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0ad/source/lib/sysdep/stl.h

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2.2 KiB
C

/* Copyright (c) 2010 Wildfire Games
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* fixes for various STL implementations
*/
#ifndef INCLUDED_STL
#define INCLUDED_STL
#include "lib/config.h"
#include "compiler.h"
#include <cstdlib> // indirectly pull in bits/c++config.h on Linux, so __GLIBCXX__ is defined
// detect STL version
// .. Dinkumware
#if MSC_VERSION
# include <yvals.h> // defines _CPPLIB_VER
#endif
#if defined(_CPPLIB_VER)
# define STL_DINKUMWARE _CPPLIB_VER
#else
# define STL_DINKUMWARE 0
#endif
// .. GCC
#if defined(__GLIBCPP__)
# define STL_GCC __GLIBCPP__
#elif defined(__GLIBCXX__)
# define STL_GCC __GLIBCXX__
#else
# define STL_GCC 0
#endif
// .. ICC
#if defined(__INTEL_CXXLIB_ICC)
# define STL_ICC __INTEL_CXXLIB_ICC
#else
# define STL_ICC 0
#endif
// disable (slow!) iterator checks in release builds (unless someone already defined this)
#if STL_DINKUMWARE && defined(NDEBUG) && !defined(_SECURE_SCL)
# define _SECURE_SCL 0
#endif
// pass "disable exceptions" setting on to the STL
#if CONFIG_DISABLE_EXCEPTIONS
# if STL_DINKUMWARE
# define _HAS_EXCEPTIONS 0
# else
# define STL_NO_EXCEPTIONS
# endif
#endif
#endif // #ifndef INCLUDED_STL