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forked from 0ad/0ad
0ad/source/tools
Ykkrosh cf37e9cbe6 Atlas: Added a button. Reorganised game<->UI communication system.
main.cpp: Allowed correct operation when not calling Init/Shutdown.
Game.cpp: Stopped complaint when starting game with no GUI.

This was SVN commit r2446.
2005-06-27 23:04:34 +00:00
..
ape Restructuring 2004-12-05 17:59:29 +00:00
archbuilder Updated archive builder a little bit more 2005-03-17 19:17:41 +00:00
atlas Atlas: Added a button. Reorganised game<->UI communication system. 2005-06-27 23:04:34 +00:00
autobuild Updated autobuilder to maybe work. 2005-06-02 18:13:38 +00:00
entgraph Uninteresting things that I've had hanging around for a while. 2005-04-28 20:50:19 +00:00
fontbuilder Minor warning-fixes and miscellaneous tidiness 2005-06-20 22:04:08 +00:00
i18n Uninteresting things that I've had hanging around for a while. 2005-04-28 20:50:19 +00:00
pmdexp Trying once more to rename this stuff correctly... 2005-06-14 20:46:45 +00:00
rmgen Added SmoothElevationPainter. 2005-06-26 10:28:39 +00:00
sced ScEd/lib compatibility - USE_WINMAIN (since it uses WinMain instead of main) and NO_MAIN_REDIRECT (so it can use MFC's WinMain) 2005-06-26 17:12:48 +00:00
textureconv Updates to texture converter and DDS code: Generates sharpened mipmaps. DDS decompression now identical to NVIDIA PS plugin (and probably most hardware). Compression lossless when possible (e.g. always for DDS->TGA->DDS), and slightly improved in other cases. 2005-05-12 03:55:39 +00:00