Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
This was SVN commit r13594.
This commit is contained in:
parent
e5a9b0eab4
commit
5bfff54bcb
@ -27,7 +27,7 @@
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
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</animations>
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</animations>
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<props>
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<props>
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<prop actor="props/units/heads/pers_kidaris_loose_all.xml" attachpoint="helmet"/>
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<prop actor="props/units/heads/pers_kidaris_loose_all.xml" attachpoint="helmet"/>
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@ -29,7 +29,7 @@
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
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</animations>
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</animations>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<props>
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<props>
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@ -28,7 +28,7 @@
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
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</animations>
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</animations>
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<mesh>skeletal/m_tunic_long.dae</mesh>
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<mesh>skeletal/m_tunic_long.dae</mesh>
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<props>
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<props>
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@ -31,7 +31,7 @@
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<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
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<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
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</animations>
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</animations>
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<props>
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<props>
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<prop actor="props/units/heads/floppy_b.xml" attachpoint="helmet"/>
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<prop actor="props/units/heads/floppy_b.xml" attachpoint="helmet"/>
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@ -31,7 +31,7 @@
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<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
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<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
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</animations>
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</animations>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<props>
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<props>
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@ -31,7 +31,7 @@
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<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
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<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
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</animations>
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</animations>
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<mesh>skeletal/m_tunic_long.dae</mesh>
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<mesh>skeletal/m_tunic_long.dae</mesh>
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<props>
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<props>
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@ -29,7 +29,7 @@
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
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</animations>
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</animations>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<props>
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<props>
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@ -29,7 +29,7 @@
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
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</animations>
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</animations>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<props>
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<props>
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@ -29,7 +29,7 @@
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
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</animations>
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</animations>
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<mesh>skeletal/m_tunic_long.dae</mesh>
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<mesh>skeletal/m_tunic_long.dae</mesh>
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<props>
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<props>
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@ -28,7 +28,7 @@
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
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</animations>
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</animations>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<props>
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<props>
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@ -28,7 +28,7 @@
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
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</animations>
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</animations>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<props>
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<props>
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@ -28,7 +28,7 @@
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
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</animations>
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</animations>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<props>
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<props>
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@ -36,7 +36,7 @@
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
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</animations>
