From 252d9b831bf2d281bd19c33a89e9813187d96364 Mon Sep 17 00:00:00 2001 From: Ykkrosh Date: Fri, 3 Dec 2010 01:21:49 +0000 Subject: [PATCH] Revert bogus config changes This was SVN commit r8774. --- binaries/data/config/default.cfg | 346 +++++++++++++++---------------- 1 file changed, 173 insertions(+), 173 deletions(-) diff --git a/binaries/data/config/default.cfg b/binaries/data/config/default.cfg index bc1a33e025..f1e91b94f1 100644 --- a/binaries/data/config/default.cfg +++ b/binaries/data/config/default.cfg @@ -1,173 +1,173 @@ -; Global Configuration Settings -; -; ************************************************************** -; * DO NOT EDIT THIS FILE if you want personal customisations: * -; * create a text file called "local.cfg" instead, and copy * -; * the lines from this file that you want to change. * -; * * -; * On Linux / OS X, create: * -; * ~/.config/0ad/config/local.cfg * -; * * -; * On Windows, create: * -; * %appdata%/0ad/config/local.cfg * -; * * -; ************************************************************** - -; Enable/disable windowed mode by default. (Use Alt+Enter to toggle in the game.) -windowed = true - -; Force a particular resolution. (If these are 0, the default is -; to keep the current desktop resolution in fullscreen mode or to -; use 1024x768 in windowed mode.) -xres = 1600 -yres = 1000 - -; Force a non-standard bit depth (if 0 then use the current desktop bit depth) -bpp = 0 - -; System settings: - -fancywater = true -shadows = true -vsync = true - -nos3tc = false -noautomipmap = true -novbo = false -noframebufferobject = false - -; Linux only: Set the driconf force_s3tc_enable option at startup, -; for compressed texture support -force_s3tc_enable = true - -; Specify the render path. This can be one of: -; default Automatically select one of the below, depending on system capabilities -; fixed Only use OpenGL fixed function pipeline -; vertexshader Use vertex shaders for transform and lighting where possible -; Using 'fixed' instead of 'default' may work around some graphics-related problems, -; but will reduce performance when a modern graphics card is available. -renderpath = default - -; Adjusts how OpenGL calculates mipmap level of detail. 0.0f is the default (blurry) value. -; Lower values sharpen/extend, and higher values blur/decrease. Clamped at -3.0 to 3.0. -; -1.0 to -1.5 recommended for good results. -lodbias = 0 - -; Profile selection - -profile = default - -; Font mappings: - -font.console = console -font.default = palatino12 -font.misc = verdana16 - -; Colour of the sky (in "r g b" format) -skycolor = "0 0 0" - -; GENERAL PREFERENCES: - -sound.mastergain = 0.5 - -; Camera control settings -view.scroll.speed = 120.0 -view.rotate.x.speed = 1.2 -view.rotate.x.min = 20 -view.rotate.x.max = 60 -view.rotate.x.default = 30 -view.rotate.y.speed = 2.0 -view.rotate.y.speed.wheel = 0.45 -view.rotate.y.default = 0.0 -view.drag.speed = 0.5 -view.zoom.speed = 256.0 -view.zoom.speed.wheel = 32.0 -view.zoom.min = 96.0 -view.zoom.max = 256.0 -view.zoom.default = 192.0 -view.pos.smoothness = 0.1 -view.zoom.smoothness = 0.4 -view.rotate.x.smoothness = 0.5 -view.rotate.y.smoothness = 0.3 - -; HOTKEY MAPPINGS: - -; Each one of the specified keys will trigger the action on the left -; for multiple-key combinations, separate keys with '+' and enclose the entire thing -; in doublequotes. -; See keys.txt for the list of key names. - -; > SYSTEM SETTINGS -hotkey.exit = "Alt+F4", "Ctrl+Break" ; Exit to desktop -hotkey.leave = Escape ; End current game or