..
collada
Throw error in PSA converter if animation has no frames, as this will lead to a divide-by-zero error in the engine, and it's good to catch that as early as possible.
2012-02-03 01:49:32 +00:00
graphics
Partial Android compatibility.
2012-02-15 13:58:58 +00:00
gui
Enough GLES compatibility to reach the menu screen
2012-02-13 20:53:24 +00:00
lib
Partial Android compatibility.
2012-02-15 13:58:58 +00:00
maths
Even more GLES compatibility
2012-02-13 15:06:25 +00:00
mocks
More FreeBSD build fixes.
2012-01-30 06:21:11 +00:00
network
Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
2012-01-12 23:32:27 +00:00
pch
More build fixes for FreeBSD.
2012-01-31 00:06:56 +00:00
ps
Partial Android compatibility.
2012-02-15 13:58:58 +00:00
renderer
Partial Android compatibility.
2012-02-15 13:58:58 +00:00
scripting
Fix #1064 (use ++it instead of it++ for consistency), based on patch by Echelon9
2011-12-29 01:17:03 +00:00
scriptinterface
Vague start at hypothetical Android support
2012-01-17 22:05:43 +00:00
simulation2
Changes CCmpProjectileManager's culling to use recursive world bounds. Fixes instantly-disappearing smoke trails on projectiles going off-screen.
2012-02-13 20:06:57 +00:00
sound
Fix -Wconversion warnings in simulation code.
2011-08-16 11:18:32 +00:00
third_party /mongoose
More FreeBSD build fixes.
2012-01-30 06:21:11 +00:00
tools
More GLES compatibility.
2012-02-12 20:45:31 +00:00
contributors.txt
Update contributors list
2010-08-06 00:18:45 +00:00
main.cpp
Partial Android compatibility.
2012-02-15 13:58:58 +00:00
test_setup.cpp
Fix tests and Atlas with new profiler
2011-11-05 23:09:31 +00:00