1
1
forked from 0ad/0ad

*Faction exclusive shield shapes for Britons and Gauls

*Differentiation of Celtic factions (Gauls and Britons)

Thread:
https://wildfiregames.com/forum/index.php?/topic/25422-task-celtic-shields/&page=4
Reviewed by @Stan, @Genava55 and others community members
Patch by: @Alexandermb
This was SVN commit r22263.
This commit is contained in:
Stan 2019-05-09 19:40:52 +00:00
parent 8b7ba6e631
commit d5e90c2be3
414 changed files with 8874 additions and 82 deletions

View File

@ -0,0 +1,59 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_05.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_e_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_e_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_f_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_g_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_h_01.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,49 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_05.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_e_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Boss-01">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Boss-02">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_02.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,59 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_06.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_f_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_e_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_f_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_h_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_g_01.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,49 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_06.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_f_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Boss-01">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Boss-02">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_02.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_07.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_g_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_d_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_e_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_f_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_g_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_h_01.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,49 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_07.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_g_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Boss-01">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Boss-02">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_02.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,69 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_08.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_h_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_d_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_h_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-r">
<props>
<prop actor="props/units/shields/props/shield_boss_r.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,49 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_08.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_h_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Boss-01">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Boss-02">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_02.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,59 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/sq_02.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_sq_b_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_h_01.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,49 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/sq_02.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_sq_b_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Boss-01">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Boss-02">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_02.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,69 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_08.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_h_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_d_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_h_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-r">
<props>
<prop actor="props/units/shields/props/shield_boss_r.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,49 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_08.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_h_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Boss-01">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Boss-02">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_02.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,49 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/sq_01.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_sq_a_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_g_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-i">
<props>
<prop actor="props/units/shields/props/shield_spina_i_01.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/sq_02.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_sq_b_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_e_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_f_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_g_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_h_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-i">
<props>
<prop actor="props/units/shields/props/shield_spina_i_01.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/sq_02.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_sq_b_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_h_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-r">
<props>
