From 56db7fa945aad0a9f537fb088ea276e35f86545e Mon Sep 17 00:00:00 2001 From: leper Date: Sun, 13 Jan 2013 20:55:55 +0000 Subject: [PATCH] Don't use the carrying animation when a unit is ungarrisoned and it dropped of the resources while garrisoning. Patch by zoot. Fixes #1759. This was SVN commit r13073. --- binaries/data/mods/public/simulation/components/UnitAI.js | 3 +++ 1 file changed, 3 insertions(+) diff --git a/binaries/data/mods/public/simulation/components/UnitAI.js b/binaries/data/mods/public/simulation/components/UnitAI.js index 6be1ac0b2f..74fd304f77 100644 --- a/binaries/data/mods/public/simulation/components/UnitAI.js +++ b/binaries/data/mods/public/simulation/components/UnitAI.js @@ -2001,7 +2001,10 @@ var UnitFsmSpec = { var dropsiteTypes = cmpResourceDropsite.GetTypes(); var cmpResourceGatherer = Engine.QueryInterface(this.entity, IID_ResourceGatherer); if (cmpResourceGatherer) + { cmpResourceGatherer.CommitResources(dropsiteTypes); + this.SetGathererAnimationOverride(); + } } return false;