Added/fixed dust prop points on one of the Celtic house variants and one of the defense tower variants.
This was SVN commit r12612.
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7d2e201332
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@ -37,9 +37,9 @@
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<variant frequency="100" name="Idle"/>
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<variant name="death">
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<props>
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<prop actor="particle/destruction_smoke_small.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_small.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_small_gray.xml" attachpoint="root"/>
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<prop actor="particle/destruction_smoke_small.xml" attachpoint="dust"/>
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<prop actor="particle/destruction_dust_small.xml" attachpoint="dust"/>
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<prop actor="particle/destruction_dust_small_gray.xml" attachpoint="dust"/>
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</props>
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</variant>
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</group>
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@ -49,9 +49,9 @@
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<variant name="death">
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<props>
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<prop attachpoint="garrisoned"/>
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<prop actor="particle/destruction_smoke_small.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_small.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_small_gray.xml" attachpoint="root"/>
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<prop actor="particle/destruction_smoke_small.xml" attachpoint="dust"/>
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<prop actor="particle/destruction_dust_small.xml" attachpoint="dust"/>
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<prop actor="particle/destruction_dust_small_gray.xml" attachpoint="dust"/>
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</props>
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</variant>
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</group>
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