n]" type="text" text_align="center" />
<object name="enemyCivCentresDestroyed[n]" type="text" text_align="center" />
<object name="mapExploration[n]" type="text" text_align="center" />
</object>
</repeat>
</object>
</object>
<object name="resourcesPanel" type="image" sprite="bgInfoBox" size="10 100 100%-10 100%-50" hidden="true">
<object size="0 0 100% 100%-50">
<object name="playerName2Heading" type="text" text_align="left" font="serif-bold-14" >
Player name
</object>
<object name="foodGatheredHeading" type="text" text_align="center" font="serif-bold-14" >
Food&#10;gathered
</object>
<object name="vegetarianRatioHeading" type="text" text_align="center" font="serif-bold-14" >
Vegetarian&#10;ratio
</object>
<object name="woodGatheredHeading" type="text" text_align="center" font="serif-bold-14" >
Wood&#10;gathered
</object>
<object name="metalGatheredHeading" type="text" text_align="center" font="serif-bold-14" >
Metal&#10;gathered
</object>
<object name="stoneGatheredHeading" type="text" text_align="center" font="serif-bold-14" >
Stone&#10;gathered
</object>
</object>
<object size="0 65 100% 100%-50">
<repeat count="8">
<object type="image" name="playerBox2[n]" size="10 0 10 30" hidden="true">
<object name="playerColourBox2[n]" type="image" size="10 4 30 24" />
<object name="playerName2[n]" type="text" text_align="left" size="40 2 208 100%" />
<object name="civIcon2[n]" type="image" size="208 0 240 32"/>
<object name="foodGathered[n]" type="text" text_align="center" />
<object name="vegetarianRatio[n]" type="text" text_align="center" />
<object name="woodGathered[n]" type="text" text_align="center" />
<object name="metalGathered[n]" type="text" text_align="center" />
<object name="stoneGathered[n]" type="text" text_align="center" />
</object>
</repeat>
</object>
</object>
<object type="button" style="wheatButton" size="100%-150 100%-40 100% 100%">
Main menu
<action on="Press"><![CDATA[
Engine.SwitchGuiPage("page_pregame.xml");
]]></action>
</object>
</object>
</object>
</objects>