Made Oasis IX more challenging. Added destruction dust to the Greek theatron.
This was SVN commit r11244.
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@ -11,5 +11,17 @@
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<texture>structural/hele_struct_1.dds</texture>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="death">
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<props>
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<prop actor="particle/destruction_smoke_large.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/special_theatre.xml" attachpoint="props_main"/>
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<prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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BIN
binaries/data/mods/public/maps/scenarios/Oasis IX.pmp
(Stored with Git LFS)
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binaries/data/mods/public/maps/scenarios/Oasis IX.pmp
(Stored with Git LFS)
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binaries/data/mods/public/maps/scenarios/Oasis IX.xml
(Stored with Git LFS)
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binaries/data/mods/public/maps/scenarios/Oasis IX.xml
(Stored with Git LFS)
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