Exit -hotkey.pause = Pause ; Pause/unpause game -hotkey.screenshot = F2 ; Take PNG screenshot -hotkey.bigscreenshot = "Shift+F2" ; Take large BMP screenshot -hotkey.togglefullscreen = "Alt+Return" ; Toggle fullscreen/windowed mode -hotkey.screenshot.watermark = "K" ; Toggle product/company watermark for official screenshots -hotkey.wireframe = "Alt+W" ; Toggle wireframe mode - -; > CAMERA SETTINGS -hotkey.camera.reset = "H" ; Reset camera rotation to default. -hotkey.camera.follow = "F" ; Follow the first unit in the selection -hotkey.camera.zoom.in = Plus, Equals, NumPlus ; Zoom camera in (continuous control) -hotkey.camera.zoom.out = Minus, NumMinus ; Zoom camera out (continuous control) -hotkey.camera.zoom.wheel.in = WheelUp ; Zoom camera in (stepped control) -hotkey.camera.zoom.wheel.out = WheelDown ; Zoom camera out (stepped control) -hotkey.camera.rotate.up = "Ctrl+UpArrow", "Ctrl+W" ; Rotate camera to look upwards -hotkey.camera.rotate.down = "Ctrl+DownArrow", "Ctrl+S" ; Rotate camera to look downwards -hotkey.camera.rotate.cw = "Ctrl+LeftArrow", "Ctrl+A", Q ; Rotate camera clockwise around terrain -hotkey.camera.rotate.ccw = "Ctrl+RightArrow", "Ctrl+D", E ; Rotate camera anticlockwise around terrain -hotkey.camera.rotate.wheel.cw = "Shift+WheelUp", MouseX1 ; Rotate camera clockwise around terrain (stepped control) -hotkey.camera.rotate.wheel.ccw = "Shift+WheelDown", MouseX2 ; Rotate camera clockwise around terrain (stepped control) -hotkey.camera.pan = MouseMiddle, ForwardSlash ; Enable scrolling by moving mouse -hotkey.camera.left = A, LeftArrow ; Scroll or rotate left -hotkey.camera.right = D, RightArrow ; Scroll or rotate right -hotkey.camera.up = W, UpArrow ; Scroll or rotate up/forwards -hotkey.camera.down = S, DownArrow ; Scroll or rotate down/backwards - -; > CONSOLE SETTINGS -hotkey.console.toggle = BackQuote, F9 ; Open/close console -hotkey.console.copy = "Ctrl+C" ; Copy from console to clipboard -hotkey.console.paste = "Ctrl+V" ; Paste clipboard to console - -; > ENTITY SELECTION -hotkey.selection.add = Shift ; Add units to selection -hotkey.selection.remove = Ctrl ; Remove units from selection -hotkey.selection.group.0 = 0 -hotkey.selection.group.1 = 1 -hotkey.selection.group.2 = 2 -hotkey.selection.group.3 = 3 -hotkey.selection.group.4 = 4 -hotkey.selection.group.5 = 5 -hotkey.selection.group.6 = 6 -hotkey.selection.group.7 = 7 -hotkey.selection.group.8 = 8 -hotkey.selection.group.9 = 9 -hotkey.selection.group.add = Shift ; +group: Add units to group -hotkey.selection.group.save = Ctrl ; +group: Save units to group -hotkey.selection.group.snap = Alt ; +group: Check up on group -hotkey.selection.snap = Home ; Centre view on selection - -; > SESSION CONTROLS -hotkey.session.kill = Delete ; Destroy selected units -hotkey.session.garrison = Ctrl ; Modifier to garrison when clicking on building -hotkey.session.queue = Shift ; Modifier to queue unit orders instead of replacing -hotkey.session.batchtrain = Shift ; Modifier to train units in batches -hotkey.session.deselectgroup = Ctrl ; Modifier to deselect units when clicking group icon, instead of selecting -hotkey.session.rotate.cw = RightBracket ; Rotate building placement preview clockwise -hotkey.session.rotate.ccw = LeftBracket ; Rotate building placement preview anticlockwise - -; > OVERLAY KEYS -hotkey.fps.toggle = "Shift+F" ; Toggle frame counter -hotkey.session.devcommands.toggle = "Shift+D" ; Toggle developer commands panel -hotkey.session.gui.toggle = "G" ; Toggle visibility of session GUI -hotkey.menu.toggle = "F10" ; Toggle in-game menu - -; > HOTKEYS ONLY -hotkey.chat = Return ; Toggle chat window - -; > PROFILER -hotkey.profile.toggle = "F11" ; Enable/disable real-time profiler -hotkey.profile.save = "Shift+F11" ; Save current profiler data to logs/profile.txt - +; Global Configuration Settings +; +; ************************************************************** +; * DO NOT EDIT THIS FILE if you want personal customisations: * +; * create a text file called "local.cfg" instead, and copy * +; * the lines from this file that you want to change. * +; * * +; * On Linux / OS X, create: * +; * ~/.config/0ad/config/local.cfg * +; * * +; * On Windows, create: * +; * %appdata%/0ad/config/local.cfg * +; * * +; ************************************************************** + +; Enable/disable windowed mode by default. (Use Alt+Enter to toggle in the game.) +windowed = false + +; Force a particular resolution. (If these are 0, the default is +; to keep the current desktop resolution in fullscreen mode or to +; use 1024x768 in windowed mode.) +xres = 0 +yres = 0 + +; Force a non-standard bit depth (if 0 then use the current desktop bit depth) +bpp = 0 + +; System settings: + +fancywater = true +shadows = true +vsync = false + +nos3tc = false +noautomipmap = true +novbo = false +noframebufferobject = false + +; Linux only: Set the driconf force_s3tc_enable option at startup, +; for compressed texture support +force_s3tc_enable = true + +; Specify the render path. This can be one of: +; default Automatically select one of the below, depending on system capabilities +; fixed Only use OpenGL fixed function pipeline +; vertexshader Use vertex shaders for transform and lighting where possible +; Using 'fixed' instead of 'default' may work around some graphics-related problems, +; but will reduce performance when a modern graphics card is available. +renderpath = default + +; Adjusts how OpenGL calculates mipmap level of detail. 0.0f is the default (blurry) value. +; Lower values sharpen/extend, and higher values blur/decrease. Clamped at -3.0 to 3.0. +; -1.0 to -1.5 recommended for good results. +lodbias = 0 + +; Profile selection + +profile = default + +; Font mappings: + +font.console = console +font.default = palatino12 +font.misc = verdana16 + +; Colour of the sky (in "r g b" format) +skycolor = "0 0 0" + +; GENERAL PREFERENCES: + +sound.mastergain = 0.5 + +; Camera control settings +view.scroll.speed = 120.0 +view.rotate.x.speed = 1.2 +view.rotate.x.min = 20 +view.rotate.x.max = 60 +view.rotate.x.default = 30 +view.rotate.y.speed = 2.0 +view.rotate.y.speed.wheel = 0.45 +view.rotate.y.default = 0.0 +view.drag.speed = 0.5 +view.zoom.speed = 256.0 +view.zoom.speed.wheel = 32.0 +view.zoom.min = 96.0 +view.zoom.max = 256.0 +view.zoom.default = 192.0 +view.pos.smoothness = 0.1 +view.zoom.smoothness = 0.4 +view.rotate.x.smoothness = 0.5 +view.rotate.y.smoothness = 0.3 + +; HOTKEY MAPPINGS: + +; Each one of the specified keys will trigger the action on the left +; for multiple-key combinations, separate keys with '+' and enclose the entire thing +; in doublequotes. +; See keys.txt for the list of key names. + +; > SYSTEM SETTINGS +hotkey.exit = "Alt+F4", "Ctrl+Break" ; Exit to desktop +hotkey.leave = Escape ; End current game or Exit +hotkey.pause = Pause ; Pause/unpause game +hotkey.screenshot = F2 ; Take PNG screenshot +hotkey.bigscreenshot = "Shift+F2" ; Take large BMP screenshot +hotkey.togglefullscreen = "Alt+Return" ; Toggle fullscreen/windowed mode +hotkey.screenshot.watermark = "K" ; Toggle