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forked from 0ad/0ad

Disable broken cavalry movement sounds

This was SVN commit r7899.
This commit is contained in:
Ykkrosh 2010-08-11 01:20:42 +00:00
parent d46abd9aaf
commit 0e022109c5

View File

@ -61,8 +61,8 @@
</Vision>
<Sound>
<SoundGroups>
<walk>actor/mounted/movement/walk.xml</walk>
<run>actor/mounted/movement/walk.xml</run>
<!-- <walk>actor/mounted/movement/walk.xml</walk> -->
<!-- <run>actor/mounted/movement/walk.xml</run> -->
<attack>attack/weapon/sword.xml</attack>
<death>actor/fauna/death/death_horse.xml</death>
<trained>interface/alarm/alarm_create_cav.xml</trained>