From 1048ab4a1d9ac4f994543846f69b7c9f8e1787c5 Mon Sep 17 00:00:00 2001 From: Enrique Date: Sat, 3 Nov 2012 14:00:06 +0000 Subject: [PATCH] Fixed water color in Belgian_Bog_night.xml, fixed normals in maur_long_sword.dae This was SVN commit r12815. --- .../data/mods/internal/maps/scenarios/Belgian_Bog_night.xml | 4 ++-- .../data/mods/public/art/meshes/props/maur_long_sword.dae | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/binaries/data/mods/internal/maps/scenarios/Belgian_Bog_night.xml b/binaries/data/mods/internal/maps/scenarios/Belgian_Bog_night.xml index 12a29ffc3b..99b4040121 100644 --- a/binaries/data/mods/internal/maps/scenarios/Belgian_Bog_night.xml +++ b/binaries/data/mods/internal/maps/scenarios/Belgian_Bog_night.xml @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:5ccfc6480a73e65aa92e649af579c860201a311c269eb7edbe704c9a42ac78b9 -size 699313 +oid sha256:6785f87eba1ebef9342da823d3c31d9400b2757ddd93ab998b653f8475156825 +size 699310 diff --git a/binaries/data/mods/public/art/meshes/props/maur_long_sword.dae b/binaries/data/mods/public/art/meshes/props/maur_long_sword.dae index 63dd00e60e..ccbe03324d 100644 --- a/binaries/data/mods/public/art/meshes/props/maur_long_sword.dae +++ b/binaries/data/mods/public/art/meshes/props/maur_long_sword.dae @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:948a6e552e88dc0de34229476559789f4be57cd56ad1acd47d68fc4d05e3acb8 -size 9276 +oid sha256:02e041bb807a9483ce8968ef745273014571341333ee3c6d1fc3a9982745749d +size 9287