Placeholder Mauryan merchant ship
This was SVN commit r13300.
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Mauryan Merchant">
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<animations>
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</animations>
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<mesh>structural/maur_merchant.dae</mesh>
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<props>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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<prop actor="props/special/eyecandy/basket_celt_a.xml" attachpoint="wrld_basket_a1"/>
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<prop actor="props/special/eyecandy/basket_celt_a.xml" attachpoint="wrld_basket_a2"/>
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<prop actor="props/special/eyecandy/basket_celt_a.xml" attachpoint="wrld_basket_a3"/>
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<prop actor="props/special/eyecandy/barrel_a.xml" attachpoint="wrld_barrel_a004"/>
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</props>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="Blue Eye">
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<textures>
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<texture file="structural/maur_bireme.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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BIN
binaries/data/mods/public/art/meshes/structural/maur_merchant.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/maur_merchant.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_mechanical_ship_merchant">
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<Entity parent="template_unit_mechanical_ship_merchant">
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<Footprint>
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<Footprint>
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<Square width="12.0" depth="24.0"/>
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<Square width="12.0" depth="28.0"/>
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<Height>6.0</Height>
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<Height>6.0</Height>
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</Footprint>
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</Footprint>
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<Identity>
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<Identity>
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<Icon>units/celt_ship_merchant.png</Icon>
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<Icon>units/celt_ship_merchant.png</Icon>
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</Identity>
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</Identity>
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<VisualActor>
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<VisualActor>
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<Actor>structures/celts/merchant_ship.xml</Actor>
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<Actor>structures/mauryans/merchant_ship.xml</Actor>
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</VisualActor>
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</VisualActor>
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</Entity>
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</Entity>
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