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forked from 0ad/0ad
0ad/binaries/data/mods/public
2010-11-27 08:10:22 +00:00
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art Redone tips screenshots. New shadow overlay. 2010-11-27 08:02:54 +00:00
audio Add victory/defeat music files 2010-10-17 18:28:23 +00:00
civs Displaying civ icons on summary screen, moving "Civ centres built" and "Enemy civ centres destroyed" to new "Conquest" tab 2010-11-20 21:42:54 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Shrink space between tip title and message 2010-11-27 08:10:22 +00:00
hwdetect Add script-based system for doing messy stuff based on system configuration. 2010-11-20 19:46:49 +00:00
maps Made Units Demo map bigger to accommodate all the entities. 2010-11-26 10:39:56 +00:00
particles Adding new particles directory and test particle emitter XML file. 2009-02-19 00:14:27 +00:00
shaders Splitting Internal with Public 2008-09-18 04:38:42 +00:00
simulation New Chinese ships for a mod some of the guys are working on. 2010-11-27 04:56:20 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00