<prop actor="props/units/shields/props/shield_boss_r.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,49 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/sq_02.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_sq_b_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Boss-01">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Boss-02">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_02.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,49 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/hex_02.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_hex_b_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Boss-01">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Boss-02">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_02.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,49 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/hex_02.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_hex_b_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Boss-03">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Boss-04">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_04.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,49 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_01.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_a_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Boss-01">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Boss-02">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_02.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,49 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_01.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_a_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Boss-03">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Boss-04">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_04.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,49 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_03.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_c_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Boss-01">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Boss-02">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_02.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,49 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_03.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_c_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Boss-03">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Boss-04">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_04.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,59 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_05.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_e_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-r">
<props>
<prop actor="props/units/shields/props/shield_boss_r.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,59 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_06.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_f_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-r">
<props>
<prop actor="props/units/shields/props/shield_boss_r.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_07.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_g_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_d_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-r">
<props>
<prop actor="props/units/shields/props/shield_boss_r.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_08.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_h_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_d_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-r">
<props>
<prop actor="props/units/shields/props/shield_boss_r.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,49 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/sq_03.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_sq_c_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Boss-01">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Boss-02">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_02.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,44 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/sq_03.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_sq_c_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Boss-04">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_04.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,49 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/sq_04.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_sq_d_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Boss-01">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Boss-02">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_02.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,44 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/sq_04.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_sq_d_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/brit_shield_01.xml" name="Brit-01"/>
<variant frequency="1" file="shields/brit_shield_02.xml" name="Brit-02"/>
<variant frequency="1" file="shields/brit_shield_03.xml" name="Brit-03"/>
<variant frequency="1" file="shields/brit_shield_04.xml" name="Brit-04"/>
<variant frequency="1" file="shields/brit_shield_05.xml" name="Brit-05"/>
<variant frequency="1" file="shields/brit_shield_06.xml" name="Brit-06"/>
</group>
<group>
<variant frequency="1" name="Boss-04">
<props>
<prop actor="props/units/shields/props/brit_shield_boss_04.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,31 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/sq_01.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_sq_a_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
</group>
<group>
<variant frequency="1" name="Spina-i">
<props>
<prop actor="props/units/shields/props/shield_spina_i_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_g_01.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,83 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/hex_01.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_hex_a_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/gaul_shield_01.xml" name="Gaul-01"/>
<variant frequency="1" file="shields/gaul_shield_02.xml" name="Gaul-02"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
</group>
<group>
<variant frequency="1" name="Spina-a">
<props>
<prop actor="props/units/shields/props/shield_spina_e_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-b">
<props>
<prop actor="props/units/shields/props/shield_spina_e_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-c">
<props>
<prop actor="props/units/shields/props/shield_spina_c_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_d_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_e_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_f_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_g_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_h_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-i">
<props>
<prop actor="props/units/shields/props/shield_spina_i_01.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,73 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/hex_01.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_hex_a_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/gaul_shield_01.xml" name="Gaul-01"/>
<variant frequency="1" file="shields/gaul_shield_02.xml" name="Gaul-02"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
</group>
<group>
<variant frequency="1" name="Spina-b">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-c">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_c_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_d_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_h_02.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,84 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_01.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_a_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/gaul_shield_01.xml" name="Gaul-01"/>
