Updated greek theatron for all greek civs. (AO + normal + spec)
This was SVN commit r13743.
This commit is contained in:
parent
efda9d5e33
commit
1544bad62a
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="theatron decor">
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<mesh>props/athen_theatron_decor.dae</mesh>
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<textures>
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<texture file="props/hele_decor.png" name="baseTex"/>
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<texture file="props/hele_decor_norm.png" name="normTex"/>
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<texture file="props/hele_decor_spec.png" name="specTex"/>
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<texture file="structural/ao/athen_theatron.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="theatron marble">
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<mesh>props/athen_theatron_marble.dae</mesh>
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<textures>
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<texture file="props/marble.png" name="baseTex"/>
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<texture file="props/marble_norm.png" name="normTex"/>
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<texture file="props/marble_spec.png" name="specTex"/>
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<texture file="structural/ao/athen_theatron.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="theatron nature">
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<mesh>props/athen_theatron_nature.dae</mesh>
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<textures>
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<texture file="props/structs_nature.png" name="baseTex"/>
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<texture file="props/structs_nature_norm.png" name="normTex"/>
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<texture file="props/structs_nature_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="theatron props">
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<mesh>props/athen_theatron_props_a.dae</mesh>
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<textures>
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<texture file="props/hele_props_a.dds" name="baseTex"/>
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<texture file="props/hele_props_a_norm.png" name="normTex"/>
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<texture file="props/hele_props_a_spec.png" name="specTex"/>
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<texture file="structural/ao/athen_theatron.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="theatron tiles">
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<mesh>props/athen_theatron_tile_c.dae</mesh>
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<textures>
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<texture file="props/hele_tile_c.dds" name="baseTex"/>
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<texture file="props/hele_tile_c_norm.png" name="normTex"/>
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<texture file="props/hele_tile_c_spec.png" name="specTex"/>
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<texture file="structural/ao/athen_theatron.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="theatron decor">
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<mesh>props/mace_theatron_decor.dae</mesh>
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<textures>
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<texture file="props/hele_decor.png" name="baseTex"/>
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<texture file="props/hele_decor_norm.png" name="normTex"/>
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<texture file="props/hele_decor_spec.png" name="specTex"/>
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<texture file="structural/ao/mace_theatron.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="theatron marble">
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<mesh>props/mace_theatron_marble.dae</mesh>
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<textures>
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<texture file="props/marble.png" name="baseTex"/>
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<texture file="props/marble_norm.png" name="normTex"/>
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<texture file="props/marble_spec.png" name="specTex"/>
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<texture file="structural/ao/mace_theatron.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="theatron nature">
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<mesh>props/mace_theatron_nature.dae</mesh>
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<textures>
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<texture file="props/structs_nature.png" name="baseTex"/>
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<texture file="props/structs_nature_norm.png" name="normTex"/>
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<texture file="props/structs_nature_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="theatron props">
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<mesh>props/mace_theatron_props_a.dae</mesh>
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<textures>
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<texture file="props/hele_props_a.dds" name="baseTex"/>
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<texture file="props/hele_props_a_norm.png" name="normTex"/>
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<texture file="props/hele_props_a_spec.png" name="specTex"/>
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<texture file="structural/ao/mace_theatron.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="theatron tiles">
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<mesh>props/mace_theatron_tile_c.dae</mesh>
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<textures>
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<texture file="props/hele_tile_c.dds" name="baseTex"/>
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<texture file="props/hele_tile_c_norm.png" name="normTex"/>
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<texture file="props/hele_tile_c_spec.png" name="specTex"/>
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<texture file="structural/ao/mace_theatron.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="theatron decor">
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<mesh>props/spart_theatron_decor.dae</mesh>
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<textures>
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<texture file="props/hele_decor.png" name="baseTex"/>
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<texture file="props/hele_decor_norm.png" name="normTex"/>
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<texture file="props/hele_decor_spec.png" name="specTex"/>
