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forked from 0ad/0ad

Yet more tech tweaks.

This was SVN commit r11641.
This commit is contained in:
Michael D. Hafer 2012-04-22 21:45:28 +00:00
parent bb9af6da12
commit 5f1f98970f
11 changed files with 12 additions and 11 deletions

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@ -1,5 +1,5 @@
{ {
"pair": "hele_pair_cav_01", "pair": "pair_cav_01",
"genericName": "Chamfron", "genericName": "Chamfron",
"specificName": { "specificName": {
"generic": "Cavalry Armour Upgrade", "generic": "Cavalry Armour Upgrade",

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@ -1,5 +1,5 @@
{ {
"pair": "hele_pair_cav_01", "pair": "pair_cav_01",
"genericName": "Cavalry Lance", "genericName": "Cavalry Lance",
"specificName": { "specificName": {
"generic": "Melee Cavalry Upgrade", "generic": "Melee Cavalry Upgrade",

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@ -1,5 +0,0 @@
{
"genericName": "Xyston vs. Prometoopidion",
"top": "hele_cavlance",
"bottom": "hele_chamfron"
}

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@ -0,0 +1,5 @@
{
"genericName": "Lance vs. Chamfron",
"top": "attack_cav_lance",
"bottom": "armor_cav_chamfron"
}

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@ -9,9 +9,11 @@
<Civ>cart</Civ> <Civ>cart</Civ>
<GenericName>Naval Shipyard</GenericName> <GenericName>Naval Shipyard</GenericName>
<SpecificName>Cothon</SpecificName> <SpecificName>Cothon</SpecificName>
<Classes datatype="tokens">-City Town</Classes>
<History>The structure is based upon the centre island of the inner harbour constructed to house the war fleet of the Carthaginian navy at Carthage.</History> <History>The structure is based upon the centre island of the inner harbour constructed to house the war fleet of the Carthaginian navy at Carthage.</History>
<Tooltip>Construct and repair mighty warships.</Tooltip> <Tooltip>Construct and repair mighty warships.</Tooltip>
<Icon>structures/uber_dock.png</Icon> <Icon>structures/uber_dock.png</Icon>
<RequiredTechnology>phase_town</RequiredTechnology>
</Identity> </Identity>
<Cost> <Cost>
<PopulationBonus>10</PopulationBonus> <PopulationBonus>10</PopulationBonus>

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@ -39,7 +39,7 @@
</Obstruction> </Obstruction>
<ProductionQueue> <ProductionQueue>
<Technologies datatype="tokens"> <Technologies datatype="tokens">
boost_farming_plough gather_farming_plough
</Technologies> </Technologies>
</ProductionQueue> </ProductionQueue>
<RallyPoint disable=""/> <RallyPoint disable=""/>

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@ -39,8 +39,7 @@
</Obstruction> </Obstruction>
<ProductionQueue> <ProductionQueue>
<Technologies datatype="tokens"> <Technologies datatype="tokens">
shaft_mining pair_gather_01
helots
</Technologies> </Technologies>
</ProductionQueue> </ProductionQueue>
<RallyPoint disable=""/> <RallyPoint disable=""/>

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@ -47,7 +47,7 @@
</Obstruction> </Obstruction>
<ProductionQueue> <ProductionQueue>
<Technologies datatype="tokens"> <Technologies datatype="tokens">
hele_pair_cav_01 pair_cav_01
</Technologies> </Technologies>
</ProductionQueue> </ProductionQueue>
<Sound> <Sound>