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forked from 0ad/0ad
0ad/source/simulation2
Ykkrosh 4c0d47707b # Fix animation syncing.
Make animations trigger sound effects.
Adjust attack animation timings to match simulation.
Simplify the animation speed settings.

This was SVN commit r7438.
2010-04-05 23:09:34 +00:00
..
components # Fix animation syncing. 2010-04-05 23:09:34 +00:00
docs # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
helpers Fix MSVC compiler warnings (replace most M_PI with (float)M_PI) 2010-03-26 19:04:40 +00:00
scripting # Basic projectile attacks in new simulation system 2010-03-07 21:38:39 +00:00
serialization wchar.h -> utf8.h (see previous change) 2010-03-01 14:55:34 +00:00
system Minor bug fixes 2010-03-29 10:22:34 +00:00
tests Fix warning and debug spew on OS X 2010-03-31 20:33:42 +00:00
MessageTypes.h Move Position.h to a better location. 2010-03-17 23:13:21 +00:00
Simulation2.cpp # Initial audio integration with new simulation system. 2010-04-04 21:24:39 +00:00
Simulation2.h # Fix the actor viewer in Atlas. 2010-04-03 11:07:42 +00:00
TypeList.h # Initial audio integration with new simulation system. 2010-04-04 21:24:39 +00:00