<variant frequency="1" file="shields/gaul_shield_02.xml" name="Gaul-02"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
<variant frequency="1" file="shields/gaul_shield_06.xml" name="Gaul-06"/>
</group>
<group>
<variant frequency="1" name="Spina-a">
<props>
<prop actor="props/units/shields/props/shield_spina_a_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-b">
<props>
<prop actor="props/units/shields/props/shield_spina_b_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-c">
<props>
<prop actor="props/units/shields/props/shield_spina_c_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_d_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_e_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_f_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_g_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_h_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-i">
<props>
<prop actor="props/units/shields/props/shield_spina_i_01.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,80 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_01.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_a_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_orle_oval_a.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/gaul_shield_01.xml" name="Gaul-01"/>
<variant frequency="1" file="shields/gaul_shield_02.xml" name="Gaul-02"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
<variant frequency="1" file="shields/gaul_shield_06.xml" name="Gaul-06"/>
</group>
<group>
<variant frequency="1" name="Spina-a">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_a_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-b">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_b_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-c">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_c_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_d_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_h_02.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_01.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_a_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_orle_oval_a.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/gaul_shield_01.xml" name="Gaul-01"/>
<variant frequency="1" file="shields/gaul_shield_02.xml" name="Gaul-02"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
<variant frequency="1" file="shields/gaul_shield_06.xml" name="Gaul-06"/>
</group>
<group>
<variant frequency="1" name="Spina-a">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_a_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-b">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_b_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-c">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_c_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_d_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_h_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-r">
<props>
<prop actor="props/units/shields/props/shield_boss_r.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,84 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_02.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_b_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/gaul_shield_01.xml" name="Gaul-01"/>
<variant frequency="1" file="shields/gaul_shield_02.xml" name="Gaul-02"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
<variant frequency="1" file="shields/gaul_shield_06.xml" name="Gaul-06"/>
</group>
<group>
<variant frequency="1" name="Spina-a">
<props>
<prop actor="props/units/shields/props/shield_spina_a_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-b">
<props>
<prop actor="props/units/shields/props/shield_spina_b_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-c">
<props>
<prop actor="props/units/shields/props/shield_spina_c_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_d_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_e_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_f_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_g_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_h_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-i">
<props>
<prop actor="props/units/shields/props/shield_spina_i_01.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,80 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_02.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_b_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_orle_oval_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/gaul_shield_01.xml" name="Gaul-01"/>
<variant frequency="1" file="shields/gaul_shield_02.xml" name="Gaul-02"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
<variant frequency="1" file="shields/gaul_shield_06.xml" name="Gaul-06"/>
</group>
<group>
<variant frequency="1" name="Spina-a">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_a_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-b">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_b_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-c">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_c_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_d_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_h_02.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,71 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_04.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_d_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
</group>
<group>
<variant frequency="1" name="Spina-c">
<props>
<prop actor="props/units/shields/props/shield_spina_c_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_d_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_g_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_e_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_f_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_g_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_h_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-i">
<props>
<prop actor="props/units/shields/props/shield_spina_i_01.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,56 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_04.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_d_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
</group>
<group>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_h_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-i">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_d_01.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,56 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_04.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_d_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
</group>
