Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.
This was SVN commit r3419.
This commit is contained in:
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c29c222936
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@ -11,7 +11,7 @@
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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@ -11,7 +11,7 @@
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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@ -11,7 +11,7 @@
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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@ -11,7 +11,7 @@
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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@ -11,7 +11,7 @@
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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@ -11,7 +11,7 @@
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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@ -11,7 +11,7 @@
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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@ -11,7 +11,7 @@
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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@ -11,7 +11,7 @@
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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@ -11,7 +11,7 @@
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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@ -11,7 +11,7 @@
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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@ -11,7 +11,7 @@
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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@ -11,7 +11,7 @@
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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@ -11,7 +11,7 @@
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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@ -11,7 +11,7 @@
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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@ -11,7 +11,7 @@
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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@ -11,7 +11,7 @@
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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@ -11,7 +11,7 @@
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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@ -11,7 +11,7 @@
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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@ -11,7 +11,7 @@
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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@ -11,7 +11,7 @@
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
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<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
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<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
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<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
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<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
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@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
|
||||
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
|
||||
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>
|
||||
|
@ -9,7 +9,7 @@
|
||||
<animation file="biped/inf_idle_spear.psa" name="Idle" speed="200"/>
|
||||
<animation file="biped/walk_spearshield.psa" name="Walk" speed="20"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_2hspear_attack_a.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_2hspear_attack_b.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_2hspear_attack_c.psa" name="Attack" speed="100"/>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_2sword_attack_a.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_2sword_attack_b.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_2sword_attack_c.psa" name="Attack" speed="100"/>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_arch_atk_a.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_tunic_b.pmd</mesh>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_arch_atk_a.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_tunic_b.pmd</mesh>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_arch_atk_a.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_tunic_b.pmd</mesh>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_jav_atk_a.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_tunic_b.pmd</mesh>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_jav_atk_a.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_tunic_b.pmd</mesh>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_jav_atk_a.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_tunic_b.pmd</mesh>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_sling_atk_a.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_tunic_b.pmd</mesh>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_sling_atk_a.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_tunic_b.pmd</mesh>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_sling_atk_a.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_tunic_b.pmd</mesh>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="100"/>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="100"/>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="100"/>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="300"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="300"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/f_dress.pmd</mesh>
|
||||
<props>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_jav_atk_a.psa" load="0" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_pants_b.pmd</mesh>
|
||||
|
@ -7,12 +7,53 @@
|
||||
<variant frequency="100" name="Base">
|
||||
<animations>
|
||||
<animation file="biped/dudeidle.psa" name="Idle" speed="200"/>
|
||||
<animation file="biped/idle.psa" name="Idle" speed="200"/>
|
||||
<animation file="biped/inf_idle_jav.psa" name="Idle" speed="200"/>
|
||||
<animation file="biped/inf_salute_a.psa" name="Idle" speed="200"/>
|
||||
<animation file="biped/inf_salute_b.psa" name="Idle" speed="200"/>
|
||||
<animation file="biped/inf_salute_c.psa" name="Idle" speed="200"/>
|
||||
<animation file="biped/inf_salute_d.psa" name="Idle" speed="200"/>
|
||||
<animation file="biped/inf_salute_e.psa" name="Idle" speed="200"/>
|
||||
|
||||
<animation file="biped/inf_salute_a.psa" name="Ready" speed="200"/>
|
||||
<animation file="biped/inf_salute_b.psa" name="Ready" speed="200"/>
|
||||
<animation file="biped/inf_salute_c.psa" name="Ready" speed="200"/>
|
||||
<animation file="biped/inf_salute_d.psa" name="Ready" speed="200"/>
|
||||
<animation file="biped/inf_salute_e.psa" name="Ready" speed="200"/>
|
||||
|
||||
<animation file="biped/dudewalk.psa" name="Walk" speed="20"/>
|
||||
|
||||
<animation file="biped/inf_sword_shield_run_a.psa" name="Run" speed="10"/>
|
||||
<animation file="biped/inf_sword_shield_run_b.psa" name="Run" speed="10"/>
|
||||
<animation file="biped/inf_sword_shield_run_c.psa" name="Run" speed="10"/>
|
||||
|
||||
<animation event="0.5" file="biped/inf_jav_atk_a.psa" load="0" name="Ranged" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_jav_atk_b.psa" load="0" name="Ranged" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_jav_atk_c.psa" load="0" name="Ranged" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Melee" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Melee" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Charge" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Charge" speed="100"/>
