1
1
forked from 0ad/0ad
0ad/source/ps
2004-08-26 10:31:34 +00:00
..
Network GCC fixes: string.c_str() in LOG 2004-08-21 12:55:43 +00:00
scripting Better Unicode support in the console 2004-08-24 11:07:50 +00:00
AttributeMap.cpp w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
AttributeMap.h w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
CConsole.cpp Better Unicode support in the console 2004-08-24 11:07:50 +00:00
CConsole.h w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
CLogger.cpp Now actually uses IsInitialised() correctly, to avoid crashing when logging messages before the config DB is loaded 2004-08-24 11:05:41 +00:00
CLogger.h Now allows categorised logging with user-configurable interest levels. By default, all errors and warnings are 'interesting' (reported in interestinglog.html and the console), and system.cfg lets you alter your interest in particular categories. 2004-08-15 20:57:04 +00:00
Config.cpp Minor improvements to some simulation code. 2004-08-02 23:14:54 +00:00
Config.h Minor improvements to some simulation code. 2004-08-02 23:14:54 +00:00
ConfigDB.cpp A few log categories 2004-08-15 20:57:31 +00:00
ConfigDB.h Added configurable hotkey-cooker 2004-07-21 16:34:07 +00:00
CStr.cpp w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
CStr.h w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
CVFSFile.cpp A few log categories 2004-08-15 20:57:31 +00:00
CVFSFile.h Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions. 2004-08-05 13:07:51 +00:00
Encryption.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
Encryption.h Linux/GCC compat, a few newlines at end of file, minor changes 2004-06-02 15:31:55 +00:00
Error.h stripped some headers from deprecated prometheus.h => huge rearrange 2004-06-03 01:43:33 +00:00
Errors.cpp Made missing textures non-fatal 2004-08-26 10:31:34 +00:00
Errors.h Fixed loads of /W4 warnings, because it's easier than doing anything useful. Added some asserts to check potentially dangerous assumptions, implemented a few missing bits of code, adjusted some comments, etc. 2004-07-24 14:04:40 +00:00
FilePacker.cpp newline stomper and fixed warnings 2004-06-11 02:14:18 +00:00
FilePacker.h Linux/GCC compat, a few newlines at end of file, minor changes 2004-06-02 15:31:55 +00:00
FileUnpacker.cpp now uses vfs_load. 2004-08-11 20:18:49 +00:00
FileUnpacker.h Linux/GCC compat, a few newlines at end of file, minor changes 2004-06-02 15:31:55 +00:00
Game.cpp Removed memory leak 2004-08-17 12:34:07 +00:00
Game.h w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
GameRecord.cpp w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
GameRecord.h w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
Hotkey.cpp Allow the standard Windows PrtSc action (i.e. copy to clipboard) if HOTKEY_SCREENSHOT has been redefined 2004-08-09 20:58:32 +00:00
Hotkey.h Allow the standard Windows PrtSc action (i.e. copy to clipboard) if HOTKEY_SCREENSHOT has been redefined 2004-08-09 20:58:32 +00:00
i18n.cpp Removed hard-coded filenames 2004-08-24 11:29:40 +00:00
i18n.h Initial i18n integration 2004-08-21 11:45:01 +00:00
Interact.cpp Fixed minor type-conversion warnings 2004-08-20 14:03:49 +00:00
Interact.h Minor improvements to some simulation code. 2004-08-02 23:14:54 +00:00
KeyName.cpp Minor improvements to some simulation code. 2004-08-02 23:14:54 +00:00
LogFile.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
LogFile.h stomped on numerous warnings 2004-06-21 16:29:47 +00:00
NPFont.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
NPFont.h gcc warning fixes 2004-07-11 12:49:44 +00:00
NPFontManager.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
NPFontManager.h Added PASAP entity systems 2004-05-21 23:46:16 +00:00
Overlay.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
Overlay.h newline stomper and fixed warnings 2004-06-11 02:14:18 +00:00
OverlayText.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
OverlayText.h Fixed #includes. 2004-05-29 20:50:23 +00:00
Parser.cpp stomped on numerous warnings 2004-06-21 16:29:47 +00:00
Parser.h removed obsoleted _int etc. typedefs 2004-06-01 16:51:37 +00:00
Player.cpp w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
Player.h w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
Prometheus.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
Prometheus.h newline stomper and fixed warnings 2004-06-11 02:14:18 +00:00
Singleton.h IsInitialised() on singletons, for when you need to know whether certain things (e.g. the config database) exist yet 2004-08-15 20:47:25 +00:00
Sound.h stripped some headers from deprecated prometheus.h => huge rearrange 2004-06-03 01:43:33 +00:00
StringConvert.cpp Initial i18n integration 2004-08-21 11:45:01 +00:00
StringConvert.h Initial i18n integration 2004-08-21 11:45:01 +00:00
ThreadUtil.h Linux/GCC Compat 2004-07-27 00:26:51 +00:00
UniDoubler.h CStr::UpperCase now returns uppercase, not lowercase 2004-07-31 10:59:27 +00:00
utf16string.h Provide utf16_t and utf16stringstream under MSVC 2004-07-12 15:24:16 +00:00
Vector2D.h Minor improvements to some simulation code. 2004-08-02 23:14:54 +00:00
VFSUtil.cpp Trivial wrapper around vfs_next_dirent, to make some other code a little tidier 2004-08-24 11:26:32 +00:00
VFSUtil.h Trivial wrapper around vfs_next_dirent, to make some other code a little tidier 2004-08-24 11:26:32 +00:00
World.cpp w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
World.h Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions. 2004-08-05 13:07:51 +00:00
XercesErrorHandler.cpp A few log categories 2004-08-15 20:57:31 +00:00
XercesErrorHandler.h XMB 2004-07-08 15:22:09 +00:00
Xeromyces.cpp A few log categories 2004-08-15 20:57:31 +00:00
Xeromyces.h change CVFSFile header path 2004-07-31 11:38:13 +00:00
XeroXMB.cpp Fixed loads of /W4 warnings, because it's easier than doing anything useful. Added some asserts to check potentially dangerous assumptions, implemented a few missing bits of code, adjusted some comments, etc. 2004-07-24 14:04:40 +00:00
XeroXMB.h Make XMB files store line numbers, so XML inline scripts can be debugged easily 2004-07-12 15:50:12 +00:00
XML.h now uses vfs_load instead of vfs_map (faster, doesn't break if the files are in an archive and compressed) 2004-08-24 17:26:35 +00:00
XMLUtils.cpp now uses vfs_load instead of vfs_map (faster, doesn't break if the files are in an archive and compressed) 2004-08-24 17:26:35 +00:00