<group>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_h_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-i">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_d_02.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,69 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_08.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_h_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/gaul_shield_01.xml" name="Gaul-01"/>
<variant frequency="1" file="shields/gaul_shield_02.xml" name="Gaul-02"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
<variant frequency="1" file="shields/gaul_shield_06.xml" name="Gaul-06"/>
</group>
<group>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_d_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_e_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_f_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_g_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_h_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-i">
<props>
<prop actor="props/units/shields/props/shield_spina_i_01.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,69 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_08.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_h_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/gaul_shield_01.xml" name="Gaul-01"/>
<variant frequency="1" file="shields/gaul_shield_02.xml" name="Gaul-02"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
<variant frequency="1" file="shields/gaul_shield_06.xml" name="Gaul-06"/>
</group>
<group>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_d_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_h_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-i">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_i_01.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_08.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_h_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/gaul_shield_01.xml" name="Gaul-01"/>
<variant frequency="1" file="shields/gaul_shield_02.xml" name="Gaul-02"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
<variant frequency="1" file="shields/gaul_shield_06.xml" name="Gaul-06"/>
</group>
<group>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_d_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_h_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_02.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,63 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/sq_02.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_sq_b_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/gaul_shield_01.xml" name="Gaul-01"/>
<variant frequency="1" file="shields/gaul_shield_02.xml" name="Gaul-02"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
</group>
<group>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_e_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_f_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_g_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_h_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-i">
<props>
<prop actor="props/units/shields/props/shield_spina_i_01.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,63 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/sq_02.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_sq_b_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/gaul_shield_01.xml" name="Gaul-01"/>
<variant frequency="1" file="shields/gaul_shield_02.xml" name="Gaul-02"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
</group>
<group>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_h_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-i">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_i_01.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,63 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/sq_02.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_sq_b_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/gaul_shield_01.xml" name="Gaul-01"/>
<variant frequency="1" file="shields/gaul_shield_02.xml" name="Gaul-02"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
</group>
<group>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_h_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-r">
<props>
<prop actor="props/units/shields/props/shield_boss_r.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,84 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_02.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_b_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/gaul_shield_01.xml" name="Gaul-01"/>
<variant frequency="1" file="shields/gaul_shield_02.xml" name="Gaul-02"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
<variant frequency="1" file="shields/gaul_shield_06.xml" name="Gaul-06"/>
</group>
<group>
<variant frequency="1" name="Spina-a">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_a_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-b">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_b_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-c">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_c_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_d_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_h_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-r">
<props>
<prop actor="props/units/shields/props/shield_boss_r.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,83 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/hex_01.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_hex_a_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/gaul_shield_01.xml" name="Gaul-01"/>
<variant frequency="1" file="shields/gaul_shield_02.xml" name="Gaul-02"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
</group>
<group>
<variant frequency="1" name="Spina-a">
<props>
<prop actor="props/units/shields/props/shield_spina_e_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-b">
<props>
<prop actor="props/units/shields/props/shield_spina_e_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-c">
<props>
<prop actor="props/units/shields/props/shield_spina_c_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_d_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_e_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_f_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_g_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_h_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-i">
<props>
<prop actor="props/units/shields/props/shield_spina_i_01.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,78 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/hex_01.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_hex_a_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/gaul_shield_01.xml" name="Gaul-01"/>
<variant frequency="1" file="shields/gaul_shield_02.xml" name="Gaul-02"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
</group>
<group>
<variant frequency="1" name="Spina-b">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-c">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_c_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_d_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_h_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-r">
