/* Copyright (C) 2009 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #ifndef INCLUDED_FILE_SYSTEM #define INCLUDED_FILE_SYSTEM class FileInfo { public: FileInfo() { } FileInfo(const std::string& name, off_t size, time_t mtime) : m_name(name), m_size(size), m_mtime(mtime) { } const std::string& Name() const { return m_name; } off_t Size() const { return m_size; } time_t MTime() const { return m_mtime; } private: std::string m_name; off_t m_size; time_t m_mtime; }; typedef std::vector FileInfos; typedef std::vector DirectoryNames; #endif // #ifndef INCLUDED_FILE_SYSTEM