diff --git a/source/lib/res/graphics/unifont.h b/source/lib/res/graphics/unifont.h index 0c7b5adacc..e82744a598 100644 --- a/source/lib/res/graphics/unifont.h +++ b/source/lib/res/graphics/unifont.h @@ -28,6 +28,7 @@ #define INCLUDED_UNIFONT #include // va_list +#include #include "lib/res/handle.h" #include "lib/file/vfs/vfs.h" diff --git a/source/ps/CacheLoader.cpp b/source/ps/CacheLoader.cpp index e76604984f..79f0f39414 100644 --- a/source/ps/CacheLoader.cpp +++ b/source/ps/CacheLoader.cpp @@ -43,7 +43,7 @@ Status CCacheLoader::TryLoadingCached(const VfsPath& sourcePath, const MD5& init // Fail if no source or archive cache // Note: this is not always an error case, because for instance there // are some uncached .pmd/psa files in the game with no source .dae. - // This test fails (correctly) in that valid situation, so it seems + // This test fails (correctly) in that valid situation, so it seems // best to leave the error handling to the caller. Status err = m_VFS->GetFileInfo(sourcePath, NULL); if (err < 0) diff --git a/source/ps/Font.h b/source/ps/Font.h index 77a633638d..8c71f78e04 100644 --- a/source/ps/Font.h +++ b/source/ps/Font.h @@ -20,6 +20,8 @@ #include "lib/res/handle.h" +#include + class CStrW; struct UnifontGlyphData;