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forked from 0ad/0ad

A test for dust kicked up by cavalry when running.

This was SVN commit r11340.
This commit is contained in:
Michael D. Hafer 2012-03-15 06:42:07 +00:00
parent c5f61b660e
commit 1819276b1e
4 changed files with 44 additions and 0 deletions

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<group>
<variant name="Base">
<particles file="dust_cav.xml"/>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

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@ -54,5 +54,13 @@
<colour>116 116 116</colour>
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="Run">
<props>
<prop actor="particle/dust_cav.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>objectcolor.xml</material>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<particles>
<texture>art/textures/particles/dust_cav.png</texture>
<blend mode="over"/>
<constant name="emissionrate" value="6.0"/>
<uniform name="lifetime" min="1.0" max="4.0"/>
<constant name="position.y" value="0.0"/>
<uniform name="angle" min="-3.14" max="3.14"/>
<uniform name="velocity.x" min="-0.3" max="0.3"/>
<uniform name="velocity.y" min="2.0" max="2.5"/>
<uniform name="velocity.z" min="-0.5" max="0.5"/>
<uniform name="velocity.angle" min="-2.0" max="2.0"/>
<uniform name="size" min="2.5" max="8.5"/>
<force y="-0.5"/>
</particles>

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