Fixing multiple Open/Close options in players slots
This was SVN commit r6430.
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@ -20,6 +20,8 @@ function openSessionSetup (sessionReturnWindow)
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getGUIObjectByName ("pgSessionSetupP" + i).caption = "(Host)";
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}
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else
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{
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if (getNumItems("pgSessionSetupP" + i) == 0)
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{
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//pushItem ("pgSessionSetupP" + i, "session");
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pushItem ("pgSessionSetupP" + i, "Open");
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@ -67,8 +69,7 @@ function openSessionSetup (sessionReturnWindow)
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break;
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}
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}
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}
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}
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// Make objects non-interactive to client.
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