1
0
forked from 0ad/0ad

Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.

This was SVN commit r3419.
This commit is contained in:
Acumen 2006-01-23 16:16:59 +00:00
parent c29c222936
commit 72cc581c2e
163 changed files with 248 additions and 170 deletions

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="400"/>
<animation file="biped/inf_sword_shield_atk_b.psa" name="Attack1" speed="400"/>
<animation file="biped/inf_sword_shield_atk_c.psa" name="Attack2" speed="400"/>

View File

@ -9,7 +9,7 @@
<animation file="biped/inf_idle_spear.psa" name="Idle" speed="200"/>
<animation file="biped/walk_spearshield.psa" name="Walk" speed="20"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_2hspear_attack_a.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_2hspear_attack_b.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_2hspear_attack_c.psa" name="Attack" speed="100"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_2sword_attack_a.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_2sword_attack_b.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_2sword_attack_c.psa" name="Attack" speed="100"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_arch_atk_a.psa" name="Attack" speed="100"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_arch_atk_a.psa" name="Attack" speed="100"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_arch_atk_a.psa" name="Attack" speed="100"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_jav_atk_a.psa" name="Attack" speed="100"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_jav_atk_a.psa" name="Attack" speed="100"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_jav_atk_a.psa" name="Attack" speed="100"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_sling_atk_a.psa" name="Attack" speed="100"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_sling_atk_a.psa" name="Attack" speed="100"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_sling_atk_a.psa" name="Attack" speed="100"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="100"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="100"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="100"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="300"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="300"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
</animations>
<mesh>skeletal/f_dress.pmd</mesh>
<props>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_jav_atk_a.psa" load="0" name="Attack" speed="100"/>
</animations>
<mesh>skeletal/m_pants_b.pmd</mesh>

View File

@ -7,12 +7,53 @@
<variant frequency="100" name="Base">
<animations>
<animation file="biped/dudeidle.psa" name="Idle" speed="200"/>
<animation file="biped/idle.psa" name="Idle" speed="200"/>
<animation file="biped/inf_idle_jav.psa" name="Idle" speed="200"/>
<animation file="biped/inf_salute_a.psa" name="Idle" speed="200"/>
<animation file="biped/inf_salute_b.psa" name="Idle" speed="200"/>
<animation file="biped/inf_salute_c.psa" name="Idle" speed="200"/>
<animation file="biped/inf_salute_d.psa" name="Idle" speed="200"/>
<animation file="biped/inf_salute_e.psa" name="Idle" speed="200"/>
<animation file="biped/inf_salute_a.psa" name="Ready" speed="200"/>
<animation file="biped/inf_salute_b.psa" name="Ready" speed="200"/>
<animation file="biped/inf_salute_c.psa" name="Ready" speed="200"/>
<animation file="biped/inf_salute_d.psa" name="Ready" speed="200"/>
<animation file="biped/inf_salute_e.psa" name="Ready" speed="200"/>
<animation file="biped/dudewalk.psa" name="Walk" speed="20"/>
<animation file="biped/inf_sword_shield_run_a.psa" name="Run" speed="10"/>
<animation file="biped/inf_sword_shield_run_b.psa" name="Run" speed="10"/>
<animation file="biped/inf_sword_shield_run_c.psa" name="Run" speed="10"/>
<animation event="0.5" file="biped/inf_jav_atk_a.psa" load="0" name="Ranged" speed="100"/>
<animation event="0.5" file="biped/inf_jav_atk_b.psa" load="0" name="Ranged" speed="100"/>
<animation event="0.5" file="biped/inf_jav_atk_c.psa" load="0" name="Ranged" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Melee" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Melee" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Charge" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Charge" speed="100"/>
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation event="0.5" file="biped/inf_jav_atk_a.psa" load="0" name="Attack" speed="100"/>
<animation file="biped/dudechop.psa" name="Mine" speed="150"/>
<animation file="biped/dudechop.psa" name="Forage" speed="150"/>
<animation file="biped/dudechop.psa" name="Gather" speed="150"/>
<animation file="biped/dudechop.psa" name="Hoe" speed="150"/>
<animation file="biped/dudechop.psa" name="Fish" speed="150"/>
<animation file="biped/dudechop.psa" name="Hunt" speed="150"/>
<animation file="biped/inf_death_a.psa" name="Death" speed="200"/>
<animation file="biped/inf_death_b.psa" name="Death" speed="200"/>
<animation file="biped/inf_death_c.psa" name="Death" speed="200"/>
<animation file="biped/inf_death_d.psa" name="Death" speed="200"/>
<animation file="biped/inf_death_e.psa" name="Death" speed="200"/>
<animation file="biped/inf_death_f.psa" name="Death" speed="200"/>
<animation file="biped/inf_death_g.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
</animations>
<mesh>skeletal/m_pants_b.pmd</mesh>
<props>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_jav_atk_a.psa" load="0" name="Attack" speed="100"/>
</animations>
<mesh>skeletal/m_tights.pmd</mesh>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation event="0.35" file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
</animations>
<mesh>skeletal/m_pants_c.pmd</mesh>

