1
0
forked from 0ad/0ad

Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.

This was SVN commit r13594.
This commit is contained in:
Michael D. Hafer 2013-07-25 13:57:54 +00:00
parent e5a9b0eab4
commit 5bfff54bcb
130 changed files with 153 additions and 136 deletions

View File

@ -27,7 +27,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<props>
<prop actor="props/units/heads/pers_kidaris_loose_all.xml" attachpoint="helmet"/>

View File

@ -29,7 +29,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -28,7 +28,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_long.dae</mesh>
<props>

View File

@ -31,7 +31,7 @@
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<props>
<prop actor="props/units/heads/floppy_b.xml" attachpoint="helmet"/>

View File

@ -31,7 +31,7 @@
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -31,7 +31,7 @@
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_long.dae</mesh>
<props>

View File

@ -29,7 +29,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -29,7 +29,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -29,7 +29,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_long.dae</mesh>
<props>

View File

@ -28,7 +28,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -28,7 +28,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -28,7 +28,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -36,7 +36,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<props>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield"/>

View File

@ -28,7 +28,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_long.dae</mesh>
<props>

View File

@ -28,7 +28,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -28,7 +28,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_long.dae</mesh>
<props>

View File

@ -37,7 +37,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -30,7 +30,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -29,7 +29,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -29,7 +29,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -29,7 +29,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -36,7 +36,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -36,7 +36,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -36,7 +36,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<props>
<prop actor="props/units/shields/kart_round_isp_e.xml" attachpoint="shield"/>

View File

@ -42,7 +42,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -36,7 +36,7 @@
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -42,7 +42,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<props>
<prop actor="props/units/shields/samn_scutum_elite.xml" attachpoint="shield"/>

View File

@ -38,7 +38,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tights.dae</mesh>
<props>

View File

@ -38,7 +38,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_pants.dae</mesh>
<props>

View File

@ -38,7 +38,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<props>
<prop actor="props/units/heads/celt_helmet_b.xml" attachpoint="helmet"/>

View File

@ -30,7 +30,7 @@
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -35,7 +35,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<props>
<prop actor="props/units/shields/cart_tarantine_e.xml" attachpoint="shield"/>

View File

@ -37,7 +37,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -34,7 +34,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_pants.dae</mesh>
<props>

View File

@ -32,7 +32,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_pants.dae</mesh>
<props>

View File

@ -32,7 +32,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tights.dae</mesh>
<props>

View File

@ -30,7 +30,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_pants.dae</mesh>
<props>

View File

@ -30,7 +30,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_pants.dae</mesh>
<props>

View File

@ -30,7 +30,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="275"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_pants.dae</mesh>
<props>

View File

@ -31,7 +31,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_pants_celt.dae</mesh>
<props>

View File

@ -31,7 +31,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_pants_celt.dae</mesh>
<props>

View File

@ -32,7 +32,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_pants_celt.dae</mesh>
<props>

View File

@ -29,7 +29,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -28,7 +28,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -28,7 +28,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_long.dae</mesh>
<props>

View File

@ -31,7 +31,7 @@
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<props>
<prop actor="props/units/heads/floppy_b.xml" attachpoint="helmet"/>

View File

@ -31,7 +31,7 @@
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -31,7 +31,7 @@
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_long.dae</mesh>
<props>

View File

@ -29,7 +29,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -29,7 +29,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -29,7 +29,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_long.dae</mesh>
<props>

View File

@ -28,7 +28,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -28,7 +28,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -28,7 +28,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -30,7 +30,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -30,7 +30,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -30,7 +30,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -30,7 +30,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -30,7 +30,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -32,7 +32,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -32,7 +32,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -32,7 +32,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<props>
<prop actor="props/units/shields/iber_scutum_isp_e.xml" attachpoint="shield"/>

View File

@ -33,7 +33,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -33,7 +33,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -33,7 +33,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -29,7 +29,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -28,7 +28,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -28,7 +28,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_long.dae</mesh>
<props>

View File

@ -39,7 +39,7 @@
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_long.dae</mesh>
<props>

View File

@ -39,7 +39,7 @@
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_long.dae</mesh>
<props>

View File

@ -43,7 +43,7 @@
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_long.dae</mesh>
<props>

View File

@ -29,7 +29,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -29,7 +29,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

View File

@ -29,7 +29,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_long.dae</mesh>
<props>

View File

@ -22,7 +22,7 @@
<animation event="0.43" file="infantry/general/mine.psa" name="gather_ore" speed="250"/>
<animation event="0.43" file="infantry/general/mine.psa" name="gather_ruins" speed="250"/>
<animation event="0.6" file="infantry/general/dude/dudebuild.psa" name="Build" speed="300"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="700"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>

View File

@ -22,7 +22,7 @@
<animation event="0.43" file="infantry/general/mine.psa" name="gather_ore" speed="250"/>
<animation event="0.43" file="infantry/general/mine.psa" name="gather_ruins" speed="250"/>
<animation event="0.6" file="infantry/general/dude/dudebuild.psa" name="Build" speed="300"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="700"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>

View File

@ -22,7 +22,7 @@
<animation event="0.43" file="infantry/general/mine.psa" name="gather_ore" speed="250"/>
<animation event="0.43" file="infantry/general/mine.psa" name="gather_ruins" speed="250"/>
<animation event="0.6" file="infantry/general/dude/dudebuild.psa" name="Build" speed="300"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="700"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>