|
||||
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_jav_atk_a.psa" load="0" name="Attack" speed="100"/>
|
||||
<animation file="biped/dudechop.psa" name="Mine" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Forage" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Gather" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Hoe" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Fish" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Hunt" speed="150"/>
|
||||
|
||||
<animation file="biped/inf_death_a.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/inf_death_b.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/inf_death_c.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/inf_death_d.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/inf_death_e.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/inf_death_f.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/inf_death_g.psa" name="Death" speed="200"/>
|
||||
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
|
||||
</animations>
|
||||
<mesh>skeletal/m_pants_b.pmd</mesh>
|
||||
<props>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_jav_atk_a.psa" load="0" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_tights.pmd</mesh>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation event="0.35" file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_pants_c.pmd</mesh>
|
||||
|
@ -4,18 +4,55 @@
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant name="Base">
|
||||
<variant frequency="100" name="Base">
|
||||
<animations>
|
||||
<animation file="biped/dudeidle.psa" name="Idle" speed="200"/>
|
||||
<animation file="biped/idle.psa" name="Idle" speed="200"/>
|
||||
<animation file="biped/inf_idle_spear.psa" name="Idle" speed="200"/>
|
||||
<animation file="biped/inf_salute_a.psa" name="Idle" speed="200"/>
|
||||
<animation file="biped/inf_salute_b.psa" name="Idle" speed="200"/>
|
||||
<animation file="biped/inf_salute_c.psa" name="Idle" speed="200"/>
|
||||
<animation file="biped/inf_salute_d.psa" name="Idle" speed="200"/>
|
||||
<animation file="biped/inf_salute_e.psa" name="Idle" speed="200"/>
|
||||
|
||||
<animation file="biped/inf_salute_a.psa" name="Ready" speed="200"/>
|
||||
<animation file="biped/inf_salute_b.psa" name="Ready" speed="200"/>
|
||||
<animation file="biped/inf_salute_c.psa" name="Ready" speed="200"/>
|
||||
<animation file="biped/inf_salute_d.psa" name="Ready" speed="200"/>
|
||||
<animation file="biped/inf_salute_e.psa" name="Ready" speed="200"/>
|
||||
|
||||
<animation file="biped/dudewalk.psa" name="Walk" speed="20"/>
|
||||
<animation file="biped/walk_spearshield.psa" name="Walk" speed="20"/>
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation event="0.35" file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
|
||||
|
||||
<animation file="biped/inf_sword_shield_run_a.psa" name="Run" speed="10"/>
|
||||
<animation file="biped/inf_sword_shield_run_b.psa" name="Run" speed="10"/>
|
||||
<animation file="biped/inf_sword_shield_run_c.psa" name="Run" speed="10"/>
|
||||
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Melee" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Melee" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Charge" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Charge" speed="100"/>
|
||||
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Mine" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Forage" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Gather" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Hoe" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Fish" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Hunt" speed="150"/>
|
||||
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/inf_death_a.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/inf_death_b.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/inf_death_c.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/inf_death_d.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/inf_death_e.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/inf_death_f.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/inf_death_g.psa" name="Death" speed="200"/>
|
||||
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
|
||||
</animations>
|
||||
<mesh>skeletal/m_pants_c.pmd</mesh>
|
||||
<props>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation event="0.35" file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="100"/>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="1"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="1"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="1"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="1"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="0"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="0"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="0"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="0"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="0"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="0"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -9,7 +9,7 @@
|
||||
<animation file="biped/inf_idle_spear.psa" name="Idle" speed="200"/>
|
||||
<animation file="biped/walk_spearshield.psa" name="Walk" speed="20"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_arch_atk_a.psa" load="0" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_tunic_a.pmd</mesh>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_arch_atk_a.psa" load="0" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_tunic_a.pmd</mesh>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_arch_atk_a.psa" load="0" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_tunic_b.pmd</mesh>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_jav_atk_a.psa" load="0" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_tunic_b.pmd</mesh>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_jav_atk_a.psa" load="0" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_tunic_b.pmd</mesh>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_jav_atk_a.psa" load="0" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_tunic_b.pmd</mesh>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_tunic_a.pmd</mesh>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_tunic_a.pmd</mesh>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_tunic_a.pmd</mesh>
|
||||
|
@ -9,7 +9,7 @@
|
||||
<animation file="biped/inf_idle_spear.psa" name="Idle" speed="200"/>
|
||||
<animation file="biped/walk_spearshield.psa" name="Walk" speed="20"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -9,7 +9,7 @@
|
||||
<animation file="biped/inf_idle_spear.psa" name="Idle" speed="200"/>
|
||||
<animation file="biped/walk_spearshield.psa" name="Walk" speed="20"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -9,7 +9,7 @@
|
||||
<animation file="biped/inf_phalanx_a.psa" name="Idle" speed="200"/>
|
||||
<animation file="biped/inf_phalanx_walk_a.psa" name="Walk" speed="20"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_phalanx_atk_a.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_tunic_a.pmd</mesh>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="100"/>
|
||||
|
@ -9,7 +9,7 @@
|
||||
<animation file="biped/dudeidle.psa" name="Idle" speed="200"/>
|
||||
<animation file="biped/dudewalk_swordshield.psa" name="Walk" speed="20"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_dress_a.pmd</mesh>
|
||||
<props>
|
||||
|
@ -9,7 +9,7 @@
|
||||
<animation file="biped/inf_idle_spear.psa" name="Idle" speed="200"/>
|
||||
<animation file="biped/walk_spearshield.psa" name="Walk" speed="20"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user