OS X build fix
This was SVN commit r9022.
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@ -261,6 +261,10 @@ void RunHardwareDetection()
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# define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
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# define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
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#endif
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// Also need some more for OS X 10.5:
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#ifndef GL_EXT_texture_array
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# define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
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#endif
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static void ReportGLLimits(ScriptInterface& scriptInterface, CScriptValRooted settings)
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{
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