/* Copyright (C) 2012 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ /* * Implementation of profile display (containing only display routines, * the data model(s) are implemented elsewhere). */ #include "precompiled.h" #include #include #include "ProfileViewer.h" #include "gui/GUIutil.h" #include "graphics/ShaderManager.h" #include "graphics/TextRenderer.h" #include "ps/CLogger.h" #include "ps/Filesystem.h" #include "ps/Font.h" #include "ps/Hotkey.h" #include "ps/Profile.h" #include "lib/external_libraries/libsdl.h" #include "renderer/Renderer.h" #include "scriptinterface/ScriptInterface.h" extern int g_xres, g_yres; struct CProfileViewerInternals { CProfileViewerInternals() {} /// Whether the profiling display is currently visible bool profileVisible; /// List of root tables std::vector rootTables; /// Path from a root table (path[0]) to the currently visible table (path[size-1]) std::vector path; /// Helper functions void TableIsDeleted(AbstractProfileTable* table); void NavigateTree(int id); /// File for saved profile output (reset when the game is restarted) std::ofstream outputStream; private: // Cannot be copied/assigned, because of the ofstream CProfileViewerInternals(const CProfileViewerInternals& rhs); const CProfileViewerInternals& operator=(const CProfileViewerInternals& rhs); }; /////////////////////////////////////////////////////////////////////////////////////////////// // AbstractProfileTable implementation AbstractProfileTable::~AbstractProfileTable() { if (CProfileViewer::IsInitialised()) { g_ProfileViewer.m->TableIsDeleted(this); } } /////////////////////////////////////////////////////////////////////////////////////////////// // CProfileViewer implementation // AbstractProfileTable got deleted, make sure we have no dangling pointers void CProfileViewerInternals::TableIsDeleted(AbstractProfileTable* table) { for(int idx = (int)rootTables.size()-1; idx >= 0; --idx) { if (rootTables[idx] == table) rootTables.erase(rootTables.begin() + idx); } for(size_t idx = 0; idx < path.size(); ++idx) { if (path[idx] != table) continue; path.erase(path.begin() + idx, path.end()); if (path.size() == 0) profileVisible = false; } } // Move into child tables or return to parent tables based on the given number void CProfileViewerInternals::NavigateTree(int id) { if (id == 0) { if (path.size() > 1) path.pop_back(); } else { AbstractProfileTable* table = path[path.size() - 1]; size_t numrows = table->GetNumberRows(); for(size_t row = 0; row < numrows; ++row) { AbstractProfileTable* child = table->GetChild(row); if (!child) continue; --id; if (id == 0) { path.push_back(child); break; } } } } // Construction/Destruction CProfileViewer::CProfileViewer() { m = new CProfileViewerInternals; m->profileVisible = false; } CProfileViewer::~CProfileViewer() { delete m; } // Render void CProfileViewer::RenderProfile() { if (!m->profileVisible) return; if (!m->path.size()) { m->profileVisible = false; return; } PROFILE3_GPU("profile viewer"); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); AbstractProfileTable* table = m->path[m->path.size() - 1]; const std::vector& columns = table->GetColumns(); size_t numrows = table->GetNumberRows(); CStrW font_name = L"mono-stroke-10"; CFont font(font_name); int lineSpacing = font.GetLineSpacing(); // Render background GLint estimate_height; GLint estimate_width; estimate_width = 50; for(size_t i = 0; i < columns.size(); ++i) estimate_width += (GLint)columns[i].width; estimate_height = 3 + (GLint)numrows; if (m->path.size() > 1) estimate_height += 2; estimate_height = lineSpacing*estimate_height; CShaderTechniquePtr solidTech = g_Renderer.GetShaderManager().LoadEffect(str_gui_solid); solidTech->BeginPass(); CShaderProgramPtr solidShader = solidTech->GetShader(); solidShader->Uniform(str_color, 0.0f, 0.0f, 0.0f, 0.5f); CMatrix3D transform = GetDefaultGuiMatrix(); solidShader->Uniform(str_transform, transform); float backgroundVerts[] = { (float)estimate_width, 0.0f, 0.0f, 0.0f, 0.0f, (float)estimate_height, 0.0f, (float)estimate_height, (float)estimate_width, (float)estimate_height, (float)estimate_width, 0.0f }; solidShader->VertexPointer(2, GL_FLOAT, 0, backgroundVerts); solidShader->AssertPointersBound(); glDrawArrays(GL_TRIANGLES, 0, 6); transform.PostTranslate(22.0f, lineSpacing*3.0f, 0.0f); solidShader->Uniform(str_transform, transform); // Draw