View File

@ -14,7 +14,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="300"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>
@ -27,16 +27,24 @@
</group>
<group>
<variant frequency="1" name="hypaspist-armour-thorax">
<textures><texture file="skeletal/mace_hypaspist_1.dds" name="baseTex"/></textures>
<textures>
<texture file="skeletal/mace_hypaspist_1.dds" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="hypaspist-armour-cuirass">
<textures><texture file="skeletal/mace_hypaspist_2.dds" name="baseTex"/></textures>
<textures>
<texture file="skeletal/mace_hypaspist_2.dds" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="hypaspist-armour-cuirass-2">
<textures><texture file="skeletal/mace_su1_hypaspist_1.dds" name="baseTex"/></textures>
<textures>
<texture file="skeletal/mace_su1_hypaspist_1.dds" name="baseTex"/>
</textures>
</variant>
<variant frequency="2" name="hypaspist-armour-cuirass-3">
<textures><texture file="skeletal/mace_su1_hypaspist_2.dds" name="baseTex"/></textures>
<textures>
<texture file="skeletal/mace_su1_hypaspist_2.dds" name="baseTex"/>
</textures>
</variant>
</group>
<material>player_trans.xml</material>

View File

@ -14,7 +14,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="300"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="100"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>
@ -27,13 +27,19 @@
</group>
<group>
<variant frequency="1" name="Armour-Linen-Linothorax">
<textures><texture file="skeletal/hele_pezhetairoi_3.dds" name="baseTex"/></textures>
<textures>
<texture file="skeletal/hele_pezhetairoi_3.dds" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="Armour-Reinforced Linothorax">
<textures><texture file="skeletal/hele_pezhetairoi.dds" name="baseTex"/></textures>
<textures>
<texture file="skeletal/hele_pezhetairoi.dds" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="Armour-Bronze Cuirass">
<textures><texture file="skeletal/hele_pezhetairoi_2.dds" name="baseTex"/></textures>
<textures>
<texture file="skeletal/hele_pezhetairoi_2.dds" name="baseTex"/>
</textures>
</variant>
</group>
<material>player_trans.xml</material>

View File

@ -19,7 +19,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_long.dae</mesh>
<props>

View File

@ -28,7 +28,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_long.dae</mesh>
<props>

View File

@ -28,7 +28,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_long.dae</mesh>
<props>

View File

@ -28,7 +28,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_long.dae</mesh>
<props>

View File

@ -36,7 +36,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_long.dae</mesh>
<props>

View File

@ -36,7 +36,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_long.dae</mesh>
<props>

View File

@ -36,7 +36,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_long.dae</mesh>
<props>

View File

@ -42,7 +42,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_a.pmd</mesh>
<props>

View File

@ -42,7 +42,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_a.pmd</mesh>
<props>

View File

@ -42,7 +42,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_a.pmd</mesh>
<props>

View File

@ -12,7 +12,7 @@
<animation file="biped/inf_salute_e.psa" name="attack_ranged" speed="250"/>
<animation file="biped/inf_sword_ready_a.dae" name="Walk" speed="20"/>
<animation file="biped/inf_sword_ready_a.dae" name="Run" speed="5"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>

View File

@ -9,7 +9,7 @@
<animation event="0.84" file="biped/inf_arch_atk_a.psa" load="0.16" name="attack_ranged" speed="100"/>
<animation file="biped/inf_sword_ready_a.dae" name="Walk" speed="20"/>
<animation file="biped/inf_sword_ready_a.dae" name="Run" speed="5"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>

View File

@ -9,7 +9,7 @@
<animation event="0.84" file="biped/inf_arch_atk_a.psa" load="0.16" name="attack_ranged" speed="100"/>
<animation file="biped/inf_sword_ready_a.dae" name="Walk" speed="20"/>
<animation file="biped/inf_sword_ready_a.dae" name="Run" speed="5"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>

View File

@ -12,7 +12,7 @@
<animation file="biped/inf_salute_e.psa" name="attack_ranged" speed="250"/>
<animation file="biped/inf_sword_ready_a.dae" name="Walk" speed="20"/>
<animation file="biped/inf_sword_ready_a.dae" name="Run" speed="5"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>

View File

@ -9,7 +9,7 @@
<animation event="0.84" file="biped/inf_arch_atk_a.psa" load="0.16" name="attack_ranged" speed="100"/>
<animation file="biped/inf_sword_ready_a.dae" name="Walk" speed="20"/>
<animation file="biped/inf_sword_ready_a.dae" name="Run" speed="5"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>

View File

@ -9,7 +9,7 @@
<animation event="0.84" file="biped/inf_arch_atk_a.psa" load="0.16" name="attack_ranged" speed="100"/>
<animation file="biped/inf_sword_ready_a.dae" name="Walk" speed="20"/>
<animation file="biped/inf_sword_ready_a.dae" name="Run" speed="5"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>

View File

@ -15,7 +15,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_dress_cuffs.dae</mesh>
<props>

View File

@ -12,7 +12,7 @@
<animation file="biped/inf_salute_e.psa" name="attack_ranged" speed="250"/>
<animation file="biped/inf_sword_ready_a.dae" name="Walk" speed="20"/>
<animation file="biped/inf_sword_ready_a.dae" name="Run" speed="5"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>

View File

@ -9,7 +9,7 @@
<animation event="0.84" file="biped/inf_arch_atk_a.psa" load="0.16" name="attack_ranged" speed="100"/>
<animation file="biped/inf_sword_ready_a.dae" name="Walk" speed="20"/>
<animation file="biped/inf_sword_ready_a.dae" name="Run" speed="5"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>

View File

@ -28,7 +28,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_pants_celt.dae</mesh>
<props>

View File

@ -28,7 +28,7 @@
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>

Some files were not shown because too many files have changed in this diff Show More