This was SVN commit r1798.
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@ -78,13 +78,6 @@ void CModelRData::BuildIndices()
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}
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}
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static SColor4ub ConvertColor(const RGBColor& src)
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{
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SColor4ub result;
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@ -151,7 +151,7 @@ public:
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void Tick();
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// Store the player associated with this entity
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inline void SetPlayer(CPlayer *pPlayer);
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void SetPlayer(CPlayer *pPlayer);
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// Retrieve the player associated with this entity
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inline CPlayer* GetPlayer() { return m_player; }
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