1
0
forked from 0ad/0ad

Fortresses and Docks build about 25% faster.

This was SVN commit r13110.
This commit is contained in:
Michael D. Hafer 2013-01-23 08:11:05 +00:00
parent b146b3666a
commit 684f117560
13 changed files with 17 additions and 16 deletions

View File

@ -7,7 +7,8 @@
"Music":[
{"File":"Eastern_Dreams.ogg", "Type":"peace"},
{"File":"Sands_of_Time.ogg", "Type":"peace"},
{"File":"persian_battle_1.ogg", "Type":"battle"}
{"File":"Taiko_1.ogg", "Type":"battle"},
{"File":"Taiko_2.ogg", "Type":"battle"}
],
"Factions":
[

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_dock">
<Cost>
<BuildTime>275</BuildTime>
<BuildTime>165</BuildTime>
</Cost>
<Footprint>
<Square width="26.0" depth="30.0"/>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_fortress">
<Cost>
<BuildTime>462</BuildTime>
<BuildTime>330</BuildTime>
</Cost>
<Footprint>
<Square width="26.0" depth="28.0"/>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_dock">
<Cost>
<BuildTime>275</BuildTime>
<BuildTime>165</BuildTime>
</Cost>
<Footprint>
<Square width="26.0" depth="30.0"/>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_fortress">
<Cost>
<BuildTime>462</BuildTime>
<BuildTime>330</BuildTime>
</Cost>
<Footprint>
<Square width="26.0" depth="28.0"/>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_dock">
<Cost>
<BuildTime>275</BuildTime>
<BuildTime>165</BuildTime>
</Cost>
<Footprint>
<Square width="26.0" depth="30.0"/>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_fortress">
<Cost>
<BuildTime>462</BuildTime>
<BuildTime>330</BuildTime>
</Cost>
<Footprint>
<Square width="26.0" depth="28.0"/>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_dock">
<Cost>
<BuildTime>275</BuildTime>
<BuildTime>165</BuildTime>
</Cost>
<Footprint>
<Square width="26.0" depth="30.0"/>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_fortress">
<Cost>
<BuildTime>462</BuildTime>
<BuildTime>330</BuildTime>
</Cost>
<Footprint>
<Square width="26.0" depth="28.0"/>

View File

@ -17,7 +17,7 @@
</BuildRestrictions>
<Cost>
<PopulationBonus>5</PopulationBonus>
<BuildTime>250</BuildTime>
<BuildTime>150</BuildTime>
<Resources>
<wood>200</wood>
</Resources>

View File

@ -32,7 +32,7 @@
</BuildRestrictions>
<Cost>
<PopulationBonus>10</PopulationBonus>
<BuildTime>420</BuildTime>
<BuildTime>300</BuildTime>
<Resources>
<wood>0</wood>
<stone>650</stone>

View File

@ -3,7 +3,7 @@
<Attack>
<Melee>
<Hack>0.0</Hack>
<Crush>15.0</Crush>
<Crush>10.0</Crush>
<Bonuses>
<BonusStructures>
<Classes>Structure</Classes>
@ -21,7 +21,7 @@
</Melee>
<Charge>
<Hack>0.0</Hack>
<Crush>40.0</Crush>
<Crush>20.0</Crush>
<Bonuses>
<BonusPrimary>
<Classes>Infantry Spear</Classes>
@ -40,7 +40,7 @@
<SpecificName>Yōddha</SpecificName>
<History>Lightly armoured or no armour.</History>
<Icon>units/maur_champion_maceman.png</Icon>
<Tooltip>Champion Swordsman. Lightly armoured. Good against buildings.
<Tooltip>Champion Swordsman. Good against buildings.
Counters: 2x vs. Structures, 1.5x vs. Spearmen, 1.25x vs. Elephants. Countered by: Archers, Cavalry Spearmen.</Tooltip>
</Identity>
<VisualActor>

View File

@ -60,9 +60,9 @@
</SoundGroups>
</Sound>
<UnitMotion>
<WalkSpeed>7.0</WalkSpeed>
<WalkSpeed>5.0</WalkSpeed>
<Run>
<Speed>14.0</Speed>
<Speed>10.0</Speed>
</Run>
</UnitMotion>
<Vision>