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0ad/source/simulation2/components/ICmpFootprint.cpp
Yves e9e05f4efc Second (main) commit for the SpiderMonkey upgrade.
This commit contains all the required changes to our source files and
build scripts (hopefully).
A next commit will remove the old stuff of SpiderMonkey 1.8.5.

Spcial thanks to:
 - H4writer who helped a lot mainly with the performance issues we
had/have, but also with other problems or questions.
 - Leper for the review.
 - Historic_bruno for implementing the build scripts on Mac OS X and
testing on the Mac.
 - The people from the #jsapi channel and from
mozilla.dev.tech.js-engine who answered a lot of questions and helped
solving problems.
 - All the other people who helped

Refs #1886
Fixes #2442
Fixes #2416

This was SVN commit r14877.
2014-03-28 20:26:32 +00:00

75 lines
2.6 KiB
C++

/* Copyright (C) 2010 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "ICmpFootprint.h"
#include "simulation2/system/InterfaceScripted.h"
#include "simulation2/system/SimContext.h"
#include "maths/FixedVector3D.h"
CScriptVal ICmpFootprint::GetShape_wrapper()
{
EShape shape;
entity_pos_t size0, size1, height;
GetShape(shape, size0, size1, height);
JSContext* cx = GetSimContext().GetScriptInterface().GetContext();
JSObject* obj = JS_NewObject(cx, NULL, NULL, NULL);
if (!obj)
return JSVAL_VOID;
if (shape == CIRCLE)
{
JS::RootedValue ptype(cx);
JS::RootedValue pradius(cx);
JS::RootedValue pheight(cx);
ScriptInterface::ToJSVal<std::string>(cx, ptype.get(), "circle");
ScriptInterface::ToJSVal(cx, pradius.get(), size0);
ScriptInterface::ToJSVal(cx, pheight.get(), height);
JS_SetProperty(cx, obj, "type", ptype.address());
JS_SetProperty(cx, obj, "radius", pradius.address());
JS_SetProperty(cx, obj, "height", pheight.address());
}
else
{
JS::RootedValue ptype(cx);
JS::RootedValue pwidth(cx);
JS::RootedValue pdepth(cx);
JS::RootedValue pheight(cx);
ScriptInterface::ToJSVal<std::string>(cx, ptype.get(), "square");
ScriptInterface::ToJSVal(cx, pwidth.get(), size0);
ScriptInterface::ToJSVal(cx, pdepth.get(), size1);
ScriptInterface::ToJSVal(cx, pheight.get(), height);
JS_SetProperty(cx, obj, "type", ptype.address());
JS_SetProperty(cx, obj, "width", pwidth.address());
JS_SetProperty(cx, obj, "depth", pdepth.address());
JS_SetProperty(cx, obj, "height", pheight.address());
}
return OBJECT_TO_JSVAL(obj);
}
BEGIN_INTERFACE_WRAPPER(Footprint)
DEFINE_INTERFACE_METHOD_1("PickSpawnPoint", CFixedVector3D, ICmpFootprint, PickSpawnPoint, entity_id_t)
DEFINE_INTERFACE_METHOD_1("PickSpawnPointBothPass", CFixedVector3D, ICmpFootprint, PickSpawnPointBothPass, entity_id_t)
DEFINE_INTERFACE_METHOD_0("GetShape", CScriptVal, ICmpFootprint, GetShape_wrapper)
END_INTERFACE_WRAPPER(Footprint)