<props>
<prop actor="props/units/shields/props/shield_boss_r.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,78 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/hex_01.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_hex_a_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/gaul_shield_01.xml" name="Gaul-01"/>
<variant frequency="1" file="shields/gaul_shield_02.xml" name="Gaul-02"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
</group>
<group>
<variant frequency="1" name="Spina-b">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-c">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_c_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_d_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_h_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-r">
<props>
<prop actor="props/units/shields/props/shield_boss_r.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,84 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_02.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_b_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/gaul_shield_01.xml" name="Gaul-01"/>
<variant frequency="1" file="shields/gaul_shield_02.xml" name="Gaul-02"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
<variant frequency="1" file="shields/gaul_shield_06.xml" name="Gaul-06"/>
</group>
<group>
<variant frequency="1" name="Spina-a">
<props>
<prop actor="props/units/shields/props/shield_spina_a_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-b">
<props>
<prop actor="props/units/shields/props/shield_spina_b_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-c">
<props>
<prop actor="props/units/shields/props/shield_spina_c_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_d_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_e_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_f_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_g_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_h_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-i">
<props>
<prop actor="props/units/shields/props/shield_spina_i_01.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,84 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_02.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_b_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/gaul_shield_01.xml" name="Gaul-01"/>
<variant frequency="1" file="shields/gaul_shield_02.xml" name="Gaul-02"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
<variant frequency="1" file="shields/gaul_shield_06.xml" name="Gaul-06"/>
</group>
<group>
<variant frequency="1" name="Spina-a">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_a_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-b">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_b_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-c">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_c_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_d_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_h_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-r">
<props>
<prop actor="props/units/shields/props/shield_boss_r.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_02.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_b_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_orle_oval_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/gaul_shield_01.xml" name="Gaul-01"/>
<variant frequency="1" file="shields/gaul_shield_02.xml" name="Gaul-02"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
<variant frequency="1" file="shields/gaul_shield_06.xml" name="Gaul-06"/>
</group>
<group>
<variant frequency="1" name="Spina-a">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_a_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-b">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_b_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-c">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_c_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_d_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_h_02.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-r">
<props>
<prop actor="props/units/shields/props/shield_boss_r.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,84 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_03.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_c_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/gaul_shield_01.xml" name="Gaul-01"/>
<variant frequency="1" file="shields/gaul_shield_02.xml" name="Gaul-02"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
<variant frequency="1" file="shields/gaul_shield_06.xml" name="Gaul-06"/>
</group>
<group>
<variant frequency="1" name="Spina-a">
<props>
<prop actor="props/units/shields/props/shield_spina_a_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-b">
<props>
<prop actor="props/units/shields/props/shield_spina_b_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-c">
<props>
<prop actor="props/units/shields/props/shield_spina_c_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_d_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_e_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_f_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_g_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_h_01.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-s">
<props>
<prop actor="props/units/shields/props/shield_spina_s_01.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,89 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_03.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_c_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/gaul_shield_01.xml" name="Gaul-01"/>
<variant frequency="1" file="shields/gaul_shield_02.xml" name="Gaul-02"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
<variant frequency="1" file="shields/gaul_shield_06.xml" name="Gaul-06"/>
</group>
<group>
<variant frequency="1" name="Spina-a">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_a_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-b">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_b_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-c">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_c_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_d_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_h_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-r">
<props>
<prop actor="props/units/shields/props/shield_boss_r.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-s">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_s_03.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,90 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/shield/oval_03.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_oval_c_b.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_orle_oval_c.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" file="shields/celt_shield_01.xml" name="Player-Color-01"/>
