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forked from 0ad/0ad

#Completed first draft of the roman mill and fortress.

This was SVN commit r3724.
This commit is contained in:
Wijitmaker 2006-04-03 10:25:34 +00:00
parent ef155571c0
commit 0eff1cac9f
9 changed files with 43 additions and 12 deletions

View File

@ -5,11 +5,11 @@
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>structural/rome_rc2.pmd</mesh>
<props/>
<texture>structural/rome_struct_1.dds</texture>
<mesh>props/rome_ff.pmd</mesh>
<texture>structural/rome_struct_2.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>props/rome_rc.pmd</mesh>
<texture>structural/rome_struct_2.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -5,10 +5,11 @@
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>structural/plac_ff.pmd</mesh>
<props/>
<texture>structural/plac_rome.dds</texture>
<mesh>structural/rome_ff.pmd</mesh>
<props>
<prop actor="props/structures/romans/fortress.xml" attachpoint="props_main"/>
</props>
<texture>structural/rome_struct_1.dds</texture>
</variant>
</group>

View File

@ -5,9 +5,10 @@
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>structural/rome_rc.pmd</mesh>
<props/>
<props>
<prop actor="props/structures/romans/mill.xml" attachpoint="props_main"/>
</props>
<texture>structural/rome_struct_1.dds</texture>
</variant>
</group>

View File

@ -70,7 +70,7 @@
<group>
<variant name="gather_wood">
<animations>
<animation file="biped/chop.psa" name="gather_wood" speed="150"/>
<animation file="biped/chop.psa" name="gather_wood" speed="125"/>
</animations>
<props>
<prop actor="props/units/tools/axe.xml" attachpoint="r_hand"/>
@ -92,7 +92,7 @@
<group>
<variant name="gather_fruit">
<animations>
<animation file="biped/forage.psa" name="gather_fruit" speed="5"/>
<animation file="biped/forage.psa" name="gather_fruit" speed="35"/>
</animations>
<props>
<prop actor="props/units/tools/basket.xml" attachpoint="l_leg"/>
@ -144,4 +144,6 @@
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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binaries/data/mods/official/art/meshes/props/rome_ff.pmd (Stored with Git LFS) Normal file

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binaries/data/mods/official/art/meshes/props/rome_rc.pmd (Stored with Git LFS) Normal file

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