Renamed "session_new" to "session"
This was SVN commit r8608.
This commit is contained in:
parent
b0e9f7197b
commit
042972e298
@ -71,7 +71,7 @@ function reallyStartGame()
|
|||||||
// to start the game (i.e. loading progress has reached 100%).
|
// to start the game (i.e. loading progress has reached 100%).
|
||||||
|
|
||||||
// Switch GUI from loading screen to game session.
|
// Switch GUI from loading screen to game session.
|
||||||
Engine.SwitchGuiPage("page_session_new.xml", g_Data);
|
Engine.SwitchGuiPage("page_session.xml", g_Data);
|
||||||
|
|
||||||
// Restore default cursor.
|
// Restore default cursor.
|
||||||
setCursor("arrow-default");
|
setCursor("arrow-default");
|
||||||
|
@ -4,8 +4,8 @@
|
|||||||
<include>common/styles.xml</include>
|
<include>common/styles.xml</include>
|
||||||
<include>common/sprite1.xml</include>
|
<include>common/sprite1.xml</include>
|
||||||
<include>common/icon_sprites.xml</include>
|
<include>common/icon_sprites.xml</include>
|
||||||
<include>session_new/sprites.xml</include>
|
<include>session/sprites.xml</include>
|
||||||
<include>session_new/styles.xml</include>
|
<include>session/styles.xml</include>
|
||||||
<include>session_new/session.xml</include>
|
<include>session/session.xml</include>
|
||||||
<include>common/global.xml</include>
|
<include>common/global.xml</include>
|
||||||
</page>
|
</page>
|
@ -6,15 +6,15 @@
|
|||||||
<script file="gui/common/functions_utility.js" />
|
<script file="gui/common/functions_utility.js" />
|
||||||
<script file="gui/common/functions_global_object.js" />
|
<script file="gui/common/functions_global_object.js" />
|
||||||
<script file="gui/common/timer.js"/>
|
<script file="gui/common/timer.js"/>
|
||||||
<script file="gui/session_new/session.js"/>
|
<script file="gui/session/session.js"/>
|
||||||
<script file="gui/session_new/selection.js"/>
|
<script file="gui/session/selection.js"/>
|
||||||
<script file="gui/session_new/input.js"/>
|
<script file="gui/session/input.js"/>
|
||||||
<script file="gui/session_new/music.js"/>
|
<script file="gui/session/music.js"/>
|
||||||
<script file="gui/session_new/menu.js"/>
|
<script file="gui/session/menu.js"/>
|
||||||
<script file="gui/session_new/selection_details.js"/>
|
<script file="gui/session/selection_details.js"/>
|
||||||
<script file="gui/session_new/unit_commands.js"/>
|
<script file="gui/session/unit_commands.js"/>
|
||||||
<script file="gui/session_new/messages.js"/>
|
<script file="gui/session/messages.js"/>
|
||||||
<script file="gui/session_new/utility_functions.js"/>
|
<script file="gui/session/utility_functions.js"/>
|
||||||
|
|
||||||
<object name="sn" hotkey="session.gui.toggle">
|
<object name="sn" hotkey="session.gui.toggle">
|
||||||
<action on="Tick">
|
<action on="Tick">
|
@ -928,7 +928,7 @@ static bool Autostart(const CmdLineArgs& args)
|
|||||||
PSRETURN ret = g_Game->ReallyStartGame();
|
PSRETURN ret = g_Game->ReallyStartGame();
|
||||||
debug_assert(ret == PSRETURN_OK);
|
debug_assert(ret == PSRETURN_OK);
|
||||||
|
|
||||||
InitPs(true, L"page_session_new.xml", JSVAL_VOID);
|
InitPs(true, L"page_session.xml", JSVAL_VOID);
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
Loading…
Reference in New Issue
Block a user