..
BinarySerializer.cpp
Adds Serialization support for ES6 Maps.
2014-09-20 17:14:53 +00:00
BinarySerializer.h
Exact stack rooting for ScriptInterface::ToString.
2014-08-03 17:29:49 +00:00
DebugSerializer.cpp
Exact stack rooting for ScriptInterface::ToString.
2014-08-03 17:29:49 +00:00
DebugSerializer.h
Exact stack rooting for ScriptInterface::ToString.
2014-08-03 17:29:49 +00:00
HashSerializer.cpp
Convert serialization code to use less virtuals and allow more inlining.
2010-05-25 19:01:30 +00:00
HashSerializer.h
Convert serialization code to use less virtuals and allow more inlining.
2010-05-25 19:01:30 +00:00
IDeserializer.cpp
Fix invalid count for entityMaps
2014-03-05 14:58:17 +00:00
IDeserializer.h
More exact stack rooting (CallFunction object).
2014-07-31 19:18:40 +00:00
ISerializer.cpp
Exact stack rooting for ScriptInterface::ToString.
2014-08-03 17:29:49 +00:00
ISerializer.h
Exact stack rooting for ScriptInterface::ToString.
2014-08-03 17:29:49 +00:00
SerializedScriptTypes.h
Adds Serialization support for ES6 Maps.
2014-09-20 17:14:53 +00:00
SerializeTemplates.h
More exact stack rooting (CallFunction object).
2014-07-31 19:18:40 +00:00
StdDeserializer.cpp
Adds Serialization support for ES6 Maps.
2014-09-20 17:14:53 +00:00
StdDeserializer.h
More exact stack rooting (CallFunction object).
2014-07-31 19:18:40 +00:00
StdSerializer.cpp
# Add initial basic player AI framework.
2011-01-12 12:29:00 +00:00
StdSerializer.h
Improve debugging of binary serialization
2011-10-27 20:10:53 +00:00