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forked from 0ad/0ad
0ad/source/simulation2
leper d21cf8f3aa Clarify some comments.
This was SVN commit r16060.
2014-12-23 00:46:00 +00:00
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components Fix performance problem with unnecessary global message subscription 2014-12-21 01:44:00 +00:00
docs Update documentation on how to generate the entity component documentation. 2014-11-18 03:57:21 +00:00
helpers Revert RedFox's changes to Spatial subdivisions in the simplest possible way (hopefully won't cause OOS, but at least we'll get reports). Fixes #2573, Refs #2430 . There probably are opportunities to remove more things. 2014-08-06 09:21:00 +00:00
scripting Exact stack rooting for CParamNode 2014-11-09 11:08:53 +00:00
serialization Adds Serialization support for ES6 Maps. 2014-09-20 17:14:53 +00:00
system Clarify some comments. 2014-12-23 00:46:00 +00:00
tests Remove testing of some special templates. We need to find a good way to generate template subsets, refs #2951. 2014-12-09 23:20:31 +00:00
MessageTypes.h Exact stack rooting for simulation message type conversions. 2014-08-09 20:02:49 +00:00
Simulation2.cpp Properly handle auto-research promotion techs at game start. 2014-11-25 22:47:02 +00:00
Simulation2.h Properly handle auto-research promotion techs at game start. 2014-11-25 22:47:02 +00:00
TypeList.h Add a new Visibility component that will eventually allow scripted components and mods to influence an entity's visibility. 2014-11-04 20:53:25 +00:00