From 6156fa7c9abc7af0ff228f6f0802ba553ac21262 Mon Sep 17 00:00:00 2001 From: vts Date: Sun, 11 Dec 2011 13:35:51 +0000 Subject: [PATCH] Changed default idle animation speed to 1 so that waypoint flags will animate properly This was SVN commit r10712. --- source/simulation2/components/CCmpVisualActor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/simulation2/components/CCmpVisualActor.cpp b/source/simulation2/components/CCmpVisualActor.cpp index 9df967a2b7..4285666e3b 100644 --- a/source/simulation2/components/CCmpVisualActor.cpp +++ b/source/simulation2/components/CCmpVisualActor.cpp @@ -172,7 +172,7 @@ public: m_Unit->SetID(GetEntityId()); } - SelectAnimation("idle", false, fixed::Zero(), L""); + SelectAnimation("idle", false, fixed::FromInt(1), L""); } virtual void Deinit()