2018-02-17 17:53:14 +01:00
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/* Copyright (C) 2018 Wildfire Games.
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2014-08-25 18:02:40 +02:00
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_MOD
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#define INCLUDED_MOD
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#include "ps/CStr.h"
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#include "ps/GameSetup/CmdLineArgs.h"
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2017-12-05 18:17:21 +01:00
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#include "scriptinterface/ScriptInterface.h"
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2014-08-25 18:02:40 +02:00
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2020-11-14 11:57:50 +01:00
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class ScriptContext;
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2018-05-24 20:08:56 +02:00
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2014-08-25 18:02:40 +02:00
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extern std::vector<CStr> g_modsLoaded;
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extern CmdLineArgs g_args;
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2017-12-05 18:17:21 +01:00
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namespace Mod
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{
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JS::Value GetAvailableMods(const ScriptInterface& scriptInterface);
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2018-02-21 23:53:01 +01:00
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2018-05-24 20:08:56 +02:00
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/**
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* This reads the version numbers from the launched mods.
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* It caches the result, since the reading of zip files is slow and
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* JS pages can request the version numbers too often easily.
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* Make sure this is called after each MountMods call.
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*/
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2020-11-14 11:57:50 +01:00
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void CacheEnabledModVersions(const shared_ptr<ScriptContext>& scriptContext);
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2018-05-24 20:08:56 +02:00
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2018-02-21 23:53:01 +01:00
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/**
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* Get the loaded mods and their version.
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* "user" mod and "mod" mod are ignored as they are irrelevant for compatibility checks.
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*
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* @param scriptInterface the ScriptInterface in which to create the return data.
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* @return list of loaded mods with the format [[modA, versionA], [modB, versionB], ...]
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*/
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2018-02-17 17:53:14 +01:00
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JS::Value GetLoadedModsWithVersions(const ScriptInterface& scriptInterface);
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2018-02-21 23:53:01 +01:00
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2018-02-17 18:36:43 +01:00
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/**
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* Gets info (version and mods loaded) on the running engine
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*
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* @param scriptInterface the ScriptInterface in which to create the return data.
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2018-02-21 23:53:01 +01:00
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* @return list of objects containing data
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2018-02-17 18:36:43 +01:00
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*/
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JS::Value GetEngineInfo(const ScriptInterface& scriptInterface);
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2017-12-05 18:17:21 +01:00
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}
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2014-08-25 18:02:40 +02:00
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#endif // INCLUDED_MOD
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