<variant frequency="1" file="shields/celt_shield_02.xml" name="Player-Color-02"/>
<variant frequency="1" file="shields/celt_shield_03.xml" name="Player-Color-03"/>
<variant frequency="1" file="shields/celt_shield_04.xml" name="Player-Color-04"/>
<variant frequency="1" file="shields/celt_shield_05.xml" name="Player-Color-05"/>
<variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
<variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
<variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
<variant frequency="1" file="shields/celt_shield_09.xml" name="Player-Color-09"/>
<variant frequency="1" file="shields/celt_shield_10.xml" name="Player-Color-10"/>
<variant frequency="1" file="shields/celt_shield_11.xml" name="Player-Color-11"/>
<variant frequency="1" file="shields/celt_shield_12.xml" name="Player-Color-12"/>
<variant frequency="1" file="shields/celt_shield_13.xml" name="Player-Color-13"/>
<variant frequency="1" file="shields/celt_shield_14.xml" name="Player-Color-14"/>
<variant frequency="1" file="shields/celt_shield_15.xml" name="Player-Color-15"/>
<variant frequency="1" file="shields/gaul_shield_01.xml" name="Gaul-01"/>
<variant frequency="1" file="shields/gaul_shield_02.xml" name="Gaul-02"/>
<variant frequency="1" file="shields/gaul_shield_03.xml" name="Gaul-03"/>
<variant frequency="1" file="shields/gaul_shield_04.xml" name="Gaul-04"/>
<variant frequency="1" file="shields/gaul_shield_05.xml" name="Gaul-05"/>
<variant frequency="1" file="shields/gaul_shield_06.xml" name="Gaul-06"/>
</group>
<group>
<variant frequency="1" name="Spina-a">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_a_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-b">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_b_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-c">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_c_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-d">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_d_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-e">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_e_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-f">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_f_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-g">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_g_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-h">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_h_03.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-r">
<props>
<prop actor="props/units/shields/props/shield_boss_r.xml" attachpoint="spina"/>
</props>
</variant>
<variant frequency="1" name="Spina-s">
<props>
<prop actor="props/units/shields/props/shield_spina_boss_s_03.xml" attachpoint="spina"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Celt-Boss-1">
<mesh>props/shield/props/celt_boss_01.dae</mesh>
<textures>
<texture file="props/shield/celt_shield_boss_01.png" name="baseTex"/>
<texture file="props/shield/celt_shield_boss_01_norm.png" name="normTex"/>
<texture file="props/shield/celt_shield_boss_01_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Celt-Boss-2">
<mesh>props/shield/props/celt_boss_02.dae</mesh>
<textures>
<texture file="props/shield/celt_shield_boss_02.png" name="baseTex"/>
<texture file="props/shield/celt_shield_boss_02_norm.png" name="normTex"/>
<texture file="props/shield/celt_shield_boss_02_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Celt-Boss-3">
<mesh>props/shield/props/celt_boss_03.dae</mesh>
<textures>
<texture file="props/shield/celt_shield_boss_03.png" name="baseTex"/>
<texture file="props/shield/celt_shield_boss_03_norm.png" name="normTex"/>
<texture file="props/shield/celt_shield_boss_03_spec.png" name="specTex"/>
</textures>
<props>
<prop actor="props/units/shields/props/brit_shield_boss_03_b.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Celt-Boss-1">
<mesh>props/shield/props/celt_boss_03_b.dae</mesh>
<textures>
<texture file="props/shield/celt_shield_boss_04.png" name="baseTex"/>
<texture file="props/shield/celt_shield_boss_04_norm.png" name="normTex"/>
<texture file="props/shield/celt_shield_boss_04_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<mesh>props/shield/props/celt_boss_04.dae</mesh>
</variant>
</group>
<group>
<variant frequency="1" name="Celt-Boss-04">
<textures>
<texture file="props/shield/celt_shield_boss_04.png" name="baseTex"/>
<texture file="props/shield/celt_shield_boss_04_norm.png" name="normTex"/>
<texture file="props/shield/celt_shield_boss_04_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="Celt-Boss-05">
<textures>
<texture file="props/shield/celt_shield_boss_05.png" name="baseTex"/>
<texture file="props/shield/celt_shield_boss_05_norm.png" name="normTex"/>
<texture file="props/shield/celt_shield_boss_05_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<mesh>props/shield/props/celt_boss_05.dae</mesh>
<textures>
<texture file="props/shield/celt_shield_boss_06.png" name="baseTex"/>
<texture file="props/shield/celt_shield_boss_06_norm.png" name="normTex"/>
<texture file="props/shield/celt_shield_boss_06_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,22 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Manipula-A">
<mesh>props/shield/props/celt_manipula_a.dae</mesh>
</variant>
<variant frequency="1" name="Manipula-B">
<mesh>props/shield/props/celt_manipula_b.dae</mesh>
</variant>
</group>
<group>
<variant>
<textures>
<texture file="props/shield/shield_props_01.png" name="baseTex"/>
<texture file="props/shield/shield_props_norm.png" name="normTex"/>
<texture file="props/shield/shield_props_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<mesh>props/shield/props/orle_oval_01.dae</mesh>
<textures>
<texture file="props/shield/orle_iron.png" name="baseTex"/>
<texture file="props/shield/orle_spec.png" name="specTex"/>
<texture file="props/shield/orle_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<mesh>props/shield/props/orle_oval_02.dae</mesh>
<textures>
<texture file="props/shield/orle_iron.png" name="baseTex"/>
<texture file="props/shield/orle_spec.png" name="specTex"/>
<texture file="props/shield/orle_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<mesh>props/shield/props/orle_oval_03.dae</mesh>
<textures>
<texture file="props/shield/orle_iron.png" name="baseTex"/>
<texture file="props/shield/orle_spec.png" name="specTex"/>
<texture file="props/shield/orle_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<mesh>props/shield/props/orle_oval_04.dae</mesh>
<textures>
<texture file="props/shield/orle_iron.png" name="baseTex"/>
<texture file="props/shield/orle_spec.png" name="specTex"/>
<texture file="props/shield/orle_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Boss-A-3">
<mesh>props/shield/props/boss_a_3.dae</mesh>
