This was SVN commit r10461.
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8f2048db49
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@ -4,25 +4,27 @@
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<float/>
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<group>
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<variant frequency="1" name="Greek Fishing Boata">
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<mesh>structural/hele_fishing_boat.dae</mesh>
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<animations>
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<animation file="mechanical/rowing_boat_move.dae" name="Walk" speed="100"/>
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<animation file="mechanical/rowing_boat_move.dae" name="Walk" speed="25"/>
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<animation file="mechanical/rowing_boat_move.dae" name="Run" speed="45"/>
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</animations>
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<mesh>structural/hele_fishing_boat.dae</mesh>
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<props>
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<prop actor="props/structures/hellenes/fisherman_body.xml" attachpoint="root"/>
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<prop actor="props/units/heads/head_hele_b.xml" attachpoint="head"/>
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</props>
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<texture>structural/hele_fishing_boat.dds</texture>
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</variant>
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<variant frequency="1" name="Greek Fishing Boatb">
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<mesh>structural/hele_fishing_boat.dae</mesh>
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<variant frequency="1" name="Greek Fishing Boatb">
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<animations>
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<animation file="mechanical/rowing_boat_move.dae" name="Walk" speed="100"/>
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<animation file="mechanical/rowing_boat_move.dae" name="Walk" speed="25"/>
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<animation file="mechanical/rowing_boat_move.dae" name="Run" speed="45"/>
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</animations>
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<mesh>structural/hele_fishing_boat.dae</mesh>
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<props>
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<prop actor="props/structures/hellenes/fisherman_body.xml" attachpoint="root"/>
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<prop actor="props/units/heads/head_hele_e.xml" attachpoint="head"/>
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<prop actor="props/units/heads/hele_straw.xml" attachpoint="head"/>
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<prop actor="props/units/heads/hele_straw.xml" attachpoint="head"/>
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</props>
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<texture>structural/hele_fishing_boat.dds</texture>
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</variant>
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