diff --git a/source/ps/GameSetup/HWDetect.cpp b/source/ps/GameSetup/HWDetect.cpp index fcb09553d7..997000d4a6 100644 --- a/source/ps/GameSetup/HWDetect.cpp +++ b/source/ps/GameSetup/HWDetect.cpp @@ -261,6 +261,10 @@ void RunHardwareDetection() # define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 # define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 #endif +// Also need some more for OS X 10.5: +#ifndef GL_EXT_texture_array +# define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF +#endif static void ReportGLLimits(ScriptInterface& scriptInterface, CScriptValRooted settings) {