product/company watermark for official screenshots +hotkey.wireframe = "Alt+W" ; Toggle wireframe mode + +; > CAMERA SETTINGS +hotkey.camera.reset = "H" ; Reset camera rotation to default. +hotkey.camera.follow = "F" ; Follow the first unit in the selection +hotkey.camera.zoom.in = Plus, Equals, NumPlus ; Zoom camera in (continuous control) +hotkey.camera.zoom.out = Minus, NumMinus ; Zoom camera out (continuous control) +hotkey.camera.zoom.wheel.in = WheelUp ; Zoom camera in (stepped control) +hotkey.camera.zoom.wheel.out = WheelDown ; Zoom camera out (stepped control) +hotkey.camera.rotate.up = "Ctrl+UpArrow", "Ctrl+W" ; Rotate camera to look upwards +hotkey.camera.rotate.down = "Ctrl+DownArrow", "Ctrl+S" ; Rotate camera to look downwards +hotkey.camera.rotate.cw = "Ctrl+LeftArrow", "Ctrl+A", Q ; Rotate camera clockwise around terrain +hotkey.camera.rotate.ccw = "Ctrl+RightArrow", "Ctrl+D", E ; Rotate camera anticlockwise around terrain +hotkey.camera.rotate.wheel.cw = "Shift+WheelUp", MouseX1 ; Rotate camera clockwise around terrain (stepped control) +hotkey.camera.rotate.wheel.ccw = "Shift+WheelDown", MouseX2 ; Rotate camera clockwise around terrain (stepped control) +hotkey.camera.pan = MouseMiddle, ForwardSlash ; Enable scrolling by moving mouse +hotkey.camera.left = A, LeftArrow ; Scroll or rotate left +hotkey.camera.right = D, RightArrow ; Scroll or rotate right +hotkey.camera.up = W, UpArrow ; Scroll or rotate up/forwards +hotkey.camera.down = S, DownArrow ; Scroll or rotate down/backwards + +; > CONSOLE SETTINGS +hotkey.console.toggle = BackQuote, F9 ; Open/close console +hotkey.console.copy = "Ctrl+C" ; Copy from console to clipboard +hotkey.console.paste = "Ctrl+V" ; Paste clipboard to console + +; > ENTITY SELECTION +hotkey.selection.add = Shift ; Add units to selection +hotkey.selection.remove = Ctrl ; Remove units from selection +hotkey.selection.group.0 = 0 +hotkey.selection.group.1 = 1 +hotkey.selection.group.2 = 2 +hotkey.selection.group.3 = 3 +hotkey.selection.group.4 = 4 +hotkey.selection.group.5 = 5 +hotkey.selection.group.6 = 6 +hotkey.selection.group.7 = 7 +hotkey.selection.group.8 = 8 +hotkey.selection.group.9 = 9 +hotkey.selection.group.add = Shift ; +group: Add units to group +hotkey.selection.group.save = Ctrl ; +group: Save units to group +hotkey.selection.group.snap = Alt ; +group: Check up on group +hotkey.selection.snap = Home ; Centre view on selection + +; > SESSION CONTROLS +hotkey.session.kill = Delete ; Destroy selected units +hotkey.session.garrison = Ctrl ; Modifier to garrison when clicking on building +hotkey.session.queue = Shift ; Modifier to queue unit orders instead of replacing +hotkey.session.batchtrain = Shift ; Modifier to train units in batches +hotkey.session.deselectgroup = Ctrl ; Modifier to deselect units when clicking group icon, instead of selecting +hotkey.session.rotate.cw = RightBracket ; Rotate building placement preview clockwise +hotkey.session.rotate.ccw = LeftBracket ; Rotate building placement preview anticlockwise + +; > OVERLAY KEYS +hotkey.fps.toggle = "Shift+F" ; Toggle frame counter +hotkey.session.devcommands.toggle = "Shift+D" ; Toggle developer commands panel +hotkey.session.gui.toggle = "G" ; Toggle visibility of session GUI +hotkey.menu.toggle = "F10" ; Toggle in-game menu + +; > HOTKEYS ONLY +hotkey.chat = Return ; Toggle chat window + +; > PROFILER +hotkey.profile.toggle = "F11" ; Enable/disable real-time profiler +hotkey.profile.save = "Shift+F11" ; Save current profiler data to logs/profile.txt +