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forked from 0ad/0ad
This was SVN commit r14112.
This commit is contained in:
leper 2013-11-08 15:28:38 +00:00
parent 1a32a10f52
commit 0f8d3e23db

View File

@ -4,7 +4,7 @@ var g_IsNetworked = false;
// Is this user in control of game settings (i.e. is a network server, or offline player)
var g_IsController;
// Match ID for tracking
var g_MatchID
var g_MatchID;
// Cache the basic player data (name, civ, color)
var g_Players = [];