/* Copyright (C) 2021 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #ifndef INCLUDED_XMBSTORAGE #define INCLUDED_XMBSTORAGE #include "scriptinterface/ScriptForward.h" #include typedef struct _xmlDoc xmlDoc; typedef xmlDoc* xmlDocPtr; struct IVFS; typedef std::shared_ptr PIVFS; class Path; typedef Path VfsPath; /** * Storage for XMBData */ class XMBStorage { public: // File headers, to make sure it doesn't try loading anything other than an XMB static const char* HeaderMagicStr; static const char* UnfinishedHeaderMagicStr; static const u32 XMBVersion; XMBStorage() = default; /** * Read an XMB file on disk. */ bool ReadFromFile(const PIVFS& vfs, const VfsPath& filename); /** * Parse an XML document into XMB. * * Main limitations: * - Can't correctly handle mixed text/elements inside elements - * "
Text
" and "
Text
" are * considered identical. */ bool LoadXMLDoc(const xmlDocPtr doc); /** * Parse a Javascript value into XMB. * The syntax is similar to ParamNode, but supports multiple children with the same name, to match XML. * You need to pass the name of the root object, as unlike XML this cannot be recovered from the value. * The following JS object: * { * "a": 5, * "b": "test", * "x": { * // Like ParamNode, _string is used for the value. * "_string": "value", * // Like ParamNode, attributes are prefixed with @. * "@param": "something", * "y": 3 * }, * // Every array item is parsed as a child. * "object": [ * "a", * "b", * { "_string": "c" }, * { "child": "value" }, * ], * // Same but without the array. * "child@0@": 1, * "child@1@": 2 * } * will parse like the following XML: * 5 * test * value * 3 * * a * b * c * value * 1 * 2 * * See also tests for some other examples. */ bool LoadJSValue(const ScriptInterface& scriptInterface, JS::HandleValue value, const std::string& rootName); std::shared_ptr m_Buffer; size_t m_Size = 0; }; #endif // INCLUDED_XMBSTORAGE