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Ykkrosh f4625e69af Partial Android compatibility.
Remove unnecessary VM allocation (which seemingly causes problems on
Android due to mmap during static initialization).
Allow building without NVTT.

This was SVN commit r11074.
2012-02-15 13:58:58 +00:00
..
collada Throw error in PSA converter if animation has no frames, as this will lead to a divide-by-zero error in the engine, and it's good to catch that as early as possible. 2012-02-03 01:49:32 +00:00
graphics Partial Android compatibility. 2012-02-15 13:58:58 +00:00
gui Enough GLES compatibility to reach the menu screen 2012-02-13 20:53:24 +00:00
lib Partial Android compatibility. 2012-02-15 13:58:58 +00:00
maths Even more GLES compatibility 2012-02-13 15:06:25 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h. 2012-01-12 23:32:27 +00:00
pch More build fixes for FreeBSD. 2012-01-31 00:06:56 +00:00
ps Partial Android compatibility. 2012-02-15 13:58:58 +00:00
renderer Partial Android compatibility. 2012-02-15 13:58:58 +00:00
scripting Fix #1064 (use ++it instead of it++ for consistency), based on patch by Echelon9 2011-12-29 01:17:03 +00:00
scriptinterface Vague start at hypothetical Android support 2012-01-17 22:05:43 +00:00
simulation2 Changes CCmpProjectileManager's culling to use recursive world bounds. Fixes instantly-disappearing smoke trails on projectiles going off-screen. 2012-02-13 20:06:57 +00:00
sound Fix -Wconversion warnings in simulation code. 2011-08-16 11:18:32 +00:00
third_party/mongoose More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
tools More GLES compatibility. 2012-02-12 20:45:31 +00:00
contributors.txt Update contributors list 2010-08-06 00:18:45 +00:00
main.cpp Partial Android compatibility. 2012-02-15 13:58:58 +00:00
test_setup.cpp Fix tests and Atlas with new profiler 2011-11-05 23:09:31 +00:00