</variant>
<variant frequency="1" name="Boss-A-5">
<mesh>props/shield/props/boss_a_5.dae</mesh>
</variant>
</group>
<group>
<variant file="shields/spina_03.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Boss-A-2">
<mesh>props/shield/props/boss_a_2.dae</mesh>
</variant>
</group>
<group>
<variant file="shields/spina_01.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Boss-A-1">
<mesh>props/shield/props/boss_a_1.dae</mesh>
</variant>
<variant frequency="1" name="Boss-A-4">
<mesh>props/shield/props/boss_a_4.dae</mesh>
</variant>
</group>
<group>
<variant file="shields/spina_01.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Boss-B-3">
<mesh>props/shield/props/boss_b_3.dae</mesh>
</variant>
<variant frequency="1" name="Boss-B-4">
<mesh>props/shield/props/boss_b_4.dae</mesh>
</variant>
</group>
<group>
<variant file="shields/spina_03.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Boss-B-2">
<mesh>props/shield/props/boss_b_2.dae</mesh>
</variant>
</group>
<group>
<variant file="shields/spina_01.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Boss-B-1">
<mesh>props/shield/props/boss_b_1.dae</mesh>
</variant>
</group>
<group>
<variant file="shields/spina_01.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Boss-F-2">
<mesh>props/shield/props/boss_f_2.dae</mesh>
</variant>
</group>
<group>
<variant file="shields/spina_03.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Boss-F-1">
<mesh>props/shield/props/boss_f_1.dae</mesh>
</variant>
<variant frequency="1" name="Boss-F-3">
<mesh>props/shield/props/boss_f_3.dae</mesh>
</variant>
</group>
<group>
<variant file="shields/spina_01.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Boss-F-4">
<mesh>props/shield/props/boss_f_4.dae</mesh>
</variant>
</group>
<group>
<variant file="shields/spina_01.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Boss-B-3">
<mesh>props/shield/props/boss_b_3.dae</mesh>
</variant>
</group>
<group>
<variant file="shields/spina_03.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Boss-E-2">
<mesh>props/shield/props/boss_e.dae</mesh>
</variant>
</group>
<group>
<variant file="shields/spina_01.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Boss-B-1">
<mesh>props/shield/props/boss_b_1.dae</mesh>
</variant>
</group>
<group>
<variant file="shields/spina_01.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Boss-I-1">
<mesh>props/shield/props/boss_i.dae</mesh>
</variant>
</group>
<group>
<variant file="shields/spina_03.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Boss-R-1">
<mesh>props/shield/props/boss_r.dae</mesh>
</variant>
</group>
<group>
<variant file="shields/spina_01.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<mesh>props/shield/hex_01_b.dae</mesh>
<textures>
<texture file="props/shield/hex_01_border.png" name="baseTex"/>
<texture file="props/shield/hex_01_spec.png" name="specTex"/>
<texture file="props/shield/hex_01_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<mesh>props/shield/hex_02_b.dae</mesh>
<textures>
<texture file="props/shield/hex_02_border.png" name="baseTex"/>
<texture file="props/shield/hex_02_spec.png" name="specTex"/>
<texture file="props/shield/hex_02_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<mesh>props/shield/oval_01_b.dae</mesh>
<textures>
<texture file="props/shield/oval_01_border.png" name="baseTex"/>
<texture file="props/shield/oval_01_spec.png" name="specTex"/>
<texture file="props/shield/oval_01_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<mesh>props/shield/oval_02_b.dae</mesh>
<textures>
<texture file="props/shield/oval_02_border.png" name="baseTex"/>
<texture file="props/shield/oval_02_spec.png" name="specTex"/>
<texture file="props/shield/oval_02_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<mesh>props/shield/oval_03_b.dae</mesh>
<textures>
<texture file="props/shield/oval_03_border.png" name="baseTex"/>
<texture file="props/shield/oval_03_spec.png" name="specTex"/>
<texture file="props/shield/oval_03_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<mesh>props/shield/oval_04_b.dae</mesh>
<textures>
<texture file="props/shield/oval_04_border.png" name="baseTex"/>
<texture file="props/shield/oval_04_spec.png" name="specTex"/>
<texture file="props/shield/oval_04_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<mesh>props/shield/oval_05_b.dae</mesh>
<textures>
<texture file="props/shield/oval_05_border.png" name="baseTex"/>
<texture file="props/shield/oval_05_spec.png" name="specTex"/>
<texture file="props/shield/oval_05_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<mesh>props/shield/oval_06_b.dae</mesh>
<textures>
<texture file="props/shield/oval_06_border.png" name="baseTex"/>
<texture file="props/shield/oval_06_spec.png" name="specTex"/>
<texture file="props/shield/oval_06_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<mesh>props/shield/oval_07_b.dae</mesh>
<textures>
<texture file="props/shield/oval_07_border.png" name="baseTex"/>
<texture file="props/shield/oval_07_spec.png" name="specTex"/>
<texture file="props/shield/oval_07_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<mesh>props/shield/oval_08_b.dae</mesh>
<textures>
<texture file="props/shield/oval_08_border.png" name="baseTex"/>
<texture file="props/shield/oval_08_spec.png" name="specTex"/>
<texture file="props/shield/oval_08_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="shields/spina_01.xml" name="Spina-A">
<mesh>props/shield/props/spina_a.dae</mesh>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="shields/spina_01.xml" name="Spina-B">
<mesh>props/shield/props/spina_b.dae</mesh>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="shields/spina_01.xml" name="Spina-A">
<mesh>props/shield/props/spina_a.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_boss_a_01.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="shields/spina_01.xml" name="Spina-A">
<mesh>props/shield/props/spina_a.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_boss_a_02.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="shields/spina_01.xml" name="Spina-A">
<mesh>props/shield/props/spina_a.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_boss_a_03.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="shields/spina_01.xml" name="Spina-B">
<mesh>props/shield/props/spina_b.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_boss_a_01.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="shields/spina_01.xml" name="Spina-B">
<mesh>props/shield/props/spina_b.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_boss_a_02.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant file="shields/spina_01.xml" name="Spina-B">
<mesh>props/shield/props/spina_b.dae</mesh>
<props>
<prop actor="props/units/shields/props/shield_boss_a_03.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

Some files were not shown because too many files have changed in this diff Show More