View File

@ -4,18 +4,55 @@
<castshadow/>
<group>
<variant name="Base">
<variant frequency="100" name="Base">
<animations>
<animation file="biped/dudeidle.psa" name="Idle" speed="200"/>
<animation file="biped/idle.psa" name="Idle" speed="200"/>
<animation file="biped/inf_idle_spear.psa" name="Idle" speed="200"/>
<animation file="biped/inf_salute_a.psa" name="Idle" speed="200"/>
<animation file="biped/inf_salute_b.psa" name="Idle" speed="200"/>
<animation file="biped/inf_salute_c.psa" name="Idle" speed="200"/>
<animation file="biped/inf_salute_d.psa" name="Idle" speed="200"/>
<animation file="biped/inf_salute_e.psa" name="Idle" speed="200"/>
<animation file="biped/inf_salute_a.psa" name="Ready" speed="200"/>
<animation file="biped/inf_salute_b.psa" name="Ready" speed="200"/>
<animation file="biped/inf_salute_c.psa" name="Ready" speed="200"/>
<animation file="biped/inf_salute_d.psa" name="Ready" speed="200"/>
<animation file="biped/inf_salute_e.psa" name="Ready" speed="200"/>
<animation file="biped/dudewalk.psa" name="Walk" speed="20"/>
<animation file="biped/walk_spearshield.psa" name="Walk" speed="20"/>
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation event="0.35" file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
<animation file="biped/inf_sword_shield_run_a.psa" name="Run" speed="10"/>
<animation file="biped/inf_sword_shield_run_b.psa" name="Run" speed="10"/>
<animation file="biped/inf_sword_shield_run_c.psa" name="Run" speed="10"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Melee" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Melee" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Charge" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Charge" speed="100"/>
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudechop.psa" name="Mine" speed="150"/>
<animation file="biped/dudechop.psa" name="Forage" speed="150"/>
<animation file="biped/dudechop.psa" name="Gather" speed="150"/>
<animation file="biped/dudechop.psa" name="Hoe" speed="150"/>
<animation file="biped/dudechop.psa" name="Fish" speed="150"/>
<animation file="biped/dudechop.psa" name="Hunt" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/inf_death_a.psa" name="Death" speed="200"/>
<animation file="biped/inf_death_b.psa" name="Death" speed="200"/>
<animation file="biped/inf_death_c.psa" name="Death" speed="200"/>
<animation file="biped/inf_death_d.psa" name="Death" speed="200"/>
<animation file="biped/inf_death_e.psa" name="Death" speed="200"/>
<animation file="biped/inf_death_f.psa" name="Death" speed="200"/>
<animation file="biped/inf_death_g.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
</animations>
<mesh>skeletal/m_pants_c.pmd</mesh>
<props>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation event="0.35" file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="100"/>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="1"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="1"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="1"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="1"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="0"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="0"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="0"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="0"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="0"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="0"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -9,7 +9,7 @@
<animation file="biped/inf_idle_spear.psa" name="Idle" speed="200"/>
<animation file="biped/walk_spearshield.psa" name="Walk" speed="20"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_arch_atk_a.psa" load="0" name="Attack" speed="100"/>
</animations>
<mesh>skeletal/m_tunic_a.pmd</mesh>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_arch_atk_a.psa" load="0" name="Attack" speed="100"/>
</animations>
<mesh>skeletal/m_tunic_a.pmd</mesh>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_arch_atk_a.psa" load="0" name="Attack" speed="100"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_jav_atk_a.psa" load="0" name="Attack" speed="100"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_jav_atk_a.psa" load="0" name="Attack" speed="100"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_jav_atk_a.psa" load="0" name="Attack" speed="100"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
</animations>
<mesh>skeletal/m_tunic_a.pmd</mesh>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
</animations>
<mesh>skeletal/m_tunic_a.pmd</mesh>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
</animations>
<mesh>skeletal/m_tunic_a.pmd</mesh>

View File

@ -9,7 +9,7 @@
<animation file="biped/inf_idle_spear.psa" name="Idle" speed="200"/>
<animation file="biped/walk_spearshield.psa" name="Walk" speed="20"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="100"/>
</animations>

View File

@ -9,7 +9,7 @@
<animation file="biped/inf_idle_spear.psa" name="Idle" speed="200"/>
<animation file="biped/walk_spearshield.psa" name="Walk" speed="20"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="100"/>
</animations>

View File

@ -9,7 +9,7 @@
<animation file="biped/inf_phalanx_a.psa" name="Idle" speed="200"/>
<animation file="biped/inf_phalanx_walk_a.psa" name="Walk" speed="20"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_phalanx_atk_a.psa" name="Attack" speed="100"/>
</animations>
<mesh>skeletal/m_tunic_a.pmd</mesh>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="100"/>

View File

@ -9,7 +9,7 @@
<animation file="biped/dudeidle.psa" name="Idle" speed="200"/>
<animation file="biped/dudewalk_swordshield.psa" name="Walk" speed="20"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
</animations>
<mesh>skeletal/m_dress_a.pmd</mesh>
<props>

View File

@ -9,7 +9,7 @@
<animation file="biped/inf_idle_spear.psa" name="Idle" speed="200"/>
<animation file="biped/walk_spearshield.psa" name="Walk" speed="20"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

View File

@ -11,7 +11,7 @@
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation file="biped/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/dudeattack.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/dudeattack1.psa" name="Attack" speed="100"/>
</animations>

Some files were not shown because too many files have changed in this diff Show More