row backgrounds for (size_t row = 0; row < numrows; ++row) { if (row % 2) solidShader->Uniform(str_color, 1.0f, 1.0f, 1.0f, 0.1f); else solidShader->Uniform(str_color, 0.0f, 0.0f, 0.0f, 0.1f); float rowVerts[] = { -22.f, 2.f, estimate_width-22.f, 2.f, estimate_width-22.f, 2.f-lineSpacing, estimate_width-22.f, 2.f-lineSpacing, -22.f, 2.f-lineSpacing, -22.f, 2.f }; solidShader->VertexPointer(2, GL_FLOAT, 0, rowVerts); solidShader->AssertPointersBound(); glDrawArrays(GL_TRIANGLES, 0, 6); transform.PostTranslate(0.0f, lineSpacing, 0.0f); solidShader->Uniform(str_transform, transform); } solidTech->EndPass(); // Print table and column titles CShaderTechniquePtr textTech = g_Renderer.GetShaderManager().LoadEffect(str_gui_text); textTech->BeginPass(); CTextRenderer textRenderer(textTech->GetShader()); textRenderer.Font(font_name); textRenderer.Color(1.0f, 1.0f, 1.0f); textRenderer.PrintfAt(2.0f, lineSpacing, L"%hs", table->GetTitle().c_str()); textRenderer.Translate(22.0f, lineSpacing*2.0f, 0.0f); float colX = 0.0f; for (size_t col = 0; col < columns.size(); ++col) { CStrW text = columns[col].title.FromUTF8(); int w, h; font.CalculateStringSize(text.c_str(), w, h); float x = colX; if (col > 0) // right-align all but the first column x += columns[col].width - w; textRenderer.Put(x, 0.0f, text.c_str()); colX += columns[col].width; } textRenderer.Translate(0.0f, lineSpacing, 0.0f); // Print rows int currentExpandId = 1; for (size_t row = 0; row < numrows; ++row) { if (table->IsHighlightRow(row)) textRenderer.Color(1.0f, 0.5f, 0.5f); else textRenderer.Color(1.0f, 1.0f, 1.0f); if (table->GetChild(row)) { textRenderer.PrintfAt(-15.0f, 0.0f, L"%d", currentExpandId); currentExpandId++; } float colX = 0.0f; for (size_t col = 0; col < columns.size(); ++col) { CStrW text = table->GetCellText(row, col).FromUTF8(); int w, h; font.CalculateStringSize(text.c_str(), w, h); float x = colX; if (col > 0) // right-align all but the first column x += columns[col].width - w; textRenderer.Put(x, 0.0f, text.c_str()); colX += columns[col].width; } textRenderer.Translate(0.0f, lineSpacing, 0.0f); } textRenderer.Color(1.0f, 1.0f, 1.0f); if (m->path.size() > 1) { textRenderer.Translate(0.0f, lineSpacing, 0.0f); textRenderer.Put(-15.0f, 0.0f, L"0"); textRenderer.Put(0.0f, 0.0f, L"back to parent"); } textRenderer.Render(); textTech->EndPass(); glDisable(GL_BLEND); glEnable(GL_DEPTH_TEST); } // Handle input InReaction CProfileViewer::Input(const SDL_Event_* ev) { switch(ev->ev.type) { case SDL_KEYDOWN: { if (!m->profileVisible) break; int k = ev->ev.key.keysym.sym; if (k >= SDLK_0 && k <= SDLK_9) { m->NavigateTree(k - SDLK_0); return IN_HANDLED; } break; } case SDL_HOTKEYDOWN: std::string hotkey = static_cast(ev->ev.user.data1); if( hotkey == "profile.toggle" ) { if (!m->profileVisible) { if (m->rootTables.size()) { m->profileVisible = true; m->path.push_back(m->rootTables[0]); } } else { size_t i; for(i = 0; i < m->rootTables.size(); ++i) { if (m->rootTables[i] == m->path[0]) break; } i++; m->path.clear(); if (i < m->rootTables.size()) { m->path.push_back(m->rootTables[i]); } else { m->profileVisible = false; } } return( IN_HANDLED ); } else if( hotkey == "profile.save" ) { SaveToFile(); return( IN_HANDLED ); } break; } return( IN_PASS ); } InReaction CProfileViewer::InputThunk(const SDL_Event_* ev) { if (CProfileViewer::IsInitialised()) return g_ProfileViewer.Input(ev); return IN_PASS; } // Add a table to the list of roots void CProfileViewer::AddRootTable(AbstractProfileTable* table, bool front) { if (front) m->rootTables.insert(m->rootTables.begin(), table); else m->rootTables.push_back(table); } namespace { struct WriteTable { std::ofstream& f; WriteTable(std::ofstream& f) : f(f) {} void operator() (AbstractProfileTable* table) { std::vector data; // 2d array of (rows+head)*columns elements const std::vector& columns = table->GetColumns(); // Add column headers to 'data' for (std::vector::const_iterator col_it = columns.begin(); col_it != columns.end(); ++col_it) data.push_back(col_it->title); // Recursively add all profile data to 'data' WriteRows(1, table, data); // Calculate the width of each column ( = the maximum width of // any value in that column) std::vector columnWidths; size_t cols = columns.size(); for (size_t c = 0; c < cols; ++c) { size_t max = 0; for (size_t i = c; i < data.size(); i += cols) max = std::max(max, data[i].length()); columnWidths.push_back(max); } // Output data as a formatted table: f << "\n\n" << table->GetTitle() << "\n"; if (cols == 0) // avoid divide-by-zero return; for (size_t r = 0; r < data.size()/cols; ++r) { for (size_t c = 0; c < cols; ++c) f << (c ? " | " : "\n") << data[r*cols + c].Pad(PS_TRIM_RIGHT, columnWidths[c]); // Add dividers under some rows. (Currently only the first, since // that contains the column headers.) if (r == 0) for (size_t c = 0; c < cols; ++c) f << (c ? "-|-" : "\n") << CStr::Repeat("-", columnWidths[c]); } } void WriteRows(int indent, AbstractProfileTable* table, std::vector& data) { const std::vector& columns = table->GetColumns(); for (size_t r = 0; r < table->GetNumberRows(); ++r) { // Do pretty tree-structure indenting CStr indentation = CStr::Repeat("| ", indent-1); if (r+1 == table->GetNumberRows()) indentation += "'-"; else indentation += "|-"; for (size_t c = 0; c < columns.size(); ++c) if (c == 0) data.push_back(indentation + table->GetCellText(r, c)); else data.push_back(table->GetCellText(r, c)); if (table->GetChild(r)) WriteRows(indent+1, table->GetChild(r), data); } } private: const WriteTable& operator=(const WriteTable&); }; struct DumpTable { ScriptInterface& scriptInterface; CScriptVal root; DumpTable(ScriptInterface& scriptInterface, CScriptVal root) : scriptInterface(scriptInterface), root(root) { } void operator() (AbstractProfileTable* table) { CScriptVal t; scriptInterface.Eval(L"({})", t); scriptInterface.SetProperty(t.get(), "cols", DumpCols(table)); scriptInterface.SetProperty(t.get(), "data", DumpRows(table)); scriptInterface.SetProperty(root.get(), table->GetTitle().c_str(), t); } std::vector DumpCols(AbstractProfileTable* table) { std::vector titles; const std::vector& columns = table->GetColumns(); for (size_t c = 0; c < columns.size(); ++c) titles.push_back(columns[c].title); return titles; } CScriptVal DumpRows(AbstractProfileTable* table) { CScriptVal data; scriptInterface.Eval("({})", data); const std::vector& columns = table->GetColumns(); for (size_t r = 0; r < table->GetNumberRows(); ++r) { CScriptVal row; scriptInterface.Eval("([])", row); scriptInterface.SetProperty(data.get(), table->GetCellText(r, 0).c_str(), row); if (table->GetChild(r)) scriptInterface.SetPropertyInt(row.get(), 0, DumpRows(table->GetChild(r))); for (size_t c = 1; c < columns.size(); ++c) scriptInterface.SetPropertyInt(row.get(), c, table->GetCellText(r, c)); } return data; } private: const DumpTable& operator=(const DumpTable&); }; bool SortByName(AbstractProfileTable* a, AbstractProfileTable* b) { return (a->GetName() < b->GetName()); } } void CProfileViewer::SaveToFile() { // Open the file, if necessary. If this method is called several times, // the profile results will be appended to the previous ones from the same // run. if (! m->outputStream.is_open()) { // Open the file. (It will be closed when the CProfileViewer // destructor is called.) OsPath path = psLogDir()/"profile.txt"; m->outputStream.open(OsString(path).c_str(), std::ofstream::out | std::ofstream::trunc); if (m->outputStream.fail()) { LOGERROR(L"Failed to open profile log file"); return; } else { LOGMESSAGERENDER(L"Profiler snapshot saved to '%ls'", path.string().c_str()); } } time_t t; time(&t); m->outputStream << "================================================================\n\n"; m->outputStream << "PS profiler snapshot - " << asctime(localtime(&t)); std::vector tables = m->rootTables; sort(tables.begin(), tables.end(), SortByName); for_each(tables.begin(), tables.end(), WriteTable(m->outputStream)); m->outputStream << "\n\n================================================================\n"; m->outputStream.flush(); } CScriptVal CProfileViewer::SaveToJS(ScriptInterface& scriptInterface) { CScriptVal root; scriptInterface.Eval("({})", root); std::vector tables = m->rootTables; sort(tables.begin(), tables.end(), SortByName); for_each(tables.begin(), tables.end(), DumpTable(scriptInterface, root)); return root; } void CProfileViewer::ShowTable(const CStr& table) { m->path.clear(); if (table.length() > 0) { for (size_t i = 0; i < m->rootTables.size(); ++i) { if (m->rootTables[i]->GetName() == table) { m->path.push_back(m->rootTables[i]); m->profileVisible = true; return; } } } // No matching table found, so don't display anything m->profileVisible = false; }