1
1
forked from 0ad/0ad
0ad/source/tools/textureconv
2005-05-12 03:55:39 +00:00
..
launch Texture converter executable (plus some others to launch it with specific settings) 2005-01-28 22:16:50 +00:00
crashlog.cpp Fixed problems in texture converter's DDS output, and in the game's DDS input. 2005-01-29 17:18:14 +00:00
main.cpp Updates to texture converter and DDS code: Generates sharpened mipmaps. DDS decompression now identical to NVIDIA PS plugin (and probably most hardware). Compression lossless when possible (e.g. always for DDS->TGA->DDS), and slightly improved in other cases. 2005-05-12 03:55:39 +00:00
textureconv.sln Initial code for the Colour Tester tool. 2005-04-29 18:46:48 +00:00
textureconv.vcproj Updates to texture converter and DDS code: Generates sharpened mipmaps. DDS decompression now identical to NVIDIA PS plugin (and probably most hardware). Compression lossless when possible (e.g. always for DDS->TGA->DDS), and slightly improved in other cases. 2005-05-12 03:55:39 +00:00