Flipped the Celt Barracks so it points to the "front" where units come out.
This was SVN commit r9551.
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34186dd017
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2c05745c7d
@ -2,7 +2,7 @@
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<actor version="1">
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<group>
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<variant name="barracks_decal_5x5">
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<decal width="30" depth="30" angle="90" offsetx="0" offsetz="0"/>
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<decal width="-30" depth="30" angle="0" offsetx="0" offsetz="0"/>
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<texture>props/celt_barracks_decal.png</texture>
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</variant>
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</group>
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binaries/data/mods/public/art/meshes/props/celt_barracks_color.dae
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binaries/data/mods/public/art/meshes/props/celt_barracks_color.dae
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binaries/data/mods/public/art/meshes/props/celt_barracks_props1.dae
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binaries/data/mods/public/art/meshes/props/celt_barracks_props1.dae
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binaries/data/mods/public/art/meshes/props/celt_barracks_weapons.dae
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binaries/data/mods/public/art/meshes/props/celt_barracks_weapons.dae
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binaries/data/mods/public/art/meshes/structural/celt_barracks.dae
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binaries/data/mods/public/art/meshes/structural/celt_barracks.dae
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