1
0
forked from 0ad/0ad

GUI-toggle feature for Michael (toggle with the G key), and fixed alignment of watermark.

This was SVN commit r2634.
This commit is contained in:
Acumen 2005-08-26 21:02:00 +00:00
parent a1f13c5976
commit 3c58f50ff3
4 changed files with 19 additions and 5 deletions

View File

@ -172,7 +172,11 @@ hotkey.maporb.toggle = "Shift+M" ; Toggle Map Orb.
hotkey.resourcepool.toggle = "Shift+R" ; Toggle Resource Pool.
hotkey.grouppane.toggle = "Shift+G" ; Toggle Group Pane.
hotkey.teamtray.toggle = "Shift+T" ; Toggle Team Tray.
hotkey.flipgui.toggle = "Alt+G" ; Toggle GUI to top or bottom of screen.
; > SESSION ORIENTATION KEYS
hotkey.session.gui.flip = "Alt+G" ; Toggle GUI to top/bottom/left/right of screen.
hotkey.session.gui.toggle = "G" ; Toggle visibility of session GUI.
; (TEMPORARY)
hotkey.alwayson.toggle = "Shift+X" ; Toggle always ons (Exit Button, End Game Button).

View File

@ -12,12 +12,20 @@
<object name="sn"
hidden="true"
hotkey="flipgui.toggle"
hotkey="session.gui.toggle"
>
<action on="Press"><![CDATA[
flipGUI();
guiToggle (this.name);
]]></action>
<object name="snFlip"
hotkey="session.gui.flip"
>
<action on="Press"><![CDATA[
flipGUI();
]]></action>
</object>
<object name="snMiniMap"
style="session_minimap"
type="minimap"

View File

@ -118,7 +118,7 @@
<object name="glbWaterMarkProductLogo"
type="image"
size="0 100%-98 200 100%"
size="0 100%-88 190 100%"
sprite="watermarkProduct"
/>

View File

@ -394,13 +394,15 @@
<sprite name="watermarkProduct">
<image texture="global/watermark/product.png"
real_texture_placement="0 0 200 98"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="watermarkCompany">
<image texture="global/watermark/company.png"
size="0 0 100% 100%"
real_texture_placement="0 0 207 28"
size="0 0 100% 100%"
/>
</sprite>