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<texture file="structural/ao/spart_theatron.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="theatron marble">
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<mesh>props/spart_theatron_marble.dae</mesh>
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<textures>
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<texture file="props/marble.png" name="baseTex"/>
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<texture file="props/marble_norm.png" name="normTex"/>
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<texture file="props/marble_spec.png" name="specTex"/>
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<texture file="structural/ao/spart_theatron.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="theatron nature">
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<mesh>props/spart_theatron_nature.dae</mesh>
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<textures>
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<texture file="props/structs_nature.png" name="baseTex"/>
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<texture file="props/structs_nature_norm.png" name="normTex"/>
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<texture file="props/structs_nature_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="theatron props">
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<mesh>props/spart_theatron_props_a.dae</mesh>
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<textures>
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<texture file="props/hele_props_a.dds" name="baseTex"/>
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<texture file="props/hele_props_a_norm.png" name="normTex"/>
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<texture file="props/hele_props_a_spec.png" name="specTex"/>
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<texture file="structural/ao/spart_theatron.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="theatron tiles">
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<mesh>props/spart_theatron_tile_c.dae</mesh>
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<textures>
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<texture file="props/hele_tile_c.dds" name="baseTex"/>
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<texture file="props/hele_tile_c_norm.png" name="normTex"/>
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<texture file="props/hele_tile_c_spec.png" name="specTex"/>
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<texture file="structural/ao/spart_theatron.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -1,26 +1,24 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>structural/hele_sb3.dae</mesh>
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<props>
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<prop actor="props/structures/hellenes/special_theatre.xml" attachpoint="props_main"/>
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<prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/>
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</props>
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<textures><texture file="structural/hele_struct_1.dds" name="baseTex"/></textures>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="death">
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<props>
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<prop actor="particle/destruction_smoke_large.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/special_theatre.xml" attachpoint="props_main"/>
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</props>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="athenian theatron">
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<mesh>structural/athen_theatron_struct.dae</mesh>
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<props>
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<prop actor="props/structures/athenians/theatron_marble.xml" attachpoint="root"/>
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<prop actor="props/structures/athenians/theatron_props.xml" attachpoint="root"/>
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<prop actor="props/structures/athenians/theatron_decor.xml" attachpoint="root"/>
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<prop actor="props/structures/athenians/theatron_tile.xml" attachpoint="root"/>
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<prop actor="props/structures/athenians/theatron_nature.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/>
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</props>
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<textures>
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||||
<texture file="structural/hele_struct.dds" name="baseTex"/>
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<texture file="structural/hele_struct_norm.png" name="normTex"/>
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<texture file="structural/hele_struct_spec.png" name="specTex"/>
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<texture file="structural/ao/athen_theatron.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,24 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="macedonian theatron">
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<mesh>structural/mace_theatron_struct.dae</mesh>
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<props>
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<prop actor="props/structures/macedonians/theatron_marble.xml" attachpoint="root"/>
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<prop actor="props/structures/macedonians/theatron_props.xml" attachpoint="root"/>
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<prop actor="props/structures/macedonians/theatron_decor.xml" attachpoint="root"/>
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<prop actor="props/structures/macedonians/theatron_tile.xml" attachpoint="root"/>
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<prop actor="props/structures/macedonians/theatron_nature.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/>
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</props>
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<textures>
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||||
<texture file="structural/hele_struct.dds" name="baseTex"/>
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<texture file="structural/hele_struct_norm.png" name="normTex"/>
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<texture file="structural/hele_struct_spec.png" name="specTex"/>
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<texture file="structural/ao/mace_theatron.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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||||
<material>player_trans_ao_parallax_spec.xml</material>
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||||
</actor>
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@ -0,0 +1,24 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="spartan theatron">
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<mesh>structural/spart_theatron_struct.dae</mesh>
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<props>
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<prop actor="props/structures/spartans/theatron_marble.xml" attachpoint="root"/>
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<prop actor="props/structures/spartans/theatron_props.xml" attachpoint="root"/>
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<prop actor="props/structures/spartans/theatron_decor.xml" attachpoint="root"/>
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<prop actor="props/structures/spartans/theatron_tile.xml" attachpoint="root"/>
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<prop actor="props/structures/spartans/theatron_nature.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/>
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</props>
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||||
<textures>
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||||
<texture file="structural/hele_struct.dds" name="baseTex"/>
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||||
<texture file="structural/hele_struct_norm.png" name="normTex"/>
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||||
<texture file="structural/hele_struct_spec.png" name="specTex"/>
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||||
<texture file="structural/ao/spart_theatron.png" name="aoTex"/>
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</textures>
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||||
</variant>
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||||
</group>
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||||
<material>player_trans_ao_parallax_spec.xml</material>
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||||
</actor>
|
BIN
binaries/data/mods/public/art/meshes/props/athen_theatron_decor.dae
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binaries/data/mods/public/art/meshes/props/athen_theatron_decor.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/props/athen_theatron_marble.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/props/athen_theatron_marble.dae
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binaries/data/mods/public/art/meshes/props/athen_theatron_nature.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/props/athen_theatron_nature.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/props/athen_theatron_props_a.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/props/athen_theatron_props_a.dae
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binaries/data/mods/public/art/meshes/props/athen_theatron_tile_c.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/props/athen_theatron_tile_c.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/props/mace_theatron_decor.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/props/mace_theatron_decor.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/props/mace_theatron_marble.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/props/mace_theatron_marble.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/props/mace_theatron_nature.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/props/mace_theatron_nature.dae
(Stored with Git LFS)
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BIN
binaries/data/mods/public/art/meshes/props/mace_theatron_props_a.dae
(Stored with Git LFS)
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BIN
binaries/data/mods/public/art/meshes/props/mace_theatron_props_a.dae
(Stored with Git LFS)
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Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/mace_theatron_tile_c.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/mace_theatron_tile_c.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/spart_theatron_decor.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/spart_theatron_decor.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/spart_theatron_marble.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/spart_theatron_marble.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/spart_theatron_nature.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/spart_theatron_nature.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/spart_theatron_props_a.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/spart_theatron_props_a.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/spart_theatron_tile_c.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/spart_theatron_tile_c.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/athen_theatron_struct.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/athen_theatron_struct.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/mace_theatron_struct.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/mace_theatron_struct.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/spart_theatron_struct.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/spart_theatron_struct.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/hele_props_a_norm.png
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/textures/skins/props/hele_props_a_norm.png
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/marble_norm.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/marble_norm.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/marble_spec.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/marble_spec.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/structural/ao/athen_theatron.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/structural/ao/athen_theatron.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/structural/ao/mace_theatron.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/structural/ao/mace_theatron.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/structural/ao/spart_theatron.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/structural/ao/spart_theatron.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -43,7 +43,7 @@
|
||||
<Radius>100</Radius>
|
||||
</TerritoryInfluence>
|
||||
<VisualActor>
|
||||
<Actor>structures/hellenes/theatre_new.xml</Actor>
|
||||
<Actor>structures/athenians/theatron.xml</Actor>
|
||||
<FoundationActor>structures/fndn_theatron.xml</FoundationActor>
|
||||
</VisualActor>
|
||||
</Entity>
|
||||
|
@ -43,7 +43,7 @@
|
||||
<Radius>100</Radius>
|
||||
</TerritoryInfluence>
|
||||
<VisualActor>
|
||||
<Actor>structures/hellenes/theatre_new.xml</Actor>
|
||||
<Actor>structures/macedonians/theatron.xml</Actor>
|
||||
<FoundationActor>structures/fndn_theatron.xml</FoundationActor>
|
||||
</VisualActor>
|
||||
</Entity>
|
||||
|
@ -43,7 +43,7 @@
|
||||
<Radius>100</Radius>
|
||||
</TerritoryInfluence>
|
||||
<VisualActor>
|
||||
<Actor>structures/hellenes/theatre_new.xml</Actor>
|
||||
<Actor>structures/spartans/theatron.xml</Actor>
|
||||
<FoundationActor>structures/fndn_theatron.xml</FoundationActor>
|
||||
</VisualActor>
|
||||
</Entity>
|
||||
|
Loading…
Reference in New Issue
Block a user