/* GUI Object - Button by Gustav Larsson gee@pyro.nu --Overview-- GUI Object representing a simple button --More info-- Check GUI.h */ #ifndef CButton_H #define CButton_H //-------------------------------------------------------- // Includes / Compiler directives //-------------------------------------------------------- #include "GUI.h" //-------------------------------------------------------- // Macros //-------------------------------------------------------- //-------------------------------------------------------- // Types //-------------------------------------------------------- //-------------------------------------------------------- // Declarations //-------------------------------------------------------- /** * @author Gustav Larsson * * Button * * @see IGUIObject * @see IGUIButtonBehavior */ class CButton : public IGUIButtonBehavior, public IGUITextOwner { GUI_OBJECT(CButton) public: CButton(); virtual ~CButton(); virtual void ResetStates() { IGUIButtonBehavior::ResetStates(); } /** * Handle Messages * * @param Message GUI Message */ virtual void HandleMessage(const SGUIMessage &Message); /** * Draws the Button */ virtual void Draw(); protected: /** * Sets up text, should be called every time changes has been * made that can change the visual. */ void SetupText(); /** * Placement of text. */ CPos m_TextPos; }; #endif