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</animations>
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<props>
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<props>
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<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield"/>
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<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield"/>
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@ -28,7 +28,7 @@
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
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</animations>
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</animations>
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<mesh>skeletal/m_tunic_long.dae</mesh>
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<mesh>skeletal/m_tunic_long.dae</mesh>
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<props>
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<props>
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@ -28,7 +28,7 @@
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
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</animations>
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</animations>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<props>
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<props>
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@ -28,7 +28,7 @@
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
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</animations>
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</animations>
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<mesh>skeletal/m_tunic_long.dae</mesh>
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<mesh>skeletal/m_tunic_long.dae</mesh>
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<props>
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<props>
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@ -37,7 +37,7 @@
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
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</animations>
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</animations>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<props>
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<props>
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@ -30,7 +30,7 @@
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
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</animations>
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</animations>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<props>
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<props>
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@ -29,7 +29,7 @@
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
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</animations>
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</animations>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<props>
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<props>
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@ -29,7 +29,7 @@
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
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</animations>
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</animations>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<mesh>skeletal/m_tunic_short.dae</mesh>
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<props>
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<props>
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@ -29,7 +29,7 @@
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -36,7 +36,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -36,7 +36,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -36,7 +36,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<props>
|
<props>
|
||||||
<prop actor="props/units/shields/kart_round_isp_e.xml" attachpoint="shield"/>
|
<prop actor="props/units/shields/kart_round_isp_e.xml" attachpoint="shield"/>
|
||||||
|
@ -42,7 +42,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -36,7 +36,7 @@
|
|||||||
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
|
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -42,7 +42,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<props>
|
<props>
|
||||||
<prop actor="props/units/shields/samn_scutum_elite.xml" attachpoint="shield"/>
|
<prop actor="props/units/shields/samn_scutum_elite.xml" attachpoint="shield"/>
|
||||||
|
@ -38,7 +38,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tights.dae</mesh>
|
<mesh>skeletal/m_tights.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -38,7 +38,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_pants.dae</mesh>
|
<mesh>skeletal/m_pants.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -38,7 +38,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<props>
|
<props>
|
||||||
<prop actor="props/units/heads/celt_helmet_b.xml" attachpoint="helmet"/>
|
<prop actor="props/units/heads/celt_helmet_b.xml" attachpoint="helmet"/>
|
||||||
|
@ -30,7 +30,7 @@
|
|||||||
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
|
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -35,7 +35,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<props>
|
<props>
|
||||||
<prop actor="props/units/shields/cart_tarantine_e.xml" attachpoint="shield"/>
|
<prop actor="props/units/shields/cart_tarantine_e.xml" attachpoint="shield"/>
|
||||||
|
@ -37,7 +37,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -34,7 +34,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_pants.dae</mesh>
|
<mesh>skeletal/m_pants.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -32,7 +32,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_pants.dae</mesh>
|
<mesh>skeletal/m_pants.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -32,7 +32,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tights.dae</mesh>
|
<mesh>skeletal/m_tights.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -30,7 +30,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_pants.dae</mesh>
|
<mesh>skeletal/m_pants.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -30,7 +30,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_pants.dae</mesh>
|
<mesh>skeletal/m_pants.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -30,7 +30,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="275"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_pants.dae</mesh>
