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forked from 0ad/0ad

Ship tech and temple tech tweaks

This was SVN commit r12648.
This commit is contained in:
Pureon 2012-09-08 21:50:07 +00:00
parent 5456e75761
commit 2797cacd21
4 changed files with 4 additions and 4 deletions

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@ -7,7 +7,7 @@
"supersedes": "armor_ship_hypozomata",
"icon": "armor_ship_gold.png",
"researchTime": 20,
"tooltip": "Lead sheathing protects ship hulls. All Ships +2 Armour.",
"tooltip": "Lead sheathing protects ship hulls. Adds +2 to all ship armor types.",
"modifications": [
{"value": "Armour/Hack", "add": 2.0},
{"value": "Armour/Pierce", "add": 2.0},

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@ -7,7 +7,7 @@
"supersedes": "armor_ship_reinforcedhull",
"icon": "armor_ship_silver.png",
"researchTime": 20,
"tooltip": "The hypozomata braces the ship's structure. All Ships +2 Armour.",
"tooltip": "The hypozomata braces the ship's structure. Adds +2 to all ship armor types.",
"modifications": [
{"value": "Armour/Hack", "add": 2.0},
{"value": "Armour/Pierce", "add": 2.0},

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@ -6,7 +6,7 @@
"requirementsTooltip": "Unlocked in Village Phase.",
"icon": "armor_ship_bronze.png",
"researchTime": 20,
"tooltip": "Wooden reinforcement beams for hulls. All Ships +2 Armour.",
"tooltip": "Wooden reinforcement beams for hulls. Adds +2 to all ship armor types.",
"modifications": [
{"value": "Armour/Hack", "add": 2.0},
{"value": "Armour/Pierce", "add": 2.0},

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@ -7,6 +7,6 @@
"icon": "statue_face_stone.png",
"researchTime": 20,
"tooltip": "Healing rate +50% for Temples.",
"modifications": [{"value": "GarrisonHolder/BuffHeal", "multiplier": 0.5}],
"modifications": [{"value": "GarrisonHolder/BuffHeal", "multiplier": 1.5}],
"affects": ["Temple"]
}