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forked from 0ad/0ad

Realigned resource icons to right.

This was SVN commit r1058.
This commit is contained in:
Acumen 2004-08-26 09:28:10 +00:00
parent b2a2f447f7
commit 8943b1a0f2

View File

@ -67,7 +67,7 @@
}
}
function Start()
function StartGame()
{
var gameAttribs=new Object();
gameAttribs.mapFile="test_01.pmp";
@ -96,7 +96,7 @@
<object type="empty" name="pregame_gui" size="0 0 100% 100%" z="1" hidden="false">
<object type="button" name="Start_Game_Button" sprite="sprite1" sprite-over="sprite1-over" sprite-pressed="sprite1-pressed" size="100%-150 2 100%-30 22" z="100" textcolor="0 0 0" hidden="false">
<object type="button" name="Start_Game_Button" sprite="sprite1" sprite-over="sprite1-over" sprite-pressed="sprite1-pressed" size="100%-150 2 100%-30 23" z="100" textcolor="0 0 0" hidden="false">
Start Game
@ -108,7 +108,7 @@
]]></action>
</object>
<object type="button" name="End_Game_Button" sprite="sprite1" sprite-over="sprite1-over" sprite-pressed="sprite1-pressed" size="100%-150 2 100%-30 22" z="100" textcolor="0 0 0" hidden="true">
<object type="button" name="End_Game_Button" sprite="sprite1" sprite-over="sprite1-over" sprite-pressed="sprite1-pressed" size="100%-150 32 100%-30 53" z="100" textcolor="0 0 0" hidden="true">
End Game
@ -149,7 +149,7 @@
==========================================
-->
<object type="button" name="Dude_Production_Button_random" hotkey="dudemachine.random" sprite="sprite1" sprite-over="sprite1-over" sprite-pressed="sprite1-pressed" size="100%-288 2 100%-160 22" z="100" textcolor="0 0 0">
<object type="button" name="Dude_Production_Button_random" hotkey="dudemachine.random" sprite="sprite1" sprite-over="sprite1-over" sprite-pressed="sprite1-pressed" size="100%-288 32 100%-160 53" z="100" textcolor="0 0 0">
Make random dude
@ -163,31 +163,33 @@
]]></action>
</object>
<object type="empty" name="top_bar" size="0 0 100% 100%" z="1" hidden="false">
<!--
==========================================
- RESOURCE ICONS -
==========================================
-->
<object type="text" name="resource_food" sprite="resource_food" size="10 4 14 14" z="100" hidden="false"></object>
<object type="text" name="resource_food" sprite="resource_food" size="100%-456 4 20 20" z="100" hidden="false"></object>
<object type="text" name="resource_food_text" size="26 -2 1 1" font="prospero16" textcolor="255 255 255" hidden="false"> 123,456</object>
<object type="text" name="resource_food_text" size="100%-440 -2 1 1" font="prospero16" textcolor="255 255 255" hidden="false"> 123,456</object>
<object type="text" name="resource_wood" sprite="resource_wood" size="90 4 14 14" z="100" hidden="false"></object>
<object type="text" name="resource_wood" sprite="resource_wood" size="100%-376 4 20 20" z="100" hidden="false"></object>
<object type="text" name="resource_wood_text" size="106 -2 1 1" font="prospero16" textcolor="255 255 255" hidden="false"> 789,012</object>
<object type="text" name="resource_wood_text" size="100%-360 -2 1 1" font="prospero16" textcolor="255 255 255" hidden="false"> 789,012</object>
<object type="text" name="resource_stone" sprite="resource_stone" size="170 4 14 14" z="100" hidden="false"></object>
<object type="text" name="resource_stone" sprite="resource_stone" size="100%-296 4 20 20" z="100" hidden="false"></object>
<object type="text" name="resource_stone_text" size="186 -2 1 1" font="prospero16" textcolor="255 255 255" hidden="false"> 345,678</object>
<object type="text" name="resource_stone_text" size="100%-280 -2 1 1" font="prospero16" textcolor="255 255 255" hidden="false"> 345,678</object>
<object type="text" name="resource_ore" sprite="resource_ore" size="250 4 14 14" z="100" hidden="false"></object>
<object type="text" name="resource_ore" sprite="resource_ore" size="100%-216 4 20 20" z="100" hidden="false"></object>
<object type="text" name="resource_ore_text" size="266 -2 1 1" font="prospero16" textcolor="255 255 255" hidden="false"> 910,123</object>
<object type="text" name="resource_ore_text" size="100%-200 -2 1 1" font="prospero16" textcolor="255 255 255" hidden="false"> 910,123</object>
<object type="text" name="resource_population" sprite="resource_population" size="330 4 14 14" z="100" hidden="false"></object>
<object type="text" name="resource_population" sprite="resource_population" size="100%-136 4 20 20" z="100" hidden="false"></object>
<object type="text" name="resource_population_text" size="346 -2 1 1" font="prospero16" textcolor="255 255 255" hidden="false"> 100/150</object>
<object type="text" name="resource_population_text" size="100%-120 -2 1 1" font="prospero16" textcolor="255 255 255" hidden="false"> 100/150</object>
<!--
==========================================
@ -207,6 +209,28 @@
<object type="text" name="statistic_speed" sprite="statistic_speed" size="50%+175 100%-40 20 20" z="100" hidden="false"></object>
<!--
==========================================
- PHASE BANNER -
==========================================
-->
<object type="button" name="phase_banner" sprite="sprite1-over" size="50%-50 2 50%+50 23" z="50" textcolor="0 0 0">___Village_
<action on="Press"><![CDATA[
ObjectPhaseBanner = getGUIObjectByName("phase_banner");
if (ObjectPhaseBanner.caption == "___Village_")
ObjectPhaseBanner.caption = "___Town____"
else
if (ObjectPhaseBanner.caption == "___Town____")
ObjectPhaseBanner.caption = "____City___"
else
if (ObjectPhaseBanner.caption == "____City___")
ObjectPhaseBanner.caption = "___Village_"
]]></action>
</object>
</object>
<!--
==========================================
- MISCELLANEOUS -
@ -235,7 +259,7 @@
]]></action>
</object>
<!-- Entity info objects -->
<object type="text" name="selection_portrait_test" sprite="portrait_unit_dude_lrg" size="50%-250 100%-130 64 64" z="60" hidden="false" />
<object type="text" name="selection_portrait_test" sprite="portrait_unit_dude_lrg" size="50%-250 100%-130 64 64" z="60" hidden="true" />
<object type="text" name="selection_name_test" size="50%-180 100%-140 50%+200 100%-120" font="prospero24b" textcolor="255 255 255" z="60" hidden="false" />
<object type="text" name="selection_pos_test" size="50%-250 100%-60 50%+200 100%-95" textcolor="255 255 255" z="60" hidden="false" />
<object type="text" name="selection_speed_test" size="50%+200 100%-43 100%-241 0" textcolor="255 255 255" z="60" hidden="false" />
@ -362,11 +386,11 @@
]]></action>
</object>
<object type="button" sprite="sprite1" size="592 2 608 18" z="200" hotkey="orbital.toggle"> |v|
<object type="button" sprite="sprite1" size="710 32 726 48" z="200" hotkey="orbital.toggle" font="prospero14">V
<action on="Press"><![CDATA[
var arena = getGUIObjectByName('arena');
arena.hidden = !arena.hidden;
this.caption = arena.hidden ? "|v|" : "|^|";
this.caption = arena.hidden ? "V" : "^";
]]></action>
</object>