|
<mesh>skeletal/m_pants.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -31,7 +31,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_pants_celt.dae</mesh>
|
<mesh>skeletal/m_pants_celt.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -31,7 +31,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_pants_celt.dae</mesh>
|
<mesh>skeletal/m_pants_celt.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -32,7 +32,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_pants_celt.dae</mesh>
|
<mesh>skeletal/m_pants_celt.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -29,7 +29,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -28,7 +28,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -28,7 +28,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_long.dae</mesh>
|
<mesh>skeletal/m_tunic_long.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -31,7 +31,7 @@
|
|||||||
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
|
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<props>
|
<props>
|
||||||
<prop actor="props/units/heads/floppy_b.xml" attachpoint="helmet"/>
|
<prop actor="props/units/heads/floppy_b.xml" attachpoint="helmet"/>
|
||||||
|
@ -31,7 +31,7 @@
|
|||||||
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
|
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -31,7 +31,7 @@
|
|||||||
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
|
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_long.dae</mesh>
|
<mesh>skeletal/m_tunic_long.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -29,7 +29,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -29,7 +29,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -29,7 +29,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_long.dae</mesh>
|
<mesh>skeletal/m_tunic_long.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -28,7 +28,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -28,7 +28,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -28,7 +28,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -30,7 +30,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -30,7 +30,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -30,7 +30,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -30,7 +30,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -30,7 +30,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -32,7 +32,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -32,7 +32,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -32,7 +32,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<props>
|
<props>
|
||||||
<prop actor="props/units/shields/iber_scutum_isp_e.xml" attachpoint="shield"/>
|
<prop actor="props/units/shields/iber_scutum_isp_e.xml" attachpoint="shield"/>
|
||||||
|
@ -33,7 +33,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -33,7 +33,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -33,7 +33,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -29,7 +29,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -28,7 +28,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -28,7 +28,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_long.dae</mesh>
|
<mesh>skeletal/m_tunic_long.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -39,7 +39,7 @@
|
|||||||
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
|
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_long.dae</mesh>
|
<mesh>skeletal/m_tunic_long.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -39,7 +39,7 @@
|
|||||||
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
|
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_long.dae</mesh>
|
<mesh>skeletal/m_tunic_long.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -43,7 +43,7 @@
|
|||||||
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
|
<animation file="infantry/general/death/inf_05.psa" name="Death" speed="600"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_long.dae</mesh>
|
<mesh>skeletal/m_tunic_long.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -29,7 +29,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -29,7 +29,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -29,7 +29,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_long.dae</mesh>
|
<mesh>skeletal/m_tunic_long.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -22,7 +22,7 @@
|
|||||||
<animation event="0.43" file="infantry/general/mine.psa" name="gather_ore" speed="250"/>
|
<animation event="0.43" file="infantry/general/mine.psa" name="gather_ore" speed="250"/>
|
||||||
<animation event="0.43" file="infantry/general/mine.psa" name="gather_ruins" speed="250"/>
|
<animation event="0.43" file="infantry/general/mine.psa" name="gather_ruins" speed="250"/>
|
||||||
<animation event="0.6" file="infantry/general/dude/dudebuild.psa" name="Build" speed="300"/>
|
<animation event="0.6" file="infantry/general/dude/dudebuild.psa" name="Build" speed="300"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="700"/>
|
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="700"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
|
@ -22,7 +22,7 @@
|
|||||||
<animation event="0.43" file="infantry/general/mine.psa" name="gather_ore" speed="250"/>
|
<animation event="0.43" file="infantry/general/mine.psa" name="gather_ore" speed="250"/>
|
||||||
<animation event="0.43" file="infantry/general/mine.psa" name="gather_ruins" speed="250"/>
|
<animation event="0.43" file="infantry/general/mine.psa" name="gather_ruins" speed="250"/>
|
||||||
<animation event="0.6" file="infantry/general/dude/dudebuild.psa" name="Build" speed="300"/>
|
<animation event="0.6" file="infantry/general/dude/dudebuild.psa" name="Build" speed="300"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="700"/>
|
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="700"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
|
@ -22,7 +22,7 @@
|
|||||||
<animation event="0.43" file="infantry/general/mine.psa" name="gather_ore" speed="250"/>
|
<animation event="0.43" file="infantry/general/mine.psa" name="gather_ore" speed="250"/>
|
||||||
<animation event="0.43" file="infantry/general/mine.psa" name="gather_ruins" speed="250"/>
|
<animation event="0.43" file="infantry/general/mine.psa" name="gather_ruins" speed="250"/>
|
||||||
<animation event="0.6" file="infantry/general/dude/dudebuild.psa" name="Build" speed="300"/>
|
