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forked from 0ad/0ad

Updated greek theatron for all greek civs. (AO + normal + spec)

This was SVN commit r13743.
This commit is contained in:
Enrique 2013-08-23 18:05:56 +00:00
parent efda9d5e33
commit 1544bad62a
45 changed files with 383 additions and 31 deletions

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="theatron decor">
<mesh>props/athen_theatron_decor.dae</mesh>
<textures>
<texture file="props/hele_decor.png" name="baseTex"/>
<texture file="props/hele_decor_norm.png" name="normTex"/>
<texture file="props/hele_decor_spec.png" name="specTex"/>
<texture file="structural/ao/athen_theatron.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="theatron marble">
<mesh>props/athen_theatron_marble.dae</mesh>
<textures>
<texture file="props/marble.png" name="baseTex"/>
<texture file="props/marble_norm.png" name="normTex"/>
<texture file="props/marble_spec.png" name="specTex"/>
<texture file="structural/ao/athen_theatron.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="theatron nature">
<mesh>props/athen_theatron_nature.dae</mesh>
<textures>
<texture file="props/structs_nature.png" name="baseTex"/>
<texture file="props/structs_nature_norm.png" name="normTex"/>
<texture file="props/structs_nature_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="theatron props">
<mesh>props/athen_theatron_props_a.dae</mesh>
<textures>
<texture file="props/hele_props_a.dds" name="baseTex"/>
<texture file="props/hele_props_a_norm.png" name="normTex"/>
<texture file="props/hele_props_a_spec.png" name="specTex"/>
<texture file="structural/ao/athen_theatron.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="theatron tiles">
<mesh>props/athen_theatron_tile_c.dae</mesh>
<textures>
<texture file="props/hele_tile_c.dds" name="baseTex"/>
<texture file="props/hele_tile_c_norm.png" name="normTex"/>
<texture file="props/hele_tile_c_spec.png" name="specTex"/>
<texture file="structural/ao/athen_theatron.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="theatron decor">
<mesh>props/mace_theatron_decor.dae</mesh>
<textures>
<texture file="props/hele_decor.png" name="baseTex"/>
<texture file="props/hele_decor_norm.png" name="normTex"/>
<texture file="props/hele_decor_spec.png" name="specTex"/>
<texture file="structural/ao/mace_theatron.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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@ -0,0 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="theatron marble">
<mesh>props/mace_theatron_marble.dae</mesh>
<textures>
<texture file="props/marble.png" name="baseTex"/>
<texture file="props/marble_norm.png" name="normTex"/>
<texture file="props/marble_spec.png" name="specTex"/>
<texture file="structural/ao/mace_theatron.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="theatron nature">
<mesh>props/mace_theatron_nature.dae</mesh>
<textures>
<texture file="props/structs_nature.png" name="baseTex"/>
<texture file="props/structs_nature_norm.png" name="normTex"/>
<texture file="props/structs_nature_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

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@ -0,0 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="theatron props">
<mesh>props/mace_theatron_props_a.dae</mesh>
<textures>
<texture file="props/hele_props_a.dds" name="baseTex"/>
<texture file="props/hele_props_a_norm.png" name="normTex"/>
<texture file="props/hele_props_a_spec.png" name="specTex"/>
<texture file="structural/ao/mace_theatron.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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@ -0,0 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="theatron tiles">
<mesh>props/mace_theatron_tile_c.dae</mesh>
<textures>
<texture file="props/hele_tile_c.dds" name="baseTex"/>
<texture file="props/hele_tile_c_norm.png" name="normTex"/>
<texture file="props/hele_tile_c_spec.png" name="specTex"/>
<texture file="structural/ao/mace_theatron.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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@ -0,0 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="theatron decor">
<mesh>props/spart_theatron_decor.dae</mesh>
<textures>
<texture file="props/hele_decor.png" name="baseTex"/>
<texture file="props/hele_decor_norm.png" name="normTex"/>
<texture file="props/hele_decor_spec.png" name="specTex"/>
<texture file="structural/ao/spart_theatron.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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@ -0,0 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="theatron marble">
<mesh>props/spart_theatron_marble.dae</mesh>
<textures>
<texture file="props/marble.png" name="baseTex"/>
<texture file="props/marble_norm.png" name="normTex"/>
<texture file="props/marble_spec.png" name="specTex"/>
<texture file="structural/ao/spart_theatron.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="theatron nature">
<mesh>props/spart_theatron_nature.dae</mesh>
<textures>
<texture file="props/structs_nature.png" name="baseTex"/>
<texture file="props/structs_nature_norm.png" name="normTex"/>
<texture file="props/structs_nature_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

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@ -0,0 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="theatron props">
<mesh>props/spart_theatron_props_a.dae</mesh>
<textures>
<texture file="props/hele_props_a.dds" name="baseTex"/>
<texture file="props/hele_props_a_norm.png" name="normTex"/>
<texture file="props/hele_props_a_spec.png" name="specTex"/>
<texture file="structural/ao/spart_theatron.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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@ -0,0 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="theatron tiles">
<mesh>props/spart_theatron_tile_c.dae</mesh>
<textures>
<texture file="props/hele_tile_c.dds" name="baseTex"/>
<texture file="props/hele_tile_c_norm.png" name="normTex"/>
<texture file="props/hele_tile_c_spec.png" name="specTex"/>
<texture file="structural/ao/spart_theatron.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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@ -1,26 +1,24 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>structural/hele_sb3.dae</mesh>
<props>
<prop actor="props/structures/hellenes/special_theatre.xml" attachpoint="props_main"/>
<prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/>
</props>
<textures><texture file="structural/hele_struct_1.dds" name="baseTex"/></textures>
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="death">
<props>
<prop actor="particle/destruction_smoke_large.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/special_theatre.xml" attachpoint="props_main"/>
</props>
</variant>
</group>
<material>player_trans.xml</material>
</actor>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="athenian theatron">
<mesh>structural/athen_theatron_struct.dae</mesh>
<props>
<prop actor="props/structures/athenians/theatron_marble.xml" attachpoint="root"/>
<prop actor="props/structures/athenians/theatron_props.xml" attachpoint="root"/>
<prop actor="props/structures/athenians/theatron_decor.xml" attachpoint="root"/>
<prop actor="props/structures/athenians/theatron_tile.xml" attachpoint="root"/>
<prop actor="props/structures/athenians/theatron_nature.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/>
</props>
<textures>
<texture file="structural/hele_struct.dds" name="baseTex"/>
<texture file="structural/hele_struct_norm.png" name="normTex"/>
<texture file="structural/hele_struct_spec.png" name="specTex"/>
<texture file="structural/ao/athen_theatron.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="macedonian theatron">
<mesh>structural/mace_theatron_struct.dae</mesh>
<props>
<prop actor="props/structures/macedonians/theatron_marble.xml" attachpoint="root"/>
<prop actor="props/structures/macedonians/theatron_props.xml" attachpoint="root"/>
<prop actor="props/structures/macedonians/theatron_decor.xml" attachpoint="root"/>
<prop actor="props/structures/macedonians/theatron_tile.xml" attachpoint="root"/>
<prop actor="props/structures/macedonians/theatron_nature.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/>
</props>
<textures>
<texture file="structural/hele_struct.dds" name="baseTex"/>
<texture file="structural/hele_struct_norm.png" name="normTex"/>
<texture file="structural/hele_struct_spec.png" name="specTex"/>
<texture file="structural/ao/mace_theatron.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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@ -0,0 +1,24 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="spartan theatron">
<mesh>structural/spart_theatron_struct.dae</mesh>
<props>
<prop actor="props/structures/spartans/theatron_marble.xml" attachpoint="root"/>
<prop actor="props/structures/spartans/theatron_props.xml" attachpoint="root"/>
<prop actor="props/structures/spartans/theatron_decor.xml" attachpoint="root"/>
<prop actor="props/structures/spartans/theatron_tile.xml" attachpoint="root"/>
<prop actor="props/structures/spartans/theatron_nature.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/>
</props>
<textures>
<texture file="structural/hele_struct.dds" name="baseTex"/>
<texture file="structural/hele_struct_norm.png" name="normTex"/>
<texture file="structural/hele_struct_spec.png" name="specTex"/>
<texture file="structural/ao/spart_theatron.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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@ -43,7 +43,7 @@
<Radius>100</Radius>
</TerritoryInfluence>
<VisualActor>
<Actor>structures/hellenes/theatre_new.xml</Actor>
<Actor>structures/athenians/theatron.xml</Actor>
<FoundationActor>structures/fndn_theatron.xml</FoundationActor>
</VisualActor>
</Entity>

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@ -43,7 +43,7 @@
<Radius>100</Radius>
</TerritoryInfluence>
<VisualActor>
<Actor>structures/hellenes/theatre_new.xml</Actor>
<Actor>structures/macedonians/theatron.xml</Actor>
<FoundationActor>structures/fndn_theatron.xml</FoundationActor>
</VisualActor>
</Entity>

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@ -43,7 +43,7 @@
<Radius>100</Radius>
</TerritoryInfluence>
<VisualActor>
<Actor>structures/hellenes/theatre_new.xml</Actor>
<Actor>structures/spartans/theatron.xml</Actor>
<FoundationActor>structures/fndn_theatron.xml</FoundationActor>
</VisualActor>
</Entity>