<animation event="0.6" file="infantry/general/dude/dudebuild.psa" name="Build" speed="300"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="700"/>
|
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="700"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
|
@ -14,7 +14,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="300"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
@ -27,16 +27,24 @@
|
|||||||
</group>
|
</group>
|
||||||
<group>
|
<group>
|
||||||
<variant frequency="1" name="hypaspist-armour-thorax">
|
<variant frequency="1" name="hypaspist-armour-thorax">
|
||||||
<textures><texture file="skeletal/mace_hypaspist_1.dds" name="baseTex"/></textures>
|
<textures>
|
||||||
|
<texture file="skeletal/mace_hypaspist_1.dds" name="baseTex"/>
|
||||||
|
</textures>
|
||||||
</variant>
|
</variant>
|
||||||
<variant frequency="1" name="hypaspist-armour-cuirass">
|
<variant frequency="1" name="hypaspist-armour-cuirass">
|
||||||
<textures><texture file="skeletal/mace_hypaspist_2.dds" name="baseTex"/></textures>
|
<textures>
|
||||||
|
<texture file="skeletal/mace_hypaspist_2.dds" name="baseTex"/>
|
||||||
|
</textures>
|
||||||
</variant>
|
</variant>
|
||||||
<variant frequency="1" name="hypaspist-armour-cuirass-2">
|
<variant frequency="1" name="hypaspist-armour-cuirass-2">
|
||||||
<textures><texture file="skeletal/mace_su1_hypaspist_1.dds" name="baseTex"/></textures>
|
<textures>
|
||||||
|
<texture file="skeletal/mace_su1_hypaspist_1.dds" name="baseTex"/>
|
||||||
|
</textures>
|
||||||
</variant>
|
</variant>
|
||||||
<variant frequency="2" name="hypaspist-armour-cuirass-3">
|
<variant frequency="2" name="hypaspist-armour-cuirass-3">
|
||||||
<textures><texture file="skeletal/mace_su1_hypaspist_2.dds" name="baseTex"/></textures>
|
<textures>
|
||||||
|
<texture file="skeletal/mace_su1_hypaspist_2.dds" name="baseTex"/>
|
||||||
|
</textures>
|
||||||
</variant>
|
</variant>
|
||||||
</group>
|
</group>
|
||||||
<material>player_trans.xml</material>
|
<material>player_trans.xml</material>
|
||||||
|
@ -14,7 +14,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="300"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="100"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
@ -27,13 +27,19 @@
|
|||||||
</group>
|
</group>
|
||||||
<group>
|
<group>
|
||||||
<variant frequency="1" name="Armour-Linen-Linothorax">
|
<variant frequency="1" name="Armour-Linen-Linothorax">
|
||||||
<textures><texture file="skeletal/hele_pezhetairoi_3.dds" name="baseTex"/></textures>
|
<textures>
|
||||||
|
<texture file="skeletal/hele_pezhetairoi_3.dds" name="baseTex"/>
|
||||||
|
</textures>
|
||||||
</variant>
|
</variant>
|
||||||
<variant frequency="1" name="Armour-Reinforced Linothorax">
|
<variant frequency="1" name="Armour-Reinforced Linothorax">
|
||||||
<textures><texture file="skeletal/hele_pezhetairoi.dds" name="baseTex"/></textures>
|
<textures>
|
||||||
|
<texture file="skeletal/hele_pezhetairoi.dds" name="baseTex"/>
|
||||||
|
</textures>
|
||||||
</variant>
|
</variant>
|
||||||
<variant frequency="1" name="Armour-Bronze Cuirass">
|
<variant frequency="1" name="Armour-Bronze Cuirass">
|
||||||
<textures><texture file="skeletal/hele_pezhetairoi_2.dds" name="baseTex"/></textures>
|
<textures>
|
||||||
|
<texture file="skeletal/hele_pezhetairoi_2.dds" name="baseTex"/>
|
||||||
|
</textures>
|
||||||
</variant>
|
</variant>
|
||||||
</group>
|
</group>
|
||||||
<material>player_trans.xml</material>
|
<material>player_trans.xml</material>
|
||||||
|
@ -19,7 +19,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_long.dae</mesh>
|
<mesh>skeletal/m_tunic_long.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -28,7 +28,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_long.dae</mesh>
|
<mesh>skeletal/m_tunic_long.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -28,7 +28,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_long.dae</mesh>
|
<mesh>skeletal/m_tunic_long.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -28,7 +28,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_long.dae</mesh>
|
<mesh>skeletal/m_tunic_long.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -36,7 +36,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_long.dae</mesh>
|
<mesh>skeletal/m_tunic_long.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -36,7 +36,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_long.dae</mesh>
|
<mesh>skeletal/m_tunic_long.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -36,7 +36,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_long.dae</mesh>
|
<mesh>skeletal/m_tunic_long.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -42,7 +42,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_a.pmd</mesh>
|
<mesh>skeletal/m_tunic_a.pmd</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -42,7 +42,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_a.pmd</mesh>
|
<mesh>skeletal/m_tunic_a.pmd</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -42,7 +42,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_a.pmd</mesh>
|
<mesh>skeletal/m_tunic_a.pmd</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -12,7 +12,7 @@
|
|||||||
<animation file="biped/inf_salute_e.psa" name="attack_ranged" speed="250"/>
|
<animation file="biped/inf_salute_e.psa" name="attack_ranged" speed="250"/>
|
||||||
<animation file="biped/inf_sword_ready_a.dae" name="Walk" speed="20"/>
|
<animation file="biped/inf_sword_ready_a.dae" name="Walk" speed="20"/>
|
||||||
<animation file="biped/inf_sword_ready_a.dae" name="Run" speed="5"/>
|
<animation file="biped/inf_sword_ready_a.dae" name="Run" speed="5"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
|
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
|
||||||
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
|
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
|
||||||
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>
|
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
<animation event="0.84" file="biped/inf_arch_atk_a.psa" load="0.16" name="attack_ranged" speed="100"/>
|
<animation event="0.84" file="biped/inf_arch_atk_a.psa" load="0.16" name="attack_ranged" speed="100"/>
|
||||||
<animation file="biped/inf_sword_ready_a.dae" name="Walk" speed="20"/>
|
<animation file="biped/inf_sword_ready_a.dae" name="Walk" speed="20"/>
|
||||||
<animation file="biped/inf_sword_ready_a.dae" name="Run" speed="5"/>
|
<animation file="biped/inf_sword_ready_a.dae" name="Run" speed="5"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
|
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
|
||||||
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
|
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
|
||||||
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>
|
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
<animation event="0.84" file="biped/inf_arch_atk_a.psa" load="0.16" name="attack_ranged" speed="100"/>
|
<animation event="0.84" file="biped/inf_arch_atk_a.psa" load="0.16" name="attack_ranged" speed="100"/>
|
||||||
<animation file="biped/inf_sword_ready_a.dae" name="Walk" speed="20"/>
|
<animation file="biped/inf_sword_ready_a.dae" name="Walk" speed="20"/>
|
||||||
<animation file="biped/inf_sword_ready_a.dae" name="Run" speed="5"/>
|
<animation file="biped/inf_sword_ready_a.dae" name="Run" speed="5"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
|
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
|
||||||
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
|
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
|
||||||
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>
|
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>
|
||||||
|
@ -12,7 +12,7 @@
|
|||||||
<animation file="biped/inf_salute_e.psa" name="attack_ranged" speed="250"/>
|
<animation file="biped/inf_salute_e.psa" name="attack_ranged" speed="250"/>
|
||||||
<animation file="biped/inf_sword_ready_a.dae" name="Walk" speed="20"/>
|
<animation file="biped/inf_sword_ready_a.dae" name="Walk" speed="20"/>
|
||||||
<animation file="biped/inf_sword_ready_a.dae" name="Run" speed="5"/>
|
<animation file="biped/inf_sword_ready_a.dae" name="Run" speed="5"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
|
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
|
||||||
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
|
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
|
||||||
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>
|
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
<animation event="0.84" file="biped/inf_arch_atk_a.psa" load="0.16" name="attack_ranged" speed="100"/>
|
<animation event="0.84" file="biped/inf_arch_atk_a.psa" load="0.16" name="attack_ranged" speed="100"/>
|
||||||
<animation file="biped/inf_sword_ready_a.dae" name="Walk" speed="20"/>
|
<animation file="biped/inf_sword_ready_a.dae" name="Walk" speed="20"/>
|
||||||
<animation file="biped/inf_sword_ready_a.dae" name="Run" speed="5"/>
|
<animation file="biped/inf_sword_ready_a.dae" name="Run" speed="5"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
|
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
|
||||||
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
|
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
|
||||||
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>
|
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
<animation event="0.84" file="biped/inf_arch_atk_a.psa" load="0.16" name="attack_ranged" speed="100"/>
|
<animation event="0.84" file="biped/inf_arch_atk_a.psa" load="0.16" name="attack_ranged" speed="100"/>
|
||||||
<animation file="biped/inf_sword_ready_a.dae" name="Walk" speed="20"/>
|
<animation file="biped/inf_sword_ready_a.dae" name="Walk" speed="20"/>
|
||||||
<animation file="biped/inf_sword_ready_a.dae" name="Run" speed="5"/>
|
<animation file="biped/inf_sword_ready_a.dae" name="Run" speed="5"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
|
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
|
||||||
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
|
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
|
||||||
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>
|
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>
|
||||||
|
@ -15,7 +15,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_dress_cuffs.dae</mesh>
|
<mesh>skeletal/m_dress_cuffs.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -12,7 +12,7 @@
|
|||||||
<animation file="biped/inf_salute_e.psa" name="attack_ranged" speed="250"/>
|
<animation file="biped/inf_salute_e.psa" name="attack_ranged" speed="250"/>
|
||||||
<animation file="biped/inf_sword_ready_a.dae" name="Walk" speed="20"/>
|
<animation file="biped/inf_sword_ready_a.dae" name="Walk" speed="20"/>
|
||||||
<animation file="biped/inf_sword_ready_a.dae" name="Run" speed="5"/>
|
<animation file="biped/inf_sword_ready_a.dae" name="Run" speed="5"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
|
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
|
||||||
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
|
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
|
||||||
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>
|
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
<animation event="0.84" file="biped/inf_arch_atk_a.psa" load="0.16" name="attack_ranged" speed="100"/>
|
<animation event="0.84" file="biped/inf_arch_atk_a.psa" load="0.16" name="attack_ranged" speed="100"/>
|
||||||
<animation file="biped/inf_sword_ready_a.dae" name="Walk" speed="20"/>
|
<animation file="biped/inf_sword_ready_a.dae" name="Walk" speed="20"/>
|
||||||
<animation file="biped/inf_sword_ready_a.dae" name="Run" speed="5"/>
|
<animation file="biped/inf_sword_ready_a.dae" name="Run" speed="5"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
|
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
|
||||||
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
|
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="200"/>
|
||||||
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>
|
<animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>
|
||||||
|
@ -28,7 +28,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_pants_celt.dae</mesh>
|
<mesh>skeletal/m_pants_celt.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
@ -28,7 +28,7 @@
|
|||||||
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
|
||||||
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
|
||||||
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
|
||||||
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="290"/>
|
<animation file="biped/inf_salute_c.psa" name="Promotion" speed="450"/>
|
||||||
</animations>
|
</animations>
|
||||||
<mesh>skeletal/m_tunic_short.dae</mesh>
|
<mesh>skeletal/m_tunic_short.dae</mesh>
|
||